gameboi: fix crash
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@ -317,9 +317,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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/// </summary>
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/// <param name="core">opaque state pointer</param>
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/// <param name="data">enough room for 16 ascii chars plus terminator</param>
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/// <returns></returns>
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[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern string gambatte_romtitle(IntPtr core, byte[] data);
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public static extern void gambatte_romtitle(IntPtr core, byte[] data);
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/// <summary>
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/// memory areas that gambatte_getmemoryarea() can return
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