mirror of https://github.com/bsnes-emu/bsnes.git
Update and rename FAQ.md to build-faq.md
This commit is contained in:
parent
a7d4c091a0
commit
653c7fc1e6
7
FAQ.md
7
FAQ.md
|
@ -1,7 +0,0 @@
|
|||
# Attempt to build Mac binary fails with NSInternalInconsistencyException
|
||||
|
||||
When building on the darwin platform SameBoy will attempt to make a native executable and UI. In this case the environment expects a bunch of stuff to be set up by XCode. Fix this issue by starting XCode and letting it install components and set up the environment. After it's done building SameBoy should work (wehther or not XCode continues to run).
|
||||
|
||||
# Attempt to build SDL binaris on Mac fails on linking
|
||||
|
||||
Sameboy expects you to have installed the SDL2 framework you can find the binaries on the [SLD homepage](https://www.libsdl.org/download-2.0.php). Mount the DMG and copy SDL2.framework to `/Library/Frameworks/`.
|
|
@ -0,0 +1,7 @@
|
|||
# Attempting to build the Cocoa frontend fails with NSInternalInconsistencyException
|
||||
|
||||
When building on macOS, the build system will make a native Cocoa app by default. In this case, the build system uses the Xcode `ibtool` command to build user interface files. If this command fails, you can fix this issue by starting Xcode and letting it install components. After this is done, you should be able to close Xcode and build successfully.
|
||||
|
||||
# Attempting to build the SDL frontend on macOS fails on linking
|
||||
|
||||
SameBoy on macOS expects you to have the SDL2 framework installed as a framework. You can find the SDL2 binaries on the [SDL homepage](https://www.libsdl.org/download-2.0.php). Mount the DMG and copy SDL2.framework to `/Library/Frameworks/`.
|
Loading…
Reference in New Issue