beirich
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956fb42191
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Fix unmanaged/VRAM memory leak causing eventual crashes once VRAM is exhausted
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2011-07-26 04:26:20 +00:00 |
zeromus
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5580295085
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movie input refactoring
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2011-07-24 23:14:16 +00:00 |
andres.delikat
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f4d02ff49e
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Some code cleanup on Mainform, also moved all the mainform movie functions to their own file
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2011-07-22 01:14:13 +00:00 |
andres.delikat
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72699b4ad7
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another round of refactoring the Movie object
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2011-07-17 17:52:39 +00:00 |
andres.delikat
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e6b2c794d4
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Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things
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2011-07-17 14:39:15 +00:00 |
andres.delikat
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b551d9dbdd
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Movie Subtitles - in Edit Subtitle dialog, parse color value as hex, in render panel read the subtitle color
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2011-07-16 02:11:51 +00:00 |
andres.delikat
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9ea996b0fe
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Message config - add movie input color
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2011-07-10 03:13:07 +00:00 |
andres.delikat
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f89070f6ad
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Display subtitles option
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2011-07-10 00:04:33 +00:00 |
andres.delikat
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f3e4cdcd16
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Rip out "wasPressed" code, remove debug code left in by accident from inputwidget
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2011-07-09 23:35:26 +00:00 |
andres.delikat
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a22cade8df
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Frame Counter Display - remove debug movie length counters, they have served their purpose
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2011-07-08 03:04:36 +00:00 |
andres.delikat
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505a8baab4
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Subtitles - finish parsing all parameters, make render panel use all parameters but color (for now)
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2011-07-04 18:04:56 +00:00 |
andres.delikat
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4ff95ffc3c
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Message config - less cluttered color config, add movie messages to color config
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2011-07-01 02:43:08 +00:00 |
zeromus
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0aa234282e
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phase 1 of fixing up controller logic. tell me how terribly ive broken the movie code. might want to fix it before moving on to phase 2 or decide to revert.
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2011-06-27 05:31:46 +00:00 |
andres.delikat
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3a15dd6bb9
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Basic subtitle loading and rendering. Still lots of todos but basic functionality now exists
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2011-06-26 16:39:48 +00:00 |
zeromus
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316720baf4
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boot up without crashing on systems without HWTransformAndLight
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2011-06-22 01:57:37 +00:00 |
beirich
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dfda7d909b
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Don't die when D3D9 device is lost
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2011-06-21 02:01:51 +00:00 |
andres.delikat
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8bdd5d58aa
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Anchor Play/Record messages to right edge of screen
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2011-06-19 20:08:27 +00:00 |
andres.delikat
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23613ffa27
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Make Fullscreen only happen on Double Left Click
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2011-06-18 19:25:41 +00:00 |
andres.delikat
|
b725394603
|
Context menu for main form, and toggle to disable it
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2011-06-18 17:01:57 +00:00 |
andres.delikat
|
e14a3c70ad
|
Fix bugs in message config dialog, implement message anchoring (mostly)
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2011-06-18 16:22:26 +00:00 |
beirich
|
468fd8bb74
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fix crash-at-start bug if FPS is shown and 'Start Paused' is selected
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2011-06-18 06:27:55 +00:00 |
kylethomson
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e9942dc101
|
Multitrack overwrite works. Now to fix playback.
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2011-06-16 03:56:40 +00:00 |
andres.delikat
|
0894a20e4c
|
Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function
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2011-06-12 21:36:03 +00:00 |
andres.delikat
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38ca651aab
|
TAStudio - more misc stuff
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2011-06-12 00:14:19 +00:00 |
zeromus
|
40b7827798
|
improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
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2011-06-10 07:12:57 +00:00 |
andres.delikat
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5a082bad2f
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Save input log into savestates. Also add more informative messages & frame counter for better debugging
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2011-05-17 22:44:31 +00:00 |
andres.delikat
|
311af36737
|
Add read-only checkbox to Play Movie dialog. Record movie dialog sets the emulator to read+write.
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2011-05-17 00:27:22 +00:00 |
andres.delikat
|
b9ec7e626e
|
Various tweaks related to movie code
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2011-05-16 17:58:59 +00:00 |
andres.delikat
|
2331e12c9f
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Movies - add hotkeys for play movie, record movie, stop movie, playbeginning, toggle read-only. Made multitrack tab just a movie tab. Other misc cleanups
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2011-05-16 17:07:09 +00:00 |
andres.delikat
|
12adf89ca1
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On movie playback - input display = gray (todo: make the color configurable in message config
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2011-05-13 20:19:12 +00:00 |
andres.delikat
|
d95681c39e
|
Rerecord count display
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2011-05-13 19:07:11 +00:00 |
andres.delikat
|
fe0363d80b
|
Movies - Add all current valid movie file extensions to drag & drop, Hook up movie finished mode to frame loop & frame counter display, clean up some logic regarding the toggling of InputLog and UserMovie
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2011-05-13 17:03:05 +00:00 |
brandman211
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b89412f2f8
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Implemented Courier, a monospace font, as the font.
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2011-05-12 23:57:37 +00:00 |
andres.delikat
|
890fa7fbe0
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Display rerecord count on the frame counter message for now. I will eventually make it its own display option
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2011-05-12 22:51:25 +00:00 |
andres.delikat
|
477999f99d
|
Fixes to movie code
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2011-05-12 01:33:51 +00:00 |
andres.delikat
|
7d135a5d62
|
Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though.
|
2011-05-11 01:47:28 +00:00 |
beirich
|
33c300ff7b
|
good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
andres.delikat
|
ee34f316cc
|
Make alert messages color and last input colors configurable in message config dialog.
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2011-05-02 01:49:53 +00:00 |
andres.delikat
|
becbbc88ea
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Input display now shows the previous frame input as well. The display currently doesn't look good, but I will improve on that soon. Save last input into NES savestates
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2011-05-01 21:19:18 +00:00 |
andres.delikat
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c4403a2959
|
Start path config dialog. Made a rough draft of how it might look
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2011-05-01 18:17:04 +00:00 |
andres.delikat
|
f440f843dd
|
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
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2011-05-01 16:04:53 +00:00 |
andres.delikat
|
2fa3561c45
|
Add LagCounter int to IEmulator, returns 0 on every emulator at the moment. Hook up RenderPanel's LagCounter display
|
2011-05-01 00:20:39 +00:00 |
andres.delikat
|
ea796832fc
|
Message Config - lots of progress
|
2011-04-23 18:22:26 +00:00 |
andres.delikat
|
c8e324ff49
|
oops, screen messages should use color variable too
|
2011-04-21 23:26:18 +00:00 |
andres.delikat
|
ac6ba9ce70
|
Fix frame counter, fps & input display to stand out more with a black overlay, and use the MessageColor config variable instead of being hard coded
|
2011-04-21 23:22:33 +00:00 |
andres.delikat
|
d75b99b010
|
Broken attempt to make frame counter color a variable
|
2011-04-21 23:11:06 +00:00 |
andres.delikat
|
55e5986e97
|
Fix clash between fps & frame counter display positions, make all the display counter positions a variable in the config file.
|
2011-03-20 14:08:35 +00:00 |
zeromus
|
6c297287e5
|
add FPS display and make some 5% nes optimizations
|
2011-03-16 06:30:25 +00:00 |
andres.delikat
|
9dc75a17e5
|
Fix SKROM char size, and checking in some movie playback stuff
|
2011-03-03 20:01:36 +00:00 |
andres.delikat
|
ced8256dc9
|
Slight playback fix (still broken)
|
2011-03-03 18:25:06 +00:00 |