saxxonpike
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6560900e6e
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commodore64: CIA chip savestate code added (not connected)
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2012-11-20 02:37:42 +00:00 |
goyuken
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b515b62b3e
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gba: spend approximately 200 seconds on mnemonic stuff before getting bored
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2012-11-20 01:35:28 +00:00 |
goyuken
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8a4393cd56
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gba: add some console debugging stuff
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2012-11-20 01:28:31 +00:00 |
adelikat
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3e496ae069
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ColecoHawk - preliminary text savestates, not complete! still some things in VDP to add in
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2012-11-20 01:01:51 +00:00 |
adelikat
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5fda8801f4
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ColecoHawk - implement memory domains
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2012-11-20 00:35:22 +00:00 |
goyuken
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ff2c74245b
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start import of "meteor" GBA core. it may not be the best around, but it's had actual code progress in the last year, and the code doesn't look like it was written by a hyena.
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2012-11-20 00:26:46 +00:00 |
goyuken
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93ad387db8
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stuff, don't use
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2012-11-19 22:43:34 +00:00 |
saxxonpike
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6bf640c4bc
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commodore64: more savestate work, volume register in SID now actually affects volume level
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2012-11-19 21:18:16 +00:00 |
saxxonpike
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fddbf1197b
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commodore64: fix build error in savestate code
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2012-11-19 20:35:27 +00:00 |
saxxonpike
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a304b5666b
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commodore64: savestate code added (not connected yet, devices still need to report state)
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2012-11-19 19:07:38 +00:00 |
adelikat
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54b3f28f7b
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C64 - Keyboard virtualpad - finish wiring it up
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2012-11-19 18:00:51 +00:00 |
goyuken
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5fc4b3f6c6
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minor GB cleanup
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2012-11-19 17:59:57 +00:00 |
saxxonpike
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8d6e55e2a9
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commodore64: implement proper lag frame counting
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2012-11-19 16:38:39 +00:00 |
adelikat
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aca129d5f6
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C64 - VirtualPad Keyboard - more progress - also fixed some mnemonic errors
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2012-11-19 02:47:57 +00:00 |
adelikat
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d72fa0d1bd
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C64 - Progress on Keyboard virtualpad
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2012-11-19 00:56:26 +00:00 |
adelikat
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7ac6c1ce6c
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C64 - Virtualpads - add the 2 joysticks
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2012-11-18 22:34:38 +00:00 |
adelikat
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b9c77106f7
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C64 - implement rerecording and input display
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2012-11-18 22:16:48 +00:00 |
goyuken
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36dac9f7f4
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cgb color chooser: sizing stuff
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2012-11-18 18:52:53 +00:00 |
goyuken
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8d20c2e351
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gambatte: fully implement cgb palette selection
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2012-11-18 18:46:57 +00:00 |
adelikat
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5df1cd532e
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C64 - implement rerecording/input display for the 2 controllers (no keyboard yet)
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2012-11-18 17:43:02 +00:00 |
goyuken
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12844bbd7f
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GB: gbc color change infrastructure. not hooked up to UI yet
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2012-11-18 17:02:55 +00:00 |
adelikat
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40d4253f7a
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C64 - progress on virtualpad keyboard
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2012-11-18 16:14:19 +00:00 |
goyuken
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388285c993
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add notes about different GBC color algorithms
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2012-11-18 16:04:59 +00:00 |
goyuken
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f1f9331e6b
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make sure the clickyvirtualcontroller does in fact clear its state once per frame. fixes weird behavior in frame advance
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2012-11-18 15:25:55 +00:00 |
adelikat
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8e43109a01
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ColecoHawk - fix rerecording, fix virtualpads, C64 - start keyboard virtualpad
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2012-11-18 15:03:23 +00:00 |
saxxonpike
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41dbbcb8b7
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commodore64: more accurate FPS calculation
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2012-11-18 12:10:58 +00:00 |
saxxonpike
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90c3ce03c0
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commodore64: complete VIC rewrite. PAL timing corrected (should run at around 50fps now). Region left on PAL for further timing debugging.
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2012-11-18 10:25:57 +00:00 |
adelikat
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9ebc848d26
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VirtualPad tool - fix resizing, fix clear button on coleco pad, add to Toolbox Dialog, Toolbox dialog - dynamically resize height based on number of tools in the box
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2012-11-18 05:31:31 +00:00 |
adelikat
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b7f9a99250
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ColecoHawk - hook up frame and lag counters
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2012-11-18 05:22:13 +00:00 |
adelikat
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94475aa9a7
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ColecoHawk - hook up virtualpads
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2012-11-18 05:19:05 +00:00 |
adelikat
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4069c27854
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a not so critical cosmetic change
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2012-11-18 02:58:18 +00:00 |
adelikat
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bb7c5893cb
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Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release
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2012-11-18 02:51:39 +00:00 |
adelikat
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da804a4272
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ColecoHawk - only 1 L and 1 R button
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2012-11-18 02:36:30 +00:00 |
beirich
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b679e3d53d
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oops
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2012-11-18 02:34:16 +00:00 |
beirich
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57abaad07e
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Coleco: improve VDP interrupt handling, implement sprite collision status bits
Fixes Frenzy and Carnival at least
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2012-11-18 02:32:07 +00:00 |
adelikat
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8e21318bf7
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Path Config - code clean that fixes an exception when loading from ColecoHawk
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2012-11-18 02:22:30 +00:00 |
beirich
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7948905a6d
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Colecovision input works
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2012-11-18 00:40:22 +00:00 |
adelikat
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1f6c760dcf
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About box updates
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2012-11-17 23:04:58 +00:00 |
zeromus
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ff8f6aafb6
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fix bug in coleco bios hookup
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2012-11-17 22:49:49 +00:00 |
adelikat
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823e84592a
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Coleco - hook up controller 2
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2012-11-17 22:38:32 +00:00 |
adelikat
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076cbe38e6
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hook up coleco to mainform title, rip out some old movie file saving code, fix up the save/open file dialogs for play movie/record movie/TAStudio
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2012-11-17 22:16:23 +00:00 |
zeromus
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a301b29a7d
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discsystem-finish ECM support project. random access ECM decoding is now supported.
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2012-11-17 22:16:09 +00:00 |
adelikat
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a0281498d3
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Coleco - fix mnemonics, hookup up controller 1 autofire
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2012-11-17 21:57:39 +00:00 |
adelikat
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7a9b121798
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Coleco has a button 0
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2012-11-17 21:38:21 +00:00 |
adelikat
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5a2b79f33e
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Cool up coleco to controller config (only controller 1 for now, no autofire)
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2012-11-17 21:28:09 +00:00 |
adelikat
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3595516ae5
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Hook up Coleco folders to path config, Change coleco system ID to "Coleco"
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2012-11-17 21:12:51 +00:00 |
zeromus
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e68d996f94
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discsystem-continue working on ecm. linear search method done
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2012-11-17 19:45:34 +00:00 |
adelikat
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9864c6a192
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Path Config - FDS Bios - make browse button a file browser not a folder browser
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2012-11-17 19:08:43 +00:00 |
adelikat
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07615f58bb
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Path Config - fix bug where PCE BIOS path config was not respected when clicking the browse button
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2012-11-17 19:02:28 +00:00 |
beirich
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4c83970b2b
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initial ColecoVision commit. Needs BIOS ROM & input wired up to client (plus more emulation work)
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2012-11-17 17:39:33 +00:00 |