Cleanup struct TextureCache definition.
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@ -218,9 +218,9 @@ static void _xglDisable(GLenum cap) {
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//================================================= Textures
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#define MAX_TEXTURE 500
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#ifdef SSE2
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typedef ALIGN(16) struct
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struct ALIGN(16) TextureCache
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#else
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typedef ALIGN(8) struct
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struct ALIGN(8) TextureCache
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#endif
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{
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GLenum id;
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@ -240,7 +240,7 @@ typedef ALIGN(8) struct
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//set if this texture is suspected be invalid due to a vram reconfigure
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bool suspectedInvalid;
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} TextureCache;
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};
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TextureCache texcache[MAX_TEXTURE+1];
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u32 texcache_count;
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