Commit Graph

507 Commits

Author SHA1 Message Date
goyuken fb133da0c5 fix some internal settings infrastructure 2014-07-14 16:10:45 +00:00
adelikat f5209ccfa2 Profile config - fix getting of sync settings from non-instantiated cores 2014-07-14 11:48:28 +00:00
goyuken 0f6dbd5570 genesis: merge r874 from upstream (sprite corner-case fix) 2014-07-11 18:55:43 +00:00
goyuken e660937c46 genesis: layer draw toggles 2014-07-11 18:51:26 +00:00
goyuken 00d31f41e1 genesis: grab r859 and r872 from upstream 2014-07-05 01:54:19 +00:00
zeromus 9e1c678b4a TIMEUP! fix GPGX core revision metadata from r580 to r850 which is the actually correct value 2014-07-05 01:17:11 +00:00
goyuken 60e47b6514 genesis: fix mouse analog range 2014-07-04 00:18:50 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat bf88be8c72 Convert some more util methods to extension methods 2014-07-03 19:05:56 +00:00
adelikat 1c0eca190e Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces 2014-07-03 18:54:53 +00:00
adelikat a726fde352 Move some more extension methods 2014-07-03 18:38:02 +00:00
adelikat 6cba3568ef More extension reorg 2014-07-03 17:23:03 +00:00
adelikat 47514784eb Separate stream and writer extensions to an IOExtensions object and namespace 2014-07-03 17:13:09 +00:00
adelikat f546a8080c Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
adelikat 467f8da2fb Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions 2014-07-03 15:05:02 +00:00
goyuken d83c56a9d8 NES: internal cleanup and commenting 2014-07-02 15:21:42 +00:00
adelikat 0d581613e2 NEShawk - nice button orders for controllers 2014-06-29 21:01:57 +00:00
adelikat 4ff34a081b Fix c64 button order 2014-06-29 16:53:33 +00:00
adelikat 1f7a79d4ea Saturn - reorder buttons 2014-06-29 13:20:30 +00:00
adelikat 3e3e34c745 SNES - nitpicky change in button orders 2014-06-29 12:55:01 +00:00
adelikat 01ba63dd09 Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it 2014-06-29 12:32:36 +00:00
adelikat d12a16db45 Atari 7800 peripherals! 2014-06-29 00:07:17 +00:00
adelikat 3bf5b75adc SNES - remove players 3 and 4 from controller definition since they aren't currently used, virtual pad - dynamically generate number of controllers based on controller definition 2014-06-28 22:59:04 +00:00
adelikat 402db49ed8 PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog 2014-06-28 22:48:07 +00:00
adelikat a45f7d7154 N64 - oops #2 2014-06-28 13:00:53 +00:00
adelikat 9378dc5921 N64 - oops 2014-06-28 12:58:13 +00:00
goyuken f0d846a0ba gpgx: support activator and xepp1ppxepxep1ppxep1pxepe1p1p1apexep`1p 2014-06-27 17:15:30 +00:00
goyuken 8b1735ce24 geneis: fix lightguns with variable screen resolutions 2014-06-27 02:55:14 +00:00
goyuken 142f893df8 genesis: menacer 2014-06-27 02:39:24 +00:00
adelikat 2f214dad71 Game Gear - fix typo in last commit of mine that caused Start to not work, and add default mappings for GG buttons 2014-06-27 02:24:18 +00:00
goyuken 3ab7610da3 genesis: fix settings snafu. make mouse work; seems to be minimally functional in nobunga's ambition 2014-06-27 02:22:23 +00:00
adelikat 179a5c3bb4 Different controller definition for Game Gear than SMS, since game gear is 1 player and has a start button and no pause button 2014-06-27 02:09:17 +00:00
goyuken 41d7302f25 better 2014-06-26 21:33:01 +00:00
goyuken ee0ca870ff gpgx: contrl infrastructure 2014-06-26 21:31:38 +00:00
adelikat e5f340c365 Oops, fix something I broke last night with N64 controllers 2014-06-25 13:52:38 +00:00
adelikat 5f71bf11c8 N64 - dynamically generate buttons in controller definition based on connected controllers, Virtualpads - show pads based on connected controllers 2014-06-25 02:18:11 +00:00
adelikat 7c7182b75d N64 - default to one connected controller with no pak 2014-06-25 01:51:16 +00:00
goyuken 0c57d7954f gameboi: fix crash 2014-06-23 03:44:46 +00:00
goyuken 6f84abb81e slap some comments on the NES controller stuff 2014-06-22 00:44:36 +00:00
goyuken e520b11552 ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all... 2014-06-21 17:20:18 +00:00
goyuken 90f627d883 wonderswan: debugging callbacks 2014-06-19 15:57:07 +00:00
zeromus 237045fde2 add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly 2014-06-17 22:03:08 +00:00
goyuken 9a6decef06 GB: cleanup and stuff 2014-06-16 15:59:39 +00:00
goyuken aee94afe05 snes boardname stuff 2014-06-12 20:46:42 +00:00
null_ptr 710e461165 Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00
zeromus 92f417dade fix crashing bugs in yabause+software 2014-06-09 19:19:12 +00:00
zeromus dbeaede567 fix yabause+gl crashes (loadstate can trigger GL work, context needed setting ahead of time) 2014-06-09 03:13:59 +00:00
zeromus 3ea6495031 give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
adelikat 8e9e007c2c slight change to wonderswan info, this marks the 1.7.0 release 2014-06-08 13:45:09 +00:00
goyuken 11af441464 wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies 2014-06-07 01:26:16 +00:00