mirror of https://github.com/bsnes-emu/bsnes.git
add 4p support too
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10547a6d74
commit
68a72037fa
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@ -296,6 +296,43 @@ static struct retro_input_descriptor descriptors_2p[] = {
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{ 0 },
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};
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static struct retro_input_descriptor descriptors_4p[] = {
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 0 },
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};
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static void set_link_cable_state(bool state)
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{
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if (state && emulated_devices == 2)
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@ -404,20 +441,17 @@ static void init_for_current_model(unsigned id)
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environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
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/* Let's be extremely nitpicky about how devices and descriptors are set */
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if (emulated_devices == 1)
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors_1p);
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else
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors_2p);
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if (emulated_devices == 1 && (model[0] == MODEL_SGB || model[0] == MODEL_SGB2))
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{
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static const struct retro_controller_info ports[] = {
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{ controllers_sgb, 1 },
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{ controllers_sgb, 1 },
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{ controllers_sgb, 1 },
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{ controllers_sgb, 1 },
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{ NULL, 0 },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors_4p);
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}
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else if (emulated_devices == 1)
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{
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@ -426,6 +460,7 @@ static void init_for_current_model(unsigned id)
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{ NULL, 0 },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors_1p);
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}
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else
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{
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@ -435,6 +470,7 @@ static void init_for_current_model(unsigned id)
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{ NULL, 0 },
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};
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environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
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environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, descriptors_2p);
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}
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}
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@ -790,11 +826,15 @@ void retro_run(void)
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if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
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check_variables();
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GB_update_keys_status(&gameboy[0], 0);
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if (emulated_devices == 2)
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GB_update_keys_status(&gameboy[1], 1);
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else if (emulated_devices == 1 && (model[0] == MODEL_SGB || model[0] == MODEL_SGB2))
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GB_update_keys_status(&gameboy[0], 1);
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{
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for (unsigned i = 0; i < 4; i++)
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GB_update_keys_status(&gameboy[0], i);
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}
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else
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GB_update_keys_status(&gameboy[0], 0);
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vblank1_occurred = vblank2_occurred = false;
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signed delta = 0;
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