gba: correct tracelogger address for PC pipelining. note that the disassembly for some branch instructions shows up wrong, making this seem "wrong". but it's right, and the disassembly will be fixed...
core: tracelogger can now show a custom column header. GBA uses it; all other traceloggers untouched
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7ff342f907
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@ -114,7 +114,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
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{
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VsyncNum = 262144,
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VsyncDen = 4389,
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CpuTraceAvailable = true
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CpuTraceAvailable = true,
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TraceHeader = " -Addr--- -Opcode- -Instruction------------------- -R0----- -R1----- -R2----- -R3----- -R4----- -R5----- -R6----- -R7----- -R8----- -R9----- -R10---- -R11---- -R12---- -R13(SP) -R14(LR) -R15(PC) -CPSR--- -SPSR---"
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};
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public CoreOutputComm CoreOutputComm { get { return _CoreOutputComm; } }
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@ -53,6 +53,8 @@ namespace BizHawk
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public int ScreenLogicalOffsetX, ScreenLogicalOffsetY;
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public bool CpuTraceAvailable = false;
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public string TraceHeader = "Instructions";
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}
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public class TraceBuffer
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Binary file not shown.
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@ -65,6 +65,7 @@ namespace BizHawk.MultiClient
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LoggingEnabled.Checked = true;
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Global.CoreInputComm.Tracer.Enabled = true;
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SetTracerBoxTitle();
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Restart();
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}
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public void UpdateValues()
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@ -83,6 +84,7 @@ namespace BizHawk.MultiClient
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if (Global.Emulator.CoreOutputComm.CpuTraceAvailable)
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{
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ClearList();
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TraceView.Columns[0].Text = Global.Emulator.CoreOutputComm.TraceHeader;
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}
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else
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{
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@ -74,7 +74,7 @@ namespace AMeteor
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if (traceenabled)
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{
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std::stringstream ss;
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ss << IOS_TRACE << R(15) << ':' << std::setw(4) << code << " ";
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ss << IOS_TRACE << R(15) - 2 << ':' << std::setw(4) << code << " ";
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ss.setf(std::ios::left, std::ios::adjustfield);
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ss << std::setw(32) << std::setfill(' ') << Disassembler::Instruction(R(15), (uint16_t)code).ToString();
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ss.setf(std::ios::right, std::ios::adjustfield);
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@ -126,7 +126,7 @@ namespace AMeteor
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if (traceenabled)
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{
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std::stringstream ss;
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ss << IOS_TRACE << R(15) << ':' << std::setw(8) << code << ' ';
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ss << IOS_TRACE << R(15) - 4 << ':' << std::setw(8) << code << ' ';
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ss.setf(std::ios::left, std::ios::adjustfield);
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ss << std::setw(32) << std::setfill(' ') << Disassembler::Instruction(R(15), (uint32_t)code).ToString();
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ss.setf(std::ios::right, std::ios::adjustfield);
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