2015-05-24 04:55:12 +00:00
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// Copyright 2009 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:09:55 +00:00
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// Refer to the license.txt file included.
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2009-07-06 02:10:26 +00:00
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2017-03-03 19:43:52 +00:00
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#include "VideoCommon/HiresTextures.h"
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2014-02-17 10:18:15 +00:00
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#include <algorithm>
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2015-01-21 22:06:18 +00:00
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#include <cinttypes>
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2009-07-06 02:10:26 +00:00
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#include <cstring>
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2016-01-17 21:54:31 +00:00
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#include <memory>
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2015-03-01 22:53:15 +00:00
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#include <mutex>
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2014-03-12 19:33:41 +00:00
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#include <string>
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2015-03-01 22:53:15 +00:00
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#include <thread>
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2015-12-29 12:17:59 +00:00
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#include <unordered_map>
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2009-07-06 02:10:26 +00:00
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#include <utility>
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2016-01-17 21:54:31 +00:00
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#include <vector>
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2015-01-21 20:45:14 +00:00
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#include <xxhash.h>
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2014-02-17 10:18:15 +00:00
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2017-01-15 20:46:32 +00:00
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#include "Common/File.h"
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2014-02-17 10:18:15 +00:00
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#include "Common/FileSearch.h"
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#include "Common/FileUtil.h"
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2015-03-01 22:53:15 +00:00
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#include "Common/Flag.h"
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2015-12-29 12:17:59 +00:00
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#include "Common/Hash.h"
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2016-12-27 15:32:32 +00:00
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#include "Common/Image.h"
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2016-06-24 08:43:46 +00:00
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#include "Common/Logging/Log.h"
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2015-05-16 13:26:11 +00:00
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#include "Common/MemoryUtil.h"
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2014-02-17 10:18:15 +00:00
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#include "Common/StringUtil.h"
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2017-03-03 19:43:52 +00:00
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#include "Common/Swap.h"
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2015-03-01 22:53:15 +00:00
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#include "Common/Thread.h"
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#include "Common/Timer.h"
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2017-05-18 12:59:38 +00:00
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#include "Core/Config/GraphicsSettings.h"
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2014-12-22 11:53:03 +00:00
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#include "Core/ConfigManager.h"
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2015-01-14 22:19:10 +00:00
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#include "VideoCommon/OnScreenDisplay.h"
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2014-12-22 11:53:03 +00:00
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#include "VideoCommon/VideoConfig.h"
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2009-07-06 02:10:26 +00:00
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2018-01-10 13:56:18 +00:00
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struct DiskTexture
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{
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std::string path;
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bool has_arbitrary_mipmaps;
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};
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static std::unordered_map<std::string, DiskTexture> s_textureMap;
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2015-03-01 22:53:15 +00:00
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static std::unordered_map<std::string, std::shared_ptr<HiresTexture>> s_textureCache;
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static std::mutex s_textureCacheMutex;
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static Common::Flag s_textureCacheAbortLoading;
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2015-01-14 20:53:05 +00:00
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2015-03-01 22:53:15 +00:00
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static std::thread s_prefetcher;
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2015-01-14 20:53:05 +00:00
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static const std::string s_format_prefix = "tex1_";
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2015-03-01 22:53:15 +00:00
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void HiresTexture::Init()
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2009-07-06 02:10:26 +00:00
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{
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2016-06-24 08:43:46 +00:00
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Update();
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2015-03-01 22:53:15 +00:00
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}
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void HiresTexture::Shutdown()
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{
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2016-06-24 08:43:46 +00:00
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if (s_prefetcher.joinable())
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{
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s_textureCacheAbortLoading.Set();
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s_prefetcher.join();
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}
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s_textureMap.clear();
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s_textureCache.clear();
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2015-03-01 22:53:15 +00:00
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}
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void HiresTexture::Update()
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{
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2016-06-24 08:43:46 +00:00
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if (s_prefetcher.joinable())
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{
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s_textureCacheAbortLoading.Set();
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s_prefetcher.join();
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}
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if (!g_ActiveConfig.bHiresTextures)
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{
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s_textureMap.clear();
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s_textureCache.clear();
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return;
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}
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if (!g_ActiveConfig.bCacheHiresTextures)
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{
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s_textureCache.clear();
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}
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2017-03-09 08:47:43 +00:00
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const std::string& game_id = SConfig::GetInstance().GetGameID();
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2016-06-24 08:43:46 +00:00
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const std::string texture_directory = GetTextureDirectory(game_id);
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2016-12-27 15:32:32 +00:00
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const std::vector<std::string> extensions{".png", ".dds"};
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2016-06-24 08:43:46 +00:00
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2018-01-10 16:53:51 +00:00
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const std::vector<std::string> texture_paths =
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2017-06-21 04:24:26 +00:00
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Common::DoFileSearch({texture_directory}, extensions, /*recursive*/ true);
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2016-06-24 08:43:46 +00:00
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const std::string code = game_id + "_";
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2018-01-10 16:53:51 +00:00
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for (auto& path : texture_paths)
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2016-06-24 08:43:46 +00:00
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{
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2018-01-10 16:53:51 +00:00
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std::string filename;
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SplitPath(path, nullptr, &filename, nullptr);
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2016-06-24 08:43:46 +00:00
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2018-01-10 16:53:51 +00:00
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if (filename.substr(0, s_format_prefix.length()) == s_format_prefix)
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2016-06-24 08:43:46 +00:00
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{
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2018-01-10 16:53:51 +00:00
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const size_t arb_index = filename.rfind("_arb");
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2018-01-10 13:56:18 +00:00
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const bool has_arbitrary_mipmaps = arb_index != std::string::npos;
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if (has_arbitrary_mipmaps)
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2018-01-10 16:53:51 +00:00
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filename.erase(arb_index, 4);
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s_textureMap[filename] = {path, has_arbitrary_mipmaps};
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2016-06-24 08:43:46 +00:00
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}
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}
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if (g_ActiveConfig.bCacheHiresTextures)
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{
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// remove cached but deleted textures
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auto iter = s_textureCache.begin();
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while (iter != s_textureCache.end())
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{
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if (s_textureMap.find(iter->first) == s_textureMap.end())
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{
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iter = s_textureCache.erase(iter);
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}
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else
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{
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iter++;
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}
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}
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s_textureCacheAbortLoading.Clear();
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s_prefetcher = std::thread(Prefetch);
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}
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2015-03-01 22:53:15 +00:00
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}
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void HiresTexture::Prefetch()
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{
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2016-06-24 08:43:46 +00:00
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Common::SetCurrentThreadName("Prefetcher");
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size_t size_sum = 0;
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2016-08-07 17:03:07 +00:00
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size_t sys_mem = Common::MemPhysical();
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2016-06-24 08:43:46 +00:00
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size_t recommended_min_mem = 2 * size_t(1024 * 1024 * 1024);
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// keep 2GB memory for system stability if system RAM is 4GB+ - use half of memory in other cases
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size_t max_mem =
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(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);
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u32 starttime = Common::Timer::GetTimeMs();
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for (const auto& entry : s_textureMap)
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{
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const std::string& base_filename = entry.first;
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if (base_filename.find("_mip") == std::string::npos)
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{
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std::unique_lock<std::mutex> lk(s_textureCacheMutex);
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auto iter = s_textureCache.find(base_filename);
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if (iter == s_textureCache.end())
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{
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2016-12-27 17:15:33 +00:00
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// unlock while loading a texture. This may result in a race condition where
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// we'll load a texture twice, but it reduces the stuttering a lot.
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lk.unlock();
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2016-06-24 08:43:46 +00:00
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std::unique_ptr<HiresTexture> texture = Load(base_filename, 0, 0);
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2016-12-27 17:15:33 +00:00
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lk.lock();
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2016-06-24 08:43:46 +00:00
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if (texture)
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{
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std::shared_ptr<HiresTexture> ptr(std::move(texture));
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iter = s_textureCache.insert(iter, std::make_pair(base_filename, ptr));
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}
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}
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if (iter != s_textureCache.end())
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{
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for (const Level& l : iter->second->m_levels)
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2016-12-27 15:32:32 +00:00
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size_sum += l.data.size();
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2016-06-24 08:43:46 +00:00
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}
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}
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if (s_textureCacheAbortLoading.IsSet())
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{
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return;
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}
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if (size_sum > max_mem)
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{
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2017-05-18 12:59:38 +00:00
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Config::SetCurrent(Config::GFX_HIRES_TEXTURES, false);
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2016-06-24 08:43:46 +00:00
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OSD::AddMessage(
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StringFromFormat(
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"Custom Textures prefetching after %.1f MB aborted, not enough RAM available",
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size_sum / (1024.0 * 1024.0)),
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10000);
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return;
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}
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}
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u32 stoptime = Common::Timer::GetTimeMs();
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OSD::AddMessage(StringFromFormat("Custom Textures loaded, %.1f MB in %.1f s",
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size_sum / (1024.0 * 1024.0), (stoptime - starttime) / 1000.0),
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10000);
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2009-07-06 02:10:26 +00:00
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}
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2016-06-24 08:43:46 +00:00
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std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut,
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2017-07-30 19:45:55 +00:00
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size_t tlut_size, u32 width, u32 height, TextureFormat format,
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2016-06-24 08:43:46 +00:00
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bool has_mipmaps, bool dump)
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2012-05-12 12:31:38 +00:00
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{
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2016-11-15 21:25:35 +00:00
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if (!dump && s_textureMap.empty())
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return "";
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// checking for min/max on paletted textures
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u32 min = 0xffff;
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u32 max = 0;
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switch (tlut_size)
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2016-06-24 08:43:46 +00:00
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{
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2016-11-15 21:25:35 +00:00
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case 0:
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break;
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case 16 * 2:
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for (size_t i = 0; i < texture_size; i++)
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2016-06-24 08:43:46 +00:00
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{
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2018-03-27 16:37:04 +00:00
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const u32 low_nibble = texture[i] & 0xf;
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const u32 high_nibble = texture[i] >> 4;
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2018-04-03 04:26:40 +00:00
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min = std::min({min, low_nibble, high_nibble});
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max = std::max({max, low_nibble, high_nibble});
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2016-06-24 08:43:46 +00:00
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}
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2016-11-15 21:25:35 +00:00
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break;
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case 256 * 2:
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2018-03-27 16:37:04 +00:00
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{
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2018-04-03 04:26:40 +00:00
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for (size_t i = 0; i < texture_size; i++)
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{
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const u32 texture_byte = texture[i];
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min = std::min(min, texture_byte);
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max = std::max(max, texture_byte);
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}
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2016-11-15 21:25:35 +00:00
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break;
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2018-03-27 16:37:04 +00:00
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}
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2016-11-15 21:25:35 +00:00
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case 16384 * 2:
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2018-03-27 16:16:08 +00:00
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for (size_t i = 0; i < texture_size; i += sizeof(u16))
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2016-06-24 08:43:46 +00:00
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{
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2018-03-27 16:37:04 +00:00
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const u32 texture_halfword = Common::swap16(texture[i]) & 0x3fff;
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2018-04-03 04:26:40 +00:00
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min = std::min(min, texture_halfword);
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max = std::max(max, texture_halfword);
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2016-06-24 08:43:46 +00:00
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}
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2016-11-15 21:25:35 +00:00
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break;
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}
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if (tlut_size > 0)
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{
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tlut_size = 2 * (max + 1 - min);
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tlut += 2 * min;
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}
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2016-06-24 08:43:46 +00:00
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2016-11-15 21:25:35 +00:00
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u64 tex_hash = XXH64(texture, texture_size, 0);
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u64 tlut_hash = tlut_size ? XXH64(tlut, tlut_size, 0) : 0;
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2016-06-24 08:43:46 +00:00
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2016-11-15 21:25:35 +00:00
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std::string basename = s_format_prefix + StringFromFormat("%dx%d%s_%016" PRIx64, width, height,
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has_mipmaps ? "_m" : "", tex_hash);
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std::string tlutname = tlut_size ? StringFromFormat("_%016" PRIx64, tlut_hash) : "";
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std::string formatname = StringFromFormat("_%d", static_cast<int>(format));
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std::string fullname = basename + tlutname + formatname;
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2016-06-24 08:43:46 +00:00
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2016-11-15 21:25:35 +00:00
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// try to match a wildcard template
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if (!dump && s_textureMap.find(basename + "_*" + formatname) != s_textureMap.end())
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return basename + "_*" + formatname;
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2016-06-24 08:43:46 +00:00
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2016-11-15 21:25:35 +00:00
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// else generate the complete texture
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if (dump || s_textureMap.find(fullname) != s_textureMap.end())
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return fullname;
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2016-06-24 08:43:46 +00:00
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2016-11-15 21:25:35 +00:00
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return "";
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2014-12-22 21:33:38 +00:00
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}
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2017-04-21 09:53:03 +00:00
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u32 HiresTexture::CalculateMipCount(u32 width, u32 height)
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{
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u32 mip_width = width;
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u32 mip_height = height;
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u32 mip_count = 1;
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while (mip_width > 1 || mip_height > 1)
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{
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mip_width = std::max(mip_width / 2, 1u);
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mip_height = std::max(mip_height / 2, 1u);
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mip_count++;
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}
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return mip_count;
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}
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2016-06-24 08:43:46 +00:00
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std::shared_ptr<HiresTexture> HiresTexture::Search(const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size, u32 width,
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2017-07-30 19:45:55 +00:00
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u32 height, TextureFormat format,
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bool has_mipmaps)
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2014-12-22 21:33:38 +00:00
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{
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2016-06-24 08:43:46 +00:00
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std::string base_filename =
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GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format, has_mipmaps);
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2012-05-12 12:31:38 +00:00
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2016-06-24 08:43:46 +00:00
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std::lock_guard<std::mutex> lk(s_textureCacheMutex);
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2015-03-01 22:53:15 +00:00
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2016-06-24 08:43:46 +00:00
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auto iter = s_textureCache.find(base_filename);
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|
|
|
if (iter != s_textureCache.end())
|
|
|
|
{
|
|
|
|
return iter->second;
|
|
|
|
}
|
2015-03-01 22:53:15 +00:00
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
std::shared_ptr<HiresTexture> ptr(Load(base_filename, width, height));
|
2015-03-01 22:53:15 +00:00
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
if (ptr && g_ActiveConfig.bCacheHiresTextures)
|
|
|
|
{
|
|
|
|
s_textureCache[base_filename] = ptr;
|
|
|
|
}
|
2015-03-01 22:53:15 +00:00
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
return ptr;
|
2015-03-01 22:53:15 +00:00
|
|
|
}
|
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
std::unique_ptr<HiresTexture> HiresTexture::Load(const std::string& base_filename, u32 width,
|
|
|
|
u32 height)
|
2015-03-01 22:53:15 +00:00
|
|
|
{
|
2017-04-16 14:24:16 +00:00
|
|
|
// We need to have a level 0 custom texture to even consider loading.
|
|
|
|
auto filename_iter = s_textureMap.find(base_filename);
|
|
|
|
if (filename_iter == s_textureMap.end())
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
// Try to load level 0 (and any mipmaps) from a DDS file.
|
|
|
|
// If this fails, it's fine, we'll just load level0 again using SOIL.
|
|
|
|
// Can't use make_unique due to private constructor.
|
|
|
|
std::unique_ptr<HiresTexture> ret = std::unique_ptr<HiresTexture>(new HiresTexture());
|
2018-01-10 13:56:18 +00:00
|
|
|
const DiskTexture& first_mip_file = filename_iter->second;
|
|
|
|
ret->m_has_arbitrary_mipmaps = first_mip_file.has_arbitrary_mipmaps;
|
|
|
|
LoadDDSTexture(ret.get(), first_mip_file.path);
|
2017-04-16 14:24:16 +00:00
|
|
|
|
|
|
|
// Load remaining mip levels, or from the start if it's not a DDS texture.
|
|
|
|
for (u32 mip_level = static_cast<u32>(ret->m_levels.size());; mip_level++)
|
2016-06-24 08:43:46 +00:00
|
|
|
{
|
|
|
|
std::string filename = base_filename;
|
2017-04-16 14:24:16 +00:00
|
|
|
if (mip_level != 0)
|
|
|
|
filename += StringFromFormat("_mip%u", mip_level);
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
filename_iter = s_textureMap.find(filename);
|
|
|
|
if (filename_iter == s_textureMap.end())
|
|
|
|
break;
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
// Try loading DDS textures first, that way we maintain compression of DXT formats.
|
|
|
|
// TODO: Reduce the number of open() calls here. We could use one fd.
|
|
|
|
Level level;
|
2018-05-22 06:13:54 +00:00
|
|
|
if (!LoadDDSTexture(level, filename_iter->second.path, mip_level))
|
2017-04-16 14:24:16 +00:00
|
|
|
{
|
2016-06-24 08:43:46 +00:00
|
|
|
File::IOFile file;
|
2018-01-10 13:56:18 +00:00
|
|
|
file.Open(filename_iter->second.path, "rb");
|
2016-06-24 08:43:46 +00:00
|
|
|
std::vector<u8> buffer(file.GetSize());
|
|
|
|
file.ReadBytes(buffer.data(), file.GetSize());
|
2016-12-27 15:32:32 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
if (!LoadTexture(level, buffer))
|
2016-06-24 08:43:46 +00:00
|
|
|
{
|
|
|
|
ERROR_LOG(VIDEO, "Custom texture %s failed to load", filename.c_str());
|
|
|
|
break;
|
|
|
|
}
|
2017-04-16 14:24:16 +00:00
|
|
|
}
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
ret->m_levels.push_back(std::move(level));
|
|
|
|
}
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
// If we failed to load any mip levels, we can't use this texture at all.
|
|
|
|
if (ret->m_levels.empty())
|
|
|
|
return nullptr;
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
// Verify that the aspect ratio of the texture hasn't changed, as this could have side-effects.
|
|
|
|
const Level& first_mip = ret->m_levels[0];
|
|
|
|
if (first_mip.width * height != first_mip.height * width)
|
|
|
|
{
|
2018-04-12 12:18:04 +00:00
|
|
|
ERROR_LOG(VIDEO,
|
|
|
|
"Invalid custom texture size %ux%u for texture %s. The aspect differs "
|
|
|
|
"from the native size %ux%u.",
|
2018-01-10 13:56:18 +00:00
|
|
|
first_mip.width, first_mip.height, first_mip_file.path.c_str(), width, height);
|
2017-04-16 14:24:16 +00:00
|
|
|
}
|
2016-06-24 08:43:46 +00:00
|
|
|
|
2017-04-16 14:24:16 +00:00
|
|
|
// Same deal if the custom texture isn't a multiple of the native size.
|
|
|
|
if (width != 0 && height != 0 && (first_mip.width % width || first_mip.height % height))
|
|
|
|
{
|
2018-04-12 12:18:04 +00:00
|
|
|
ERROR_LOG(VIDEO,
|
|
|
|
"Invalid custom texture size %ux%u for texture %s. Please use an integer "
|
|
|
|
"upscaling factor based on the native size %ux%u.",
|
2018-01-10 13:56:18 +00:00
|
|
|
first_mip.width, first_mip.height, first_mip_file.path.c_str(), width, height);
|
2017-04-16 14:24:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Verify that each mip level is the correct size (divide by 2 each time).
|
2017-04-21 09:53:03 +00:00
|
|
|
u32 current_mip_width = first_mip.width;
|
|
|
|
u32 current_mip_height = first_mip.height;
|
2017-04-16 14:24:16 +00:00
|
|
|
for (u32 mip_level = 1; mip_level < static_cast<u32>(ret->m_levels.size()); mip_level++)
|
|
|
|
{
|
2017-04-21 09:53:03 +00:00
|
|
|
if (current_mip_width != 1 || current_mip_height != 1)
|
2016-06-24 08:43:46 +00:00
|
|
|
{
|
2017-04-16 14:24:16 +00:00
|
|
|
current_mip_width = std::max(current_mip_width / 2, 1u);
|
|
|
|
current_mip_height = std::max(current_mip_height / 2, 1u);
|
|
|
|
|
2017-04-21 09:53:03 +00:00
|
|
|
const Level& level = ret->m_levels[mip_level];
|
|
|
|
if (current_mip_width == level.width && current_mip_height == level.height)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
ERROR_LOG(VIDEO,
|
|
|
|
"Invalid custom texture size %dx%d for texture %s. Mipmap level %u must be %dx%d.",
|
2018-01-10 13:56:18 +00:00
|
|
|
level.width, level.height, first_mip_file.path.c_str(), mip_level,
|
|
|
|
current_mip_width, current_mip_height);
|
2017-04-21 09:53:03 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// It is invalid to have more than a single 1x1 mipmap.
|
|
|
|
ERROR_LOG(VIDEO, "Custom texture %s has too many 1x1 mipmaps. Skipping extra levels.",
|
2018-01-10 13:56:18 +00:00
|
|
|
first_mip_file.path.c_str());
|
2017-04-21 09:53:03 +00:00
|
|
|
}
|
2017-04-16 14:24:16 +00:00
|
|
|
|
|
|
|
// Drop this mip level and any others after it.
|
|
|
|
while (ret->m_levels.size() > mip_level)
|
|
|
|
ret->m_levels.pop_back();
|
2016-06-24 08:43:46 +00:00
|
|
|
}
|
|
|
|
|
2017-04-16 09:30:11 +00:00
|
|
|
// All levels have to have the same format.
|
2017-04-21 09:53:03 +00:00
|
|
|
if (std::any_of(ret->m_levels.begin(), ret->m_levels.end(),
|
|
|
|
[&ret](const Level& l) { return l.format != ret->m_levels[0].format; }))
|
2017-04-16 09:30:11 +00:00
|
|
|
{
|
|
|
|
ERROR_LOG(VIDEO, "Custom texture %s has inconsistent formats across mip levels.",
|
2018-01-10 13:56:18 +00:00
|
|
|
first_mip_file.path.c_str());
|
2017-04-16 14:24:16 +00:00
|
|
|
|
|
|
|
return nullptr;
|
2017-04-16 09:30:11 +00:00
|
|
|
}
|
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
return ret;
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
|
|
|
|
2017-04-16 09:30:11 +00:00
|
|
|
bool HiresTexture::LoadTexture(Level& level, const std::vector<u8>& buffer)
|
|
|
|
{
|
2016-12-27 15:32:32 +00:00
|
|
|
if (!Common::LoadPNG(buffer, &level.data, &level.width, &level.height))
|
|
|
|
return false;
|
2017-04-16 09:30:11 +00:00
|
|
|
|
2016-12-27 15:32:32 +00:00
|
|
|
if (level.data.empty())
|
2017-04-16 09:30:11 +00:00
|
|
|
return false;
|
|
|
|
|
2016-12-27 15:32:32 +00:00
|
|
|
// Loaded PNG images are converted to RGBA.
|
2017-06-12 17:37:28 +00:00
|
|
|
level.format = AbstractTextureFormat::RGBA8;
|
2017-04-16 09:30:11 +00:00
|
|
|
level.row_length = level.width;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2016-01-06 18:35:16 +00:00
|
|
|
std::string HiresTexture::GetTextureDirectory(const std::string& game_id)
|
2016-01-06 13:33:36 +00:00
|
|
|
{
|
2016-06-24 08:43:46 +00:00
|
|
|
const std::string texture_directory = File::GetUserPath(D_HIRESTEXTURES_IDX) + game_id;
|
2016-01-06 18:35:16 +00:00
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
// If there's no directory with the region-specific ID, look for a 3-character region-free one
|
|
|
|
if (!File::Exists(texture_directory))
|
|
|
|
return File::GetUserPath(D_HIRESTEXTURES_IDX) + game_id.substr(0, 3);
|
2016-01-06 18:35:16 +00:00
|
|
|
|
2016-06-24 08:43:46 +00:00
|
|
|
return texture_directory;
|
2016-01-06 13:33:36 +00:00
|
|
|
}
|
|
|
|
|
2014-12-22 11:53:03 +00:00
|
|
|
HiresTexture::~HiresTexture()
|
|
|
|
{
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2017-04-16 09:30:11 +00:00
|
|
|
|
2017-06-12 17:37:28 +00:00
|
|
|
AbstractTextureFormat HiresTexture::GetFormat() const
|
2017-04-16 09:30:11 +00:00
|
|
|
{
|
|
|
|
return m_levels.at(0).format;
|
|
|
|
}
|
2018-01-10 13:56:18 +00:00
|
|
|
|
|
|
|
bool HiresTexture::HasArbitraryMipmaps() const
|
|
|
|
{
|
|
|
|
return m_has_arbitrary_mipmaps;
|
|
|
|
}
|