gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll
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@ -61,10 +61,10 @@ namespace AMeteor
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struct
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{
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unsigned int prescaler : 2;
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bool countup : 1;
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unsigned int countup : 1;
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unsigned int unused1 : 3;
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bool irq : 1;
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bool start : 1;
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unsigned int irq : 1;
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unsigned int start : 1;
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unsigned int unused2 : 8;
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} b;
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};
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@ -58,6 +58,9 @@
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<PostBuildEvent>
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<Command>copy /y $(TargetDir)$(TargetFileName) $(ProjectDir)..\Bizhawk.MultiClient\output\dll\$(TargetFileName)</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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@ -76,6 +79,9 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<PostBuildEvent>
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<Command>copy /y $(TargetDir)$(TargetFileName) $(ProjectDir)..\Bizhawk.MultiClient\output\dll\$(TargetFileName)</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="cinterface.cpp" />
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