SMS - slight fix to how islag is saved into savestates
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@ -222,7 +222,7 @@ namespace BizHawk.Emulation.Consoles.Sega
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writer.WriteLine("Frame {0}", Frame);
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writer.WriteLine("Lag {0}", _lagcount);
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writer.WriteLine("IsLagFrame {0}", islag);
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writer.WriteLine("IsLag {0}", islag);
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writer.WriteLine("Bank0 {0}", RomBank0);
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writer.WriteLine("Bank1 {0}", RomBank1);
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writer.WriteLine("Bank2 {0}", RomBank2);
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@ -263,7 +263,7 @@ namespace BizHawk.Emulation.Consoles.Sega
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Frame = int.Parse(args[1]);
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else if (args[0] == "Lag")
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_lagcount = int.Parse(args[1]);
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else if (args[0] == "IsLagFrame")
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else if (args[0] == "IsLag")
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islag = bool.Parse(args[1]);
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else if (args[0] == "RAM")
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SystemRam.ReadFromHex(args[1]);
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