Commit Graph

3812 Commits

Author SHA1 Message Date
saxxonpike af355f6d5b commodore64: clean up video code, remove unused VIC emulation 2012-11-24 02:10:05 +00:00
goyuken d20970afa7 gba: correct tracelogger address for PC pipelining. note that the disassembly for some branch instructions shows up wrong, making this seem "wrong". but it's right, and the disassembly will be fixed...
core: tracelogger can now show a custom column header.  GBA uses it; all other traceloggers untouched
2012-11-24 00:45:25 +00:00
zeromus 7ff342f907 snesgfxdebugger-preliminary sprite visualizing 2012-11-23 23:44:45 +00:00
goyuken 9efe2f2a67 gba: use release build libmeteor.dll for big speedup 2012-11-23 20:43:32 +00:00
goyuken 96880ccc4a gba: Up the verbosity of the tracelogger. Using it, I was able to find a nasty bug: bitfields in cpsr\spsr were not being handled as expected by the compiler. Presumably the version and settings on GCC normally used for retrometeor does what's desired? Workaround applied. 2012-11-23 20:17:20 +00:00
adelikat 9ee8093f7a Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
goyuken 6d7ae2574d gba: implement tracelogging. also disable _ITERATOR_DEBUG_LEVEL even in debug builds as the disassembler blows it up >< 2012-11-23 16:55:37 +00:00
adelikat bde940ad0b Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
adelikat f50933b914 Controller Config - on load, select tab based on currently running core, path config - fix tab select logic on non-interim builds 2012-11-23 15:38:27 +00:00
adelikat 999646f92b Controller Config - cleanup UI positioning 2012-11-23 15:20:00 +00:00
saxxonpike 64fcb75723 commodore64: a little hack to emulate the 6502 RDY pin behavior 2012-11-23 14:39:09 +00:00
adelikat a1b8b387d0 hook up GBA virtualpad 2012-11-23 14:33:50 +00:00
saxxonpike 24ee005be7 commodore64: badline timing fix 2012-11-23 12:02:26 +00:00
zeromus 608ebc4a99 snesgfxdebugger-display OBJ tiles 2012-11-23 09:10:18 +00:00
beirich 2382781627 coleco 'noskip' checkin... tested through M's so far 2012-11-23 05:51:16 +00:00
goyuken 32d0b546e0 gba: support hard reset. doesn't work right with saveram because saveram isn't all hooked up anyway yet 2012-11-23 04:28:38 +00:00
adelikat a20f838e20 oops 2012-11-23 04:13:34 +00:00
adelikat dc520c80e3 start gba virtualpad 2012-11-23 04:12:46 +00:00
beirich f23a86b20c coleco: fix several games with broken input, support controller 2 2012-11-23 04:09:01 +00:00
adelikat ec21c5160f Path Config - Hook up GBA (interim only) 2012-11-23 03:46:05 +00:00
beirich 1a653190b7 coleco: fix a VDP I/O bug
fix typo in 'skip bios intro' option
2012-11-23 03:10:01 +00:00
beirich 5bd29d5d80 2012-11-23 00:38:24 +00:00
beirich 84a4a8544b probably fix TMS9918A alpha channel screenshot thing 2012-11-23 00:36:41 +00:00
adelikat 950d5bce4d ColecoHawk - oops - implemented binary savestates for VDP 2012-11-22 17:00:37 +00:00
saxxonpike 710f8f07c9 commodore64: video is now more cycle accurate on NTSC 2012-11-22 15:48:48 +00:00
zeromus e70a387ffb snesgfxdebugger-add ctrl+c to clipboard capability, and reflect user choice of backdrop color in debugger window 2012-11-22 06:57:01 +00:00
saxxonpike 155d185fe5 commodore64: further work on video code 2012-11-22 06:40:16 +00:00
adelikat 952e7acaa0 Record movie - fix default filename that I broke some commits ago 2012-11-22 03:55:51 +00:00
adelikat 2254bc7008 Movies - Fix loading of sync depending GB menu items. Sync dependent movie header items now force the emulator settings when the movie is loaded (currently that is 3 gb items, and the coleco skip bios option) 2012-11-22 03:47:18 +00:00
adelikat 7b146707d1 fix movie recording for nes and some other cores 2012-11-22 03:27:34 +00:00
goyuken f29a9dbbd8 force stop a\v capture on loading a new rom \ core, to avoid crashes. 2012-11-22 02:30:21 +00:00
adelikat f26c72df86 Colecohawk - option to skip bios, setting is also saved into movies 2012-11-22 02:01:15 +00:00
adelikat 1cf2529512 SMS/GG/SG-1000 - put islag variable into savestates 2012-11-22 01:01:39 +00:00
adelikat 77f9ef269b Colecohawk - binary savestates implemented (rewind now works) 2012-11-22 00:57:26 +00:00
adelikat 139bbd7ab8 Colecohawk - savestates - oops - text savestates should be working now 2012-11-22 00:49:10 +00:00
adelikat 6a799cf1a5 Colecohawk - fixes to gamedb 2012-11-22 00:18:36 +00:00
goyuken e69307276c gb: implement new CGB color preset "GBA" 2012-11-21 21:09:01 +00:00
saxxonpike 7114ecd914 commodore64: more work on new video code 2012-11-21 20:39:51 +00:00
goyuken 4ccf2412b4 GB: gambatte saved a thumbnail of the framebuffer to savestates internally, which was only used with some core-internal "UI" stuff that we don't bother with. disable that feature. does not break old savestates. 2012-11-21 13:43:58 +00:00
saxxonpike 484545fef6 commodore64: restructuring of VIC code for video glitch fixes 2012-11-21 06:55:53 +00:00
zeromus 78fe89d54d add robustness to text serializer. id rather crash all the time than silently load slightly garbled data which may result in emulation peculiarities, but ive been outvoted. 2012-11-21 05:46:56 +00:00
saxxonpike 381b064d2a commodore64: fix sprite priority (no longer always in background) 2012-11-21 02:45:14 +00:00
adelikat 26f1a2e260 ColecoVision gamedb 2012-11-21 01:44:14 +00:00
saxxonpike bc06a1c59a commodore64: savestates implemented on all chips and connected 2012-11-21 01:30:54 +00:00
goyuken 5b3de57fca gba: make core go into zombie mode if libmeteor aborts, instead of crashing. this makes it easy to pick apart failures using the in-program debugging tools (memory view, tracelog once i add it) 2012-11-21 01:21:50 +00:00
goyuken ee9e67d023 gba: some memory domains 2012-11-20 20:22:10 +00:00
goyuken 83f74f1290 gba: handle libmeteor aborts. Final Fantasy 5 (J) now crashes instead of drifting off into the sunset 2012-11-20 15:52:36 +00:00
saxxonpike 00469301e5 util: fix ByteBufferToIntBuffer 2012-11-20 06:34:38 +00:00
saxxonpike 5df406ddbf util: fix ByteBufferToUintBuffer (*4 instead of *2) and implement similar functions for Int 2012-11-20 06:28:44 +00:00
saxxonpike dab0a0dd38 commodore64: add VIC chip savestate code (not connected) 2012-11-20 03:45:58 +00:00