Commit Graph

3859 Commits

Author SHA1 Message Date
goyuken fa388ed149 av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm... 2012-11-26 02:25:23 +00:00
adelikat 0eea66c54b PCE - slight change in order of buttons on input config, fix Virtual Pad on PCE CD and SGX modes 2012-11-26 02:22:15 +00:00
adelikat 0edaa948eb Path Config - fix C64 Firmwares config 2012-11-26 02:15:55 +00:00
beirich 2441acd38b PCE-CD: hook up client drive LED api 2012-11-26 02:15:21 +00:00
adelikat 849228fbb4 oops, needs led images 2012-11-26 01:49:14 +00:00
beirich 0bb30d4918 Coleco: implement TMS mode 3, clean up some debug code 2012-11-26 01:44:17 +00:00
adelikat 5433bdacfd Use coreoutputcomm for led light feature 2012-11-26 01:43:34 +00:00
adelikat 453eef6da2 C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use 2012-11-26 01:28:14 +00:00
adelikat f4d703663c Virtual Pad - smarter resizing 2012-11-26 00:54:31 +00:00
adelikat 23749d7284 C64 - Virtualpad keyboard - clean up UI 2012-11-26 00:16:24 +00:00
adelikat 9ddd3d56a8 C64 - implement Restore key on client side, fixes to the Keyboard virtualpad 2012-11-25 21:49:07 +00:00
adelikat 2116dfa81b TAStudio - listview - don't redraw bg unless it changes, a few fps speed up 2012-11-25 21:11:54 +00:00
goyuken f73960ad8f gba: blaaaaaaa 2012-11-25 20:42:58 +00:00
adelikat aeb5ca2115 VirtualPads - fix clearing of joystick pads 2012-11-25 20:13:13 +00:00
zeromus 57e9619ff6 snes-hookup ui for color palette selection 2012-11-25 20:06:31 +00:00
goyuken 7a6f5fcf99 gba: Disable oam dma "m_graphic" optimization. Perhaps it should work correctly, but it doesn't and the speed gain is near nil and it's not worth the trouble to try fixing. Fixes garbage in the opening to "Final Fantasy 5 (J).gba" 2012-11-25 19:36:32 +00:00
adelikat 957ce112ed oops 2012-11-25 19:31:17 +00:00
adelikat afd91fbb8b Add BIOS info files & folders for c64, nes, snes 2012-11-25 19:25:05 +00:00
goyuken d77efde5fc gba: add system bus memory domain 2012-11-25 19:03:13 +00:00
goyuken 890b7c354e gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll 2012-11-25 18:42:41 +00:00
adelikat 09c0269489 GBA - fix virtualpad layout 2012-11-25 18:29:25 +00:00
adelikat 2f36e43498 Hook GBA up to input config dialog (interim only) 2012-11-25 18:16:21 +00:00
goyuken eccc1b5a64 gba: hook up more path stuff 2012-11-25 17:21:29 +00:00
adelikat 05159ee932 Coleco - gamedb - add remaining noskip flags 2012-11-25 16:56:21 +00:00
goyuken 769fc5834b fix problem in last commit. also, rename a number of ui references to "AVI Recording" to "A/V Recording" since it isn't particularly about AVI format 2012-11-25 15:51:18 +00:00
goyuken 0094562d2a per previous discussion, IEmulator.ResetFrameCounter() should reset lag frame related stuff as well 2012-11-25 15:41:40 +00:00
saxxonpike 557f2c8815 commodore64: Tie AEC between Vic and Cpu, tie BA from Vic to RDY on Cpu. Results in better emulation of CPU bus shutdown 2012-11-25 06:33:04 +00:00
adelikat 9de7ee3336 GBA - do bio file path, not firmwares folder path 2012-11-25 03:47:58 +00:00
beirich b1ab7bd9f1 coleco: fix issue where sprite priority prevented sprite collision from firing 2012-11-25 02:25:20 +00:00
adelikat 61292d59eb add GBA BIOS info, update Release bat for new colder/txt files 2012-11-25 02:11:13 +00:00
beirich 0762e235d5 Coleco: fix magnified-sprite render bug 2012-11-25 01:51:42 +00:00
adelikat f4768f95ff Add PCE BIOS info 2012-11-25 01:37:41 +00:00
goyuken 206adff851 gba: implement mode 3, mode 5 backdrops. slightly todo, as i don't know how mosaic + affine works on hardware 2012-11-25 01:34:58 +00:00
adelikat afdc3dd670 ColecoHawk - good error message when unable to find BIOS, add BIOS info file in Coleco folder 2012-11-25 01:32:17 +00:00
goyuken 89f6683b7e add genesis to the warning list when recording a new movie 2012-11-24 22:31:58 +00:00
goyuken 1a61d2830b revert r3922 2012-11-24 22:23:31 +00:00
goyuken fec546f77a gba: fix cartmem problem i caused that was exposed by recording movies.
inputadapters: finish GBA mnemonic stuff, including power button.  |P|UDLRsSBALR|
mainform: show informative warning when starting recording a GBA movie
2012-11-24 22:14:05 +00:00
goyuken 366370301f gba: enable savestates. in the process find and fix an absolutely retarded bug with core savestate loading and bios. fuck #define forever. 2012-11-24 21:23:50 +00:00
goyuken b9fac0643a gba: fix H-mosaic in text mode BGs 2012-11-24 18:33:15 +00:00
goyuken fcb0be70f7 gba: cycle counter for frame timing was completely busted, now fixed, and frames take the expected approximately 280k cycles to complete 2012-11-24 17:37:40 +00:00
goyuken f289ce7525 grumble grumble grumble 2012-11-24 16:14:30 +00:00
adelikat 6660ac3e8e SMS - slight fix to how islag is saved into savestates 2012-11-24 14:19:59 +00:00
adelikat f7032a1c33 Coleco - some minor refactoring 2012-11-24 14:17:56 +00:00
saxxonpike 4ffce9e5f9 commodore64: slight performance gain, video rendering pipeline structure rebuilt for flexibility (for pending changes) 2012-11-24 06:20:49 +00:00
goyuken ea19ae9d65 gba: disable outside interim 2012-11-24 04:46:43 +00:00
adelikat 8aad53e76c coleco - updates to gamedb 2012-11-24 03:21:33 +00:00
goyuken 235d7a9a03 gba: saveram support. not tested too much because controller isn't hooked up yet. (and path config appears to be dumping them in the wrong place). also remove the silly system where the core tracks timing on when to write the saveram file to disk. 2012-11-24 02:25:47 +00:00
saxxonpike af355f6d5b commodore64: clean up video code, remove unused VIC emulation 2012-11-24 02:10:05 +00:00
goyuken d20970afa7 gba: correct tracelogger address for PC pipelining. note that the disassembly for some branch instructions shows up wrong, making this seem "wrong". but it's right, and the disassembly will be fixed...
core: tracelogger can now show a custom column header.  GBA uses it; all other traceloggers untouched
2012-11-24 00:45:25 +00:00
zeromus 7ff342f907 snesgfxdebugger-preliminary sprite visualizing 2012-11-23 23:44:45 +00:00