2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2021-07-05 01:22:19 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2012-10-04 03:41:02 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2012-10-04 03:41:02 +00:00
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2014-07-13 11:04:25 +00:00
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#include <fstream>
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2017-06-30 07:25:32 +00:00
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#include "Common/CommonTypes.h"
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2014-07-13 11:04:25 +00:00
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class FPSCounter
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2014-07-03 00:19:08 +00:00
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{
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2014-07-13 11:04:25 +00:00
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public:
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FPSCounter();
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2020-12-31 12:03:20 +00:00
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~FPSCounter();
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FPSCounter(const FPSCounter&) = delete;
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FPSCounter& operator=(const FPSCounter&) = delete;
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FPSCounter(FPSCounter&&) = delete;
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FPSCounter& operator=(FPSCounter&&) = delete;
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2014-07-13 11:04:25 +00:00
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2015-09-29 13:57:54 +00:00
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// Called when a frame is rendered (updated every second).
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void Update();
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2014-07-13 11:04:25 +00:00
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2017-06-30 07:25:32 +00:00
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float GetFPS() const { return m_fps; }
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2020-12-31 12:03:20 +00:00
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double GetDeltaTime() const { return m_time_diff_secs; }
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2018-04-12 12:18:04 +00:00
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2014-07-13 11:04:25 +00:00
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private:
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2020-12-31 12:03:20 +00:00
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void SetPaused(bool paused);
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2017-06-30 07:25:32 +00:00
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u64 m_last_time = 0;
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u64 m_time_since_update = 0;
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2020-12-31 12:03:20 +00:00
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u64 m_last_time_pause = 0;
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2017-06-30 07:25:32 +00:00
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u32 m_frame_counter = 0;
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2020-12-31 12:03:20 +00:00
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int m_on_state_changed_handle = -1;
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float m_fps = 0.f;
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2014-07-13 11:04:25 +00:00
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std::ofstream m_bench_file;
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2020-12-31 12:03:20 +00:00
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double m_time_diff_secs = 0.0;
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2014-07-09 20:30:34 +00:00
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2014-07-13 11:04:25 +00:00
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void LogRenderTimeToFile(u64 val);
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};
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