riccardom
671ec49d8d
Correct type and cast from / to gpointers for G_CALLBACK argument
2009-01-05 13:00:12 +00:00
riccardom
06f0cce555
Handle OBJ layers in layer visibility switch, this brings feature parity with gtk-glade in this area.
2009-01-05 10:41:52 +00:00
riccardom
985cd76a5f
Rework layer visibilty handling to be something sane, in the process fix subscreen layers that were not working. OBJs are still not handled.
2009-01-05 10:29:56 +00:00
riccardom
47905bafea
Move GPU_screen to rgb loop in a helper function since it is repeated three times.
2009-01-04 23:22:36 +00:00
shashClp
6f8eda0414
Update general and windows READMEs
2009-01-04 16:05:14 +00:00
riccardom
d99c069c8e
Oops, fixup previous changes: missing free and correct cast in malloc.
2009-01-04 14:27:25 +00:00
riccardom
9db45c8477
This experimental patch avoids an intermediate step in sdl for rgb555 to rgb conversion. In my limited testing this gives me a couple more fps, possibly because of 1 less allocation and memcpy.
2009-01-04 14:24:42 +00:00
mtabachenko
6eb058bba3
- add extended version string;
...
winport:
- add to projects "release" solutions (for developers and beta versions 'Interim')
- change about dialog box :)
2009-01-04 11:43:00 +00:00
zeromus
39083243ed
add changelog for homebrew fix
2009-01-04 00:35:22 +00:00
yabause
68fd04ca2c
Added osmesa "backend" for OpenGL (off-screen) rendering
...
in gtk port.
This is enabled with --enable-osmesa configure switch and
shouldn't break (or change) anything when the switch is not
used.
If someone feels like porting that to glade port, go ahead...
but there's a number of opengl/gtkglext/etc. issues that will
need to be fixed first.
2009-01-03 23:37:26 +00:00
riccardom
7a245ef399
Disable ability to change screen size: it doesn't work and there's a lot of code that relies on default size.
2009-01-03 22:53:17 +00:00
riccardom
1411519bea
Kill Modify_Key() related global variables and put them in a struct passed to the callback function.
2009-01-03 22:05:24 +00:00
yabause
b893eddd17
AFAIK, the layout file was needed by dev-cpp and is useless
...
now.
2009-01-03 21:49:19 +00:00
riccardom
fc31ff0d29
cleanup status bar code: convert pStatusBar_Change from macro to function, convert pStatusBar_Ctx from global to local
2009-01-03 21:10:56 +00:00
riccardom
0a351b29db
gtk frontend: use ternary operator instead of if/else
2009-01-03 20:30:03 +00:00
riccardom
b128934473
Move menu and toolbar creation to helper functions in gtk frontend to make
...
common_gtk_main() more readable.
In the process i had to do these changes:
- set limiter_timer to NULL because gcc warns it could be used uninitialized
- made pToolbar local instead of global static
- remove a double gtk_check_menu_item_set_active() call
2009-01-03 18:44:02 +00:00
riccardom
66a27544f3
More global to local varialbe converison.
2009-01-02 17:36:58 +00:00
riccardom
85a9c6e87d
Remove unused global variables, move desmume_last_cycle from global to static in desmume_cycle(), no need to initialize static variables.
2009-01-02 16:47:39 +00:00
mtabachenko
9383c57874
- fix VERSION define;
2009-01-02 10:13:26 +00:00
mtabachenko
564da1a23a
- fix Intel C++ windows port project;
2009-01-02 09:52:50 +00:00
zeromus
40c3451047
fix homebrew 3d--one issue, at least. one of the vram register writes wasnt storing into the MMU memory (only executing the reconfiguration logic); but devkitpro is reading back from that register in its function vramIsTextureBank() which is used to allocate texture memory. this system of acting upon register writes, and stuffing the values for use later for register reads, is disturbing and bugprone this way... someone should probably look for early returns from MMU writes and make sure none of them are illegitimate.
2009-01-02 08:20:37 +00:00
zeromus
c0e351339f
- re-enable the 'suspected invalid' logic in the texture cache after trying to fix what might have been broken in it, which was a failure to invalidate the cache when tex palettes changed.
...
- fix a bug which breaks any texture that spans a texture bank. this was only tested for 4bpp textures but applies to all but 4x4 and 16bpp
- I believe we were sending the 3d vblank end signal on the wrong scanline
2009-01-02 06:32:09 +00:00
riccardom
08e8a91daf
Revert the thumb_instructions.cpp part of 1344 commit too
2009-01-01 23:43:48 +00:00
riccardom
04cfc7ae66
Revert changes from 1344: they break at least audio for me and Luigi__.
2009-01-01 23:28:54 +00:00
zeromus
c0284f63f6
disable shaders in 0.9 release. reflect this in changelogs. change version number to 0.9
2009-01-01 21:24:32 +00:00
zeromus
1af2d1026e
fix changelog to remove features which arent going to make it into 0.9
2009-01-01 19:28:47 +00:00
MightyMax
0a909c831d
more WIFI registers implemented, some fixed to match behavior on hardware
2009-01-01 17:54:16 +00:00
riccardom
43880c9a21
Rename references to .c files.
2009-01-01 17:47:52 +00:00
riccardom
d86428576c
Cleanup keyval_names.h: move stuff where it should be.
2009-01-01 17:40:16 +00:00
riccardom
4844c3d567
Cleanup struct TextureCache definition.
2009-01-01 16:51:13 +00:00
riccardom
61f71511ca
No need to shadow i (gcc warning).
2009-01-01 16:08:52 +00:00
mtabachenko
7f21832b5d
core:
...
-fix texture caching
2008-12-31 20:13:19 +00:00
MightyMax
3fde410ecb
MMU_write32: replaced comparison heavy (two per case: >=,<) if-chain with a switch/case (only one if can be true at any time)
2008-12-31 20:00:14 +00:00
shashClp
b47d95082d
Reapplying the changes, as fixing was just looking
...
the changes and adding a cast, as it was in the
past. Avoid reverts when the fix is as simple as this
one and everyone will be happier :)
2008-12-31 18:10:43 +00:00
riccardom
475d0151cc
Revert revision 1338 "Reduce code required for some flag calculations in two opcode's. (Shouldn't break things but best too do more testing before adding to release branch)." because it broke compilation on linux.
2008-12-31 17:34:03 +00:00
yabause
8284e81037
Removed zero_private from distributed files
2008-12-31 14:54:59 +00:00
mtabachenko
7c7cd504d2
core:
...
- fix BGs;
2008-12-31 14:07:09 +00:00
normmatt234
ed782533b8
Reduce code required for some flag calculations in two opcode's. (Shouldn't break things but best too do more testing before adding to release branch).
2008-12-31 11:24:55 +00:00
zeromus
462b1fd1cd
someone got pushed off the aboutbox list.
2008-12-31 11:12:42 +00:00
zeromus
030cd2a604
overhaul changelog. tried to collapse, reconcile, and merge changes to create a list which will be useful for a press release, since the previous list had been nearly abandoned due to too much happening, and while I was at it I scrounged for good changes back to 0.8. This might be a controversial move, but it is a valuable asset, and i spent a few hours doing it. someone still needs to get all the gtk and cocoa changes in there; i skipped over all of it because I dont know enough about the builds.
2008-12-31 11:11:25 +00:00
zeromus
850882cf01
fix SBC bug in thumb (same bug as the one normatt fixed in arm in r923)
2008-12-31 09:50:11 +00:00
zeromus
2cc03b0a97
- fix bug with 512 tall BG
...
- remove zero_private junk file
2008-12-31 05:30:31 +00:00
yabause
8272bc6f4e
More files in "make dist"
2008-12-30 22:51:42 +00:00
riccardom
8eb3f15f11
Make some data const.
2008-12-30 19:38:40 +00:00
zeromus
1312875f80
disable bios loading. this was for our testing and not for general consumption. we will make it solid in 0.91
2008-12-30 19:32:49 +00:00
zeromus
65b8130f34
removing old code from gpu
2008-12-30 18:55:32 +00:00
riccardom
38069dd9bc
Fix compile error for not gtk.
2008-12-30 18:41:56 +00:00
riccardom
6191ccbdca
Remove variables not used warnings.
2008-12-30 17:34:40 +00:00
riccardom
a363735acc
I know you would hate me but these functions are too big to be inlined by gcc.
...
Does it make any difference in windows? if so feel free to revert.
2008-12-30 17:30:28 +00:00
riccardom
5f19ca6fd4
Fix "format not a string literal, argument types not checked" warnings.
2008-12-30 17:12:01 +00:00