gameboi: fix crash

This commit is contained in:
goyuken 2014-06-23 03:44:46 +00:00
parent efbb4c2cda
commit 0c57d7954f
1 changed files with 1 additions and 2 deletions

View File

@ -317,9 +317,8 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
/// </summary>
/// <param name="core">opaque state pointer</param>
/// <param name="data">enough room for 16 ascii chars plus terminator</param>
/// <returns></returns>
[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern string gambatte_romtitle(IntPtr core, byte[] data);
public static extern void gambatte_romtitle(IntPtr core, byte[] data);
/// <summary>
/// memory areas that gambatte_getmemoryarea() can return