Commit Graph

1044 Commits

Author SHA1 Message Date
Lior Halphon c342663200 Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API 2019-03-15 14:36:10 +02:00
radius 57b0fe7fed fix input 2019-03-12 19:54:26 -05:00
Lior Halphon 0b03b61564 Render the first line 0, as required for SGB emulation 2019-02-16 04:19:16 +02:00
Lior Halphon 9d0aadb83f Emulate missing Vreset signal (SGB only for now) and ICD2 desyncing 2019-02-15 17:04:48 +02:00
Lior Halphon 42ef41182d Merge branch 'master' of https://github.com/LIJI32/SameBoy 2019-02-15 14:12:39 +02:00
Lior Halphon dde06e7cae Work around a crashing race condition, proper fix needed 2019-01-28 20:56:37 +02:00
Lior Halphon 5ead9d49f4
Merge pull request #139 from libretro/master
Ready to merge: SGB in the libretro core
2019-01-25 13:41:33 +02:00
Lior Halphon b996ed9220 Writing to BGPD/OBPD while it’s blocked still increases BGPI/OBPI if needed. Fixes #145 2019-01-19 23:37:44 +02:00
Lior Halphon 73a54049d2 Accurate PPU access timings 2019-01-19 19:32:26 +02:00
radius 68a72037fa add 4p support too 2019-01-17 20:33:20 -05:00
radius 10547a6d74 hookup up 2 player SGB 2019-01-17 19:44:58 -05:00
Lior Halphon 4536581a6e Fixed a bug where modifying RTC data would corrupt cartridge RAM data. Fixes #136 2019-01-18 02:36:14 +02:00
radius e2d9a353a0 remove single_dual mode, code cleanup 2019-01-14 23:11:42 -05:00
radius c266e4045b try to hookup sgb2 2019-01-14 23:11:42 -05:00
radius ca8426ea60 update libretro core 2019-01-14 23:11:42 -05:00
twinaphex 9fa6a2fe92 Add MSVC2017 target - doesn't work yet 2019-01-14 23:11:42 -05:00
Lior Halphon 312478e509 CGB palettes are not accessible during Mode 3, closes #84 2019-01-14 22:22:46 +02:00
Lior Halphon 879d3b607d Removed verified TODO 2019-01-14 20:32:52 +02:00
Lior Halphon ba5c07bed9 Correctly emulate speed switch timing 2019-01-13 01:09:41 +02:00
Lior Halphon c74b39e712 The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00
Lior Halphon 21d2a59a5f Fixed a very rare edge case where an interrupt occurs when SP=FF11 2019-01-12 00:39:24 +02:00
Lior Halphon 4e2b5bb336 Fix the GB_run_frame API in SGB mode 2019-01-11 21:53:21 +02:00
Lior Halphon c756861822
Merge pull request #138 from orbea/bootroms
Makefile: Fix typo.
2019-01-06 20:47:45 +02:00
Lior Halphon 9b22224bc4
Merge pull request #133 from aconbere/anders/add-faq
add FAQ file
2019-01-06 20:45:49 +02:00
Lior Halphon 653c7fc1e6
Update and rename FAQ.md to build-faq.md 2019-01-06 20:45:15 +02:00
orbea de3718c718 Makefile: Fix typo.
Fixes:

make: *** No rule to make target 'build/bin/BootROMs/sgb_boot2.bin', needed by 'bootroms'.  Stop.
2019-01-05 17:54:14 -08:00
Lior Halphon 112a174f4a Proper window minimum size handling 2019-01-05 23:58:18 +02:00
Lior Halphon 7b36ee10a4 Merge branch 'master' into sgb 2019-01-05 19:00:22 +02:00
Lior Halphon ae959cd878 ATTR_LIN and ATTR_DIV 2019-01-05 18:59:50 +02:00
Lior Halphon 4051f190a5 Cache cycles_per_sample to avoid FP arithmetic 2019-01-01 00:42:40 +02:00
Lior Halphon 9d947c7ce6 Unroll some APU loops 2018-12-31 23:09:56 +02:00
Lior Halphon af0430dbc5 Unroll some loops in PPU code, more efficient timer handling 2018-12-31 22:06:20 +02:00
Lior Halphon 21eb96a2f5 Joypad multiplayer support (Cocoa) 2018-12-15 18:55:41 +02:00
Lior Halphon 7b02b3cb89 Fix automation 2018-12-15 18:01:30 +02:00
Lior Halphon 612cd07fb3 Fixed emulation of echo RAM 2018-12-12 23:44:00 +02:00
Lior Halphon e8dfc18d11 Multiplayer SGB support in Cocoa (Keyboard only) 2018-12-05 00:00:16 +02:00
Lior Halphon ea09dfc888 Fixed multiplayer SGB mode 2018-12-04 23:46:30 +02:00
Lior Halphon 241577a7f1 Merge branch 'master' into sgb 2018-12-02 00:15:07 +02:00
Lior Halphon b852add773 Minor refinements to the icon 2018-12-01 22:43:35 +02:00
Lior Halphon a1c39173dd SGB2 boot ROM 2018-12-01 17:28:57 +02:00
Lior Halphon cbbe3fe207 Revision selection 2018-12-01 17:16:50 +02:00
Lior Halphon 51b7780d83 Redesign the preferences window 2018-12-01 17:16:29 +02:00
Lior Halphon b1a2e45168 Improvements to the SGB animation 2018-12-01 13:39:43 +02:00
Lior Halphon 6d28e74667 Color 0 must always be shared 2018-11-24 15:53:53 +02:00
Lior Halphon 4b93f89763 Correct emulation of color masks 2018-11-24 15:42:54 +02:00
Lior Halphon 389d8ae045 Halt the CPU while the SGB animation is playing 2018-11-24 13:34:07 +02:00
Lior Halphon 2d6d1e6325 SGB boot animation 2018-11-24 13:21:00 +02:00
Lior Halphon b3166135eb Clean up that crashing mess I made 2018-11-23 19:59:15 +02:00
Lior Halphon 558f9b9bae Updated SGB border, add “2” to SGB2 2018-11-23 14:16:48 +02:00
Lior Halphon 3ba1364d60 Fixed a boot ROM bug that made a few Nintendo games use incorrect object palettes 2018-11-23 01:09:14 +02:00