zeromus
ed9de010c0
nes-add some crappy mmc3 multicart mappers
2012-03-06 09:42:11 +00:00
zeromus
8e829faa03
nes-restore some more verbose detection logging that had got lost at some point
2012-03-06 08:01:48 +00:00
zeromus
7d263c9a10
nes-support 8KB PRG roms
2012-03-06 07:51:41 +00:00
brandman211
e7e8402af0
-Made the GUID for ImportVBM uniform with the other cases.
...
--Because there are way more bytes used to represent the other GUIDs than this one, I just appended -0000-0000-0000-000000000000 to this per zeromus' request.
-Got rid of the hex part of the BytesToString function. We apparently have BizHawk.Util.BytesToHexString.
-Converted BytesToString to r.ReadStringFixedAscii, an extension method. I've determined that extension methods are cool and that I should use them more often.
2012-03-06 05:27:50 +00:00
adelikat
ff86bc5101
Mapper 82 complete
2012-03-05 20:16:25 +00:00
adelikat
868bcc8502
Forgot to check this in
2012-03-05 18:23:18 +00:00
zeromus
1ac5ce1bfb
nes-fix taito_x1_005
2012-03-05 18:21:17 +00:00
adelikat
5a76c282ac
Start mapper 82 - PRG mapping working, needs chr mapping
2012-03-05 18:06:30 +00:00
adelikat
204c025af2
Add "escape clears mapping" message on controller config dialog
2012-03-05 14:22:49 +00:00
adelikat
f450246098
NESHawk - mapper 80 prg mapping done, still need some chr work
2012-03-04 22:18:24 +00:00
adelikat
a25699fb89
NESHawk - progress on mapper 80
2012-03-04 21:20:30 +00:00
beirich
a76ea9c520
pce: fix a crash when a HuCard accessing invalid addresses would venture into TurboCD ports (namely, Rastan Saga)
2012-03-04 19:37:00 +00:00
zeromus
1a66be9a06
nes-fix chu chu related things
2012-03-04 03:50:45 +00:00
zeromus
bda74d9e3d
no need for mapper docs anymore, as theyre all on nesdev wiki
2012-03-04 01:52:02 +00:00
zeromus
fce546dc2b
nes-straighten out rendering range off by one issues
2012-03-04 01:41:14 +00:00
zeromus
38143cd9ce
subwcrev version numbering on bizhawk.emulation.dll
2012-03-03 19:19:25 +00:00
adelikat
6d9eb41105
Oops, didnt check this file in last time
2012-02-25 16:53:02 +00:00
adelikat
ee9f493976
NES - start mapper 80
2012-02-25 03:39:31 +00:00
zeromus
f801d04a46
now remove traces of psx from the current project, so it doesnt confuse any users
2012-02-24 20:45:27 +00:00
zeromus
8b3246a510
continuing cleanup.. sorry, this is like a month's worth of work
2012-02-24 20:42:11 +00:00
zeromus
fd6ac896fc
general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying.
2012-02-24 20:38:35 +00:00
brandman211
a92865a13d
-Removed the redundancy from TI-83 as well. The whole revamping is a net loss of 292 lines of code.
...
--Note that I don't think that the calculator pad simulator is registering when I click 0, and that this doesn't seem to be related to any changes I made.
2012-02-21 00:40:44 +00:00
brandman211
79d12b9181
-Refactored NES and PCE button orders.
...
-Realized that FixMnemonic is useless as GetControllersAsMnemonic() + WriteMovie() = Fixed.
-Finished the NES / PCE importers, now without string builders (Thanks zeromus)!
-Converted ImportMMV to this same method.
TODO:
-Decide how's the best way to handle the mnemonic header and implement it. Apparently, anything other than a predefined header and a | is considered as a comment, so I might do something like:
comment Mnemonic format:
[0|UDLRsSBA]
2012-02-19 07:09:24 +00:00
zeromus
5f66de57ec
discohawk-add capability for searching for mis-extensioned files (broadens compatibility a bit) and autodetecting audio tracks based on extension where otherwise marked as binary.
2012-01-21 21:23:19 +00:00
andres.delikat
e220d62c54
Gameboy - oops, fix SRAM memory domain
2011-12-27 03:03:10 +00:00
andres.delikat
9b2a9a390f
Gameboy - refactor memory domains to use the correct objects instead of the cpu buss
2011-12-27 02:59:37 +00:00
andres.delikat
422e9c6daa
Gameboy - fix ROM loading, and implement memory domains (WRAM banks, VRAM, HRAM, OAM)
2011-12-27 02:10:07 +00:00
andres.delikat
f1da3bfa08
Play Movie dialog - Match Game Name option, checked by default.
2011-12-27 00:15:48 +00:00
andres.delikat
b2748b7836
Genesis - hook up lag counter (shows all frames as lag currently), and hook core up to input config dialog (1 controller only currently)
2011-12-24 01:59:51 +00:00
zeromus
242e6c8aed
nes-add KONAMI-CNROM
2011-11-13 09:18:14 +00:00
beirich
51f2e28e1b
68000: fix ASL/ASR bug. Correct calculation of carry flag on subtracty operations
2011-10-30 15:35:14 +00:00
beirich
b4793ec43c
68000: flags were not calculated in EXT
2011-10-27 04:15:16 +00:00
beirich
7ae6dfb534
68000: implement CMPM
2011-10-27 04:02:11 +00:00
beirich
e96912dab0
68000: fix dumb MULS/MULU/DIVS/DIVU bug
2011-10-27 03:06:33 +00:00
beirich
5a5a424cc7
gen: some work on renderer.
2011-10-18 03:48:37 +00:00
beirich
7424d370a7
gen: implement sprite HFlip and VFlip
2011-10-16 16:04:08 +00:00
beirich
f8564bf8a7
GEN: Preliminary sprite rendering. hook up MemoryDomains.
2011-10-16 06:23:15 +00:00
zeromus
dcf7846d3f
nes-fix hkrom rom bugs to add startropics sound
2011-10-15 06:16:35 +00:00
zeromus
ebbe60c009
nes-fix a pretty big systematic error that wouldve made lots of savefiles not get generated
2011-10-15 05:15:46 +00:00
zeromus
d2aba72502
nes-add HKROM mmc6 (startropics)
2011-10-14 09:27:22 +00:00
beirich
e801025d0f
Fix some file extension stuff in Open Rom dialog; add .GEN extension
2011-10-14 03:40:34 +00:00
beirich
c3038bbe07
gen: re-fix shinobi and strider. possibly a hack, marked for followup
2011-10-13 02:55:28 +00:00
beirich
0924ad07fd
68000: fix bug in CMP instruction >_>
2011-10-13 02:38:23 +00:00
beirich
136cc3158e
gen: input works in basic form (one 3-button pad)
2011-10-12 05:45:10 +00:00
beirich
7cedd71729
68000: fix bug with ADDQ.W/SUBQ.W operating on address registers
2011-10-12 02:20:03 +00:00
beirich
04b93b5b8b
erp, disable insanely slow 68000 logging in the checked-in version
2011-10-11 04:03:06 +00:00
beirich
5b5c7c2890
68000: add MULU, MULS, DIVU, DIVS, MOVE to CCR
...
Some genesis source reorganization
2011-10-11 03:52:44 +00:00
beirich
c787b70613
68000: implement EORI, ROXL, ROXR. Fix bugs on ADDI.L and SUBI.L. Complete MOVA timings. Work on An/PC Indexed addressing modes.
2011-10-09 19:15:31 +00:00
beirich
2d2bfae611
68000: implement NEG, fix bug on ANDI.L
2011-10-09 06:19:59 +00:00
beirich
a1d8e9a209
68000: implement UNLK, RTE, TRAP, ANDI to SR, and EORI to SR
2011-10-09 03:51:57 +00:00