Commit Graph

5397 Commits

Author SHA1 Message Date
twinaphex 7fac2b6e11 Move en/delsb functions to src/utils/guid.cpp 2016-11-23 21:06:38 -06:00
twinaphex 5d52b7a0af Don't need float to u32 and vice versa functions 2016-11-23 21:06:38 -06:00
twinaphex 2759834178 Move FlipByteOrder to saves.cpp 2016-11-23 21:06:38 -06:00
twinaphex 10b6b1e33a (MMU.cpp) Use retro_assert 2016-11-23 21:06:38 -06:00
twinaphex 6c4aa4571d (MMU.cpp) Cleanups/style nits 2016-11-23 21:06:38 -06:00
twinaphex 09879832b3 (MMU_timings.h) Style nits/cleanups 2016-11-23 21:06:38 -06:00
zeromus a5ab52c3fb remove some unused garbage from xstring, so we at least have an idea what garbage is actually in use 2016-11-23 21:06:37 -06:00
zeromus b40ae5699c remove ConvertUTF (use libretro-common parts instead). The results haven't been tested real well, but it's only used in movies.. could be cleaner with a few little changes to libretro-common parts but i'm too tired now 2016-11-23 21:06:37 -06:00
zeromus c61e44da34 libretro-common : fix extern C guards in encodings/utf.h 2016-11-23 21:06:37 -06:00
zeromus 1705b3eb21 remove a bunch of common.h includes, since that file's almost dead 2016-11-23 21:06:37 -06:00
zeromus 84e5c98ef0 move windows port into frontend directory 2016-11-23 21:06:37 -06:00
zeromus 63feee1190 remove some dependencies from xstring.h 2016-11-23 21:06:36 -06:00
zeromus 45d07d41de move bits.h to utils/bits.h. quite a lot of noise, but i tidied up some header dependencies while i was at it 2016-11-23 21:06:36 -06:00
twinaphex 632a322be9 Add arm_arm dynarec 2016-11-23 21:06:36 -06:00
twinaphex 75c9c6f5d2 Silence warning with Clang 2016-11-23 21:06:36 -06:00
twinaphex f54d68405f Use libretro-common's fxp.h header 2016-11-23 21:06:36 -06:00
zeromus d1dfb067bf .gitignore 2016-11-23 21:06:36 -06:00
zeromus ff2536aa0f create Database.cpp to contain game database-like things. Kind of a weak refactor, and doesnt have savedata records yet, but it helps me whittle common.cpp down to nothing. 2016-11-23 21:06:36 -06:00
zeromus b646efdd55 common.h/common.cpp garbage cleanup 2016-11-23 21:06:36 -06:00
zeromus ff3eb24e2a remove clunky, buggy, and memory-leaking bitwise instruction decoding only used during error messages pretty much for displaying the opcode part of the instruction. would be better implemented as an online utility anyway 2016-11-23 21:06:36 -06:00
zeromus 1303defe47 delete garbage 2016-11-23 21:06:36 -06:00
zeromus 21ddbb95eb fix windows building 2016-11-23 21:06:36 -06:00
zeromus 96143c293b .gitignore 2016-11-23 21:06:36 -06:00
twinaphex 9893afc59a Get rid of macro 2016-11-23 21:06:36 -06:00
twinaphex be01a89164 Get rid of emufile_types.h 2016-11-23 21:06:35 -06:00
twinaphex cf185123eb Reduce ifdef to what's necessary 2016-11-23 21:06:35 -06:00
twinaphex aab3a7d0a6 enums - last enum value should not have a comma 2016-11-23 21:06:35 -06:00
twinaphex a607264086 Start replacing getOnlinecores with libretro-common equivalent 2016-11-23 21:06:35 -06:00
twinaphex 2d0852aaf9 Update vfat.cpp so that it works again with new libretro-common code 2016-11-23 21:06:35 -06:00
twinaphex 3b0fc202b2 Update libretro-common 2016-11-23 21:06:35 -06:00
twinaphex f8d129b164 Use only MSB_FIRST for determining endianness 2016-11-23 21:06:35 -06:00
twinaphex 629681b094 Get rid of INLINE macro - handled by retro_inline.h 2016-11-23 21:06:35 -06:00
twinaphex 2a71c9c6fb Use retro_miscellaneous.h 2016-11-23 21:06:35 -06:00
zeromus 833ac7b658 remove locale crap, which probably breaks the glade port, but i dont care right now 2016-11-23 21:06:35 -06:00
zeromus 0e8265e911 root directory cleanup, move docs to doc dir 2016-11-23 21:06:35 -06:00
zeromus 6489452867 kill QT port 2016-11-23 21:06:34 -06:00
zeromus ac500c8249 gitignore 2016-11-23 21:06:34 -06:00
rogerman 02645310b4 Texture Handler:
- Finish refactoring and cleaning up TexCache (now renamed to “TextureCache”) and TexCacheItem (now renamed to “TextureStore”).
- TextureCache items are now evicted based on age and usage instead of arbitrarily.
2016-11-23 20:41:07 +00:00
zeromus c75b9ed62b oops, remove unneeded printf 2016-11-11 02:34:02 +00:00
zeromus 2801ee5d19 fix vfat (broken in r5438). file sizes weren't counted right. only ~36MB would get allocated and then it would get blown when loading the files. 2016-11-11 02:33:33 +00:00
zeromus 6e0077ecb9 fix retriggering sounds in AC:WW 2016-11-10 07:02:54 +00:00
rogerman 812cabb752 Texture Handler:
- The 3D renderers are now responsible for managing the texture unpack buffers instead of relying on the TexCacheItem itself to do it.
- The OpenGL 3D renderer now uses a fixed 4MB buffer for unpacking textures, instead of maintaining extra copies of each unpacked texture in main memory even after they’ve been uploaded to the GPU.
2016-11-03 00:39:02 +00:00
rogerman 158f0c561b Texture Handler:
- Increase TEXCACHE_MAX_SIZE to 32MB. Fixes severe performance problems with continuously evicting/reloading the texture cache in Umihara Kawase Shun.
2016-11-02 18:49:36 +00:00
rogerman b0e649c9bb Texture Handler:
- Fix a bug where 4x4 formatted textures were being read incorrectly. (Regression from r5569.)
2016-11-02 09:37:59 +00:00
rogerman df60214b26 Texture Handler:
- Rework TexCacheItem::GetTexture() so that instantiating a new object, dumping the packed data, and dumping the palette are performed as separate operations.
- Invalid OpenGL textures are now updated instead of being completely replaced.
- NDSTextureUnpack4x4() now uses the srcIndex pointer parameter instead of recalculating the palette address.
- Delete the now obsolete MemSpan-based texture unpacking functions.
2016-11-02 07:25:11 +00:00
rogerman 2c82d4b7b4 Texture Handler:
- Texture items in cache are now searched using std::map instead of std::multimap.
- Texture item search keys now ignore the render-specific bits of the texture attributes (repeat mode, flip mode, and coordinate transformation mode bits are ignored). This is to help reduce the number of duplicate textures in the cache.
- Searching a texture and unpacking a texture are now performed as separate operations.
- Texture unpacking functions now use restrict pointers instead of normal pointers.
2016-11-01 21:07:17 +00:00
rogerman 95db2317b9 Texture Handler:
- Do some heavy cleanup and code refactoring.
- Add SSE2-enabled unpacking function for direct 16-bit color textures.
2016-10-30 23:16:49 +00:00
zeromus 318613e783 add savetype hardcode for puzzler world 2016-10-25 06:02:33 +00:00
zeromus 77918f13ee fix support importing newer style ardsi duc files 2016-10-05 08:21:38 +00:00
zeromus 66613008f1 update path format tooltip 2016-10-03 01:48:05 +00:00