Don't need float to u32 and vice versa functions
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@ -312,25 +312,6 @@ inline double u64_to_double(u64 u) {
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return fuxor.b;
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}
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inline u32 float_to_u32(float f) {
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union {
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u32 a;
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float b;
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} fuxor;
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fuxor.b = f;
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return fuxor.a;
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}
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inline float u32_to_float(u32 u) {
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union {
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u32 a;
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float b;
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} fuxor;
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fuxor.a = u;
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return fuxor.b;
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}
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///stores a 32bit value into the provided byte array in guaranteed little endian form
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inline void en32lsb(u8 *buf, u32 morp)
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{
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