good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
This commit is contained in:
parent
a02694b562
commit
33c300ff7b
|
@ -27,7 +27,7 @@ namespace BizHawk.Emulation.Consoles.Calculator
|
|||
bool m_CursorMoved;
|
||||
//-------
|
||||
|
||||
public string GetControllersAsMnemonic()
|
||||
/* public string GetControllersAsMnemonic()
|
||||
{
|
||||
string input = "|";
|
||||
|
||||
|
@ -240,7 +240,7 @@ namespace BizHawk.Emulation.Consoles.Calculator
|
|||
Controller.ForceButton("COMMA");
|
||||
if (mnemonic[50] != '.')
|
||||
Controller.ForceButton("SIN");
|
||||
}
|
||||
}*/
|
||||
|
||||
public byte ReadMemory(ushort addr)
|
||||
{
|
||||
|
|
|
@ -74,8 +74,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
|
|||
}
|
||||
|
||||
Controller.UpdateControls(Frame++);
|
||||
if (resetSignal)
|
||||
Controller.UnpressButton("Reset");
|
||||
//if (resetSignal)
|
||||
//Controller.UnpressButton("Reset"); TODO fix this
|
||||
resetSignal = Controller["Reset"];
|
||||
ppu.FrameAdvance();
|
||||
if (lagged)
|
||||
|
|
|
@ -314,7 +314,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
|
|||
return null;
|
||||
}
|
||||
|
||||
public void SetControllersAsMnemonic(string mnemonic)
|
||||
/* public void SetControllersAsMnemonic(string mnemonic)
|
||||
{
|
||||
if (mnemonic.Length == 0) return;
|
||||
|
||||
|
@ -368,7 +368,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
|
|||
input += "|";
|
||||
|
||||
return input;
|
||||
}
|
||||
}*/
|
||||
|
||||
public string GameName { get { return game_name; } }
|
||||
|
||||
|
@ -489,8 +489,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo
|
|||
ser.Sync("ram", ref ram, false);
|
||||
ser.Sync("CIRAM", ref CIRAM, false);
|
||||
ser.Sync("cpu_accumulate", ref cpu_accumulate);
|
||||
string inp = GetControllersAsMnemonic();
|
||||
ser.SyncFixedString("input", ref inp, 32);
|
||||
//string inp = GetControllersAsMnemonic(); TODO sorry bout that
|
||||
//ser.SyncFixedString("input", ref inp, 32);
|
||||
board.SyncState(ser);
|
||||
ppu.SyncState(ser);
|
||||
ser.EndSection();
|
||||
|
|
|
@ -19,56 +19,6 @@
|
|||
public ControllerDefinition ControllerDefinition { get { return PCEngineController; } }
|
||||
public IController Controller { get; set; }
|
||||
|
||||
public void SetControllersAsMnemonic(string mnemonic)
|
||||
{
|
||||
if (mnemonic.Length == 0) return;
|
||||
|
||||
if (mnemonic[1] != '.')
|
||||
Controller.ForceButton("Up");
|
||||
if (mnemonic[2] != '.')
|
||||
Controller.ForceButton("Down");
|
||||
if (mnemonic[3] != '.')
|
||||
Controller.ForceButton("Left");
|
||||
if (mnemonic[4] != '.')
|
||||
Controller.ForceButton("Right");
|
||||
if (mnemonic[5] != '.')
|
||||
Controller.ForceButton("I");
|
||||
if (mnemonic[6] != '.')
|
||||
Controller.ForceButton("II");
|
||||
if (mnemonic[7] != '.')
|
||||
Controller.ForceButton("Select");
|
||||
if (mnemonic[8] != '.')
|
||||
Controller.ForceButton("Run");
|
||||
}
|
||||
|
||||
public string GetControllersAsMnemonic()
|
||||
{
|
||||
//TODO: Implement all controllers
|
||||
|
||||
string input = "|";
|
||||
|
||||
if (Controller.IsPressed("P1 Up")) input += "U";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Down")) input += "D";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Left")) input += "L";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Right")) input += "R";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 B1")) input += "1";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 B2")) input += "2";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Select")) input += "S";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Run")) input += "R";
|
||||
else input += ".";
|
||||
|
||||
input += "|.|"; //TODO: Add commands like reset here
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
private int SelectedController;
|
||||
private byte InputByte;
|
||||
public bool SEL { get { return ((InputByte & 1) != 0) ;} }
|
||||
|
|
|
@ -13,83 +13,6 @@
|
|||
}
|
||||
};
|
||||
|
||||
public void SetControllersAsMnemonic(string mnemonic)
|
||||
{
|
||||
if (mnemonic.Length == 0) return;
|
||||
|
||||
if (mnemonic[1] != '.')
|
||||
Controller.ForceButton("P1 Up");
|
||||
if (mnemonic[2] != '.')
|
||||
Controller.ForceButton("P1 Down");
|
||||
if (mnemonic[3] != '.')
|
||||
Controller.ForceButton("P1 Left");
|
||||
if (mnemonic[4] != '.')
|
||||
Controller.ForceButton("P1 Right");
|
||||
if (mnemonic[5] != '.')
|
||||
Controller.ForceButton("P1 B1");
|
||||
if (mnemonic[6] != '.')
|
||||
Controller.ForceButton("P1 B2");
|
||||
if (mnemonic[7] != '.')
|
||||
Controller.ForceButton("P2 Up");
|
||||
if (mnemonic[8] != '.')
|
||||
Controller.ForceButton("P2 Down");
|
||||
if (mnemonic[9] != '.')
|
||||
Controller.ForceButton("P2 Left");
|
||||
if (mnemonic[10] != '.')
|
||||
Controller.ForceButton("P2 Right");
|
||||
if (mnemonic[11] != '.')
|
||||
Controller.ForceButton("P2 B1");
|
||||
if (mnemonic[12] != '.')
|
||||
Controller.ForceButton("P2 B2");
|
||||
if (mnemonic[13] != '.')
|
||||
Controller.ForceButton("Pause");
|
||||
|
||||
if (mnemonic[15] != '.' && mnemonic[15] != '0')
|
||||
Controller.ForceButton("Reset");
|
||||
}
|
||||
|
||||
|
||||
public string GetControllersAsMnemonic()
|
||||
{
|
||||
string input = "|";
|
||||
|
||||
if (Controller.IsPressed("P1 Up")) input += "U";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Down")) input += "D";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Left")) input += "L";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 Right")) input += "R";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 B1")) input += "1";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P1 B2")) input += "2";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 Up")) input += "U";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 Down")) input += "D";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 Left")) input += "L";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 Right")) input += "R";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 B1")) input += "1";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("P2 B2")) input += "2";
|
||||
else input += ".";
|
||||
if (Controller.IsPressed("Pause")) input += "S";
|
||||
else input += ".";
|
||||
|
||||
input += "|";
|
||||
|
||||
if (Controller.IsPressed("Reset")) input += "R";
|
||||
else input += ".";
|
||||
|
||||
input += "|";
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public ControllerDefinition ControllerDefinition { get { return SmsController; } }
|
||||
public IController Controller { get; set; }
|
||||
|
||||
|
|
|
@ -37,17 +37,7 @@ namespace BizHawk
|
|||
{
|
||||
return baseController.GetFloat(name);
|
||||
}
|
||||
|
||||
public void UnpressButton(string name)
|
||||
{
|
||||
baseController.UnpressButton(name);
|
||||
}
|
||||
|
||||
public void ForceButton(string button)
|
||||
{
|
||||
baseController.ForceButton(button);
|
||||
}
|
||||
|
||||
|
||||
private int frame;
|
||||
|
||||
public void UpdateControls(int frame)
|
||||
|
@ -73,16 +63,6 @@ namespace BizHawk
|
|||
writer.Seek(frame*2, SeekOrigin.Begin);
|
||||
writer.Write((ushort)encodedValue);
|
||||
}
|
||||
|
||||
public void SetSticky(string button, bool sticky)
|
||||
{
|
||||
baseController.SetSticky(button, sticky);
|
||||
}
|
||||
|
||||
public bool IsSticky(string button)
|
||||
{
|
||||
return baseController.IsSticky(button);
|
||||
}
|
||||
}
|
||||
|
||||
public class InputPlayback : IController
|
||||
|
|
|
@ -17,12 +17,6 @@ namespace BizHawk
|
|||
bool IsPressed(string button);
|
||||
float GetFloat(string name);
|
||||
|
||||
void SetSticky(string button, bool sticky);
|
||||
bool IsSticky(string button);
|
||||
|
||||
void UnpressButton(string button);
|
||||
void ForceButton(string button);
|
||||
|
||||
void UpdateControls(int frame);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,9 +12,6 @@ namespace BizHawk
|
|||
ControllerDefinition ControllerDefinition { get; }
|
||||
IController Controller { get; set; }
|
||||
|
||||
string GetControllersAsMnemonic();
|
||||
void SetControllersAsMnemonic(string mnemonic);
|
||||
|
||||
void LoadGame(IGame game);
|
||||
void FrameAdvance(bool render);
|
||||
|
||||
|
|
|
@ -13,11 +13,12 @@ namespace BizHawk.MultiClient
|
|||
public static Config Config;
|
||||
public static IEmulator Emulator;
|
||||
public static RomGame Game;
|
||||
public static IController ClientControls;
|
||||
public static IController SMSControls;
|
||||
public static IController PCEControls;
|
||||
public static IController GenControls;
|
||||
public static IController TI83Controls;
|
||||
public static IController NESControls;
|
||||
public static Controller ClientControls;
|
||||
public static Controller SMSControls;
|
||||
public static Controller PCEControls;
|
||||
public static Controller GenControls;
|
||||
public static Controller TI83Controls;
|
||||
public static Controller NESControls;
|
||||
public static Controller ActiveController;
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace BizHawk.MultiClient
|
||||
{
|
||||
|
@ -11,6 +12,19 @@ namespace BizHawk.MultiClient
|
|||
private List<string> unpressedButtons = new List<string>();
|
||||
private List<string> forcePressedButtons = new List<string>();
|
||||
private List<string> removeFromForcePressedButtons = new List<string>();
|
||||
private List<string> programmaticallyPressedButtons = new List<string>();
|
||||
|
||||
private bool movieMode;
|
||||
public bool MovieMode
|
||||
{
|
||||
get { return movieMode; }
|
||||
set
|
||||
{
|
||||
movieMode = value;
|
||||
if (value == false)
|
||||
programmaticallyPressedButtons.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public Controller(ControllerDefinition definition)
|
||||
{
|
||||
|
@ -52,6 +66,10 @@ namespace BizHawk.MultiClient
|
|||
|
||||
public bool IsPressed(string button)
|
||||
{
|
||||
if (MovieMode)
|
||||
{
|
||||
return programmaticallyPressedButtons.Contains(button);
|
||||
}
|
||||
if (forcePressedButtons.Contains(button))
|
||||
{
|
||||
removeFromForcePressedButtons.Add(button);
|
||||
|
@ -117,5 +135,190 @@ namespace BizHawk.MultiClient
|
|||
{
|
||||
forcePressedButtons.Add(button);
|
||||
}
|
||||
|
||||
public string GetControllersAsMnemonic()
|
||||
{
|
||||
StringBuilder input = new StringBuilder("|");
|
||||
|
||||
if (type.Name == "SMS Controller")
|
||||
{
|
||||
input.Append(IsPressed("P1 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P1 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P1 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P1 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P1 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P1 B2") ? "2" : ".");
|
||||
input.Append("|");
|
||||
input.Append(IsPressed("P2 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P2 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P2 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P2 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P2 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P2 B2") ? "2" : ".");
|
||||
input.Append("|");
|
||||
input.Append(IsPressed("Pause") ? "P" : ".");
|
||||
input.Append(IsPressed("Reset") ? "R" : ".");
|
||||
return input.ToString();
|
||||
}
|
||||
|
||||
if (type.Name == "PC Engine Controller")
|
||||
{
|
||||
input.Append(IsPressed("P1 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P1 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P1 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P1 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P1 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P1 B2") ? "2" : ".");
|
||||
input.Append(IsPressed("P1 Select") ? "S" : ".");
|
||||
input.Append(IsPressed("P1 Run") ? "R" : ".");
|
||||
input.Append("|");
|
||||
|
||||
input.Append(IsPressed("P2 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P2 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P2 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P2 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P2 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P2 B2") ? "2" : ".");
|
||||
input.Append(IsPressed("P2 Select") ? "S" : ".");
|
||||
input.Append(IsPressed("P2 Run") ? "R" : ".");
|
||||
input.Append("|");
|
||||
|
||||
input.Append(IsPressed("P3 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P3 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P3 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P3 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P3 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P3 B2") ? "2" : ".");
|
||||
input.Append(IsPressed("P3 Select") ? "S" : ".");
|
||||
input.Append(IsPressed("P3 Run") ? "R" : ".");
|
||||
input.Append("|");
|
||||
|
||||
input.Append(IsPressed("P4 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P4 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P4 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P4 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P4 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P4 B2") ? "2" : ".");
|
||||
input.Append(IsPressed("P4 Select") ? "S" : ".");
|
||||
input.Append(IsPressed("P4 Run") ? "R" : ".");
|
||||
input.Append("|");
|
||||
|
||||
input.Append(IsPressed("P5 Up") ? "U" : ".");
|
||||
input.Append(IsPressed("P5 Down") ? "D" : ".");
|
||||
input.Append(IsPressed("P5 Left") ? "L" : ".");
|
||||
input.Append(IsPressed("P5 Right") ? "R" : ".");
|
||||
input.Append(IsPressed("P5 B1") ? "1" : ".");
|
||||
input.Append(IsPressed("P5 B2") ? "2" : ".");
|
||||
input.Append(IsPressed("P5 Select") ? "S" : ".");
|
||||
input.Append(IsPressed("P5 Run") ? "R" : ".");
|
||||
input.Append("|");
|
||||
|
||||
return input.ToString();
|
||||
}
|
||||
|
||||
if (type.Name == "NES Controls")
|
||||
{
|
||||
input.Append(IsPressed("Up") ? "U" : ".");
|
||||
input.Append(IsPressed("Down") ? "D" : ".");
|
||||
input.Append(IsPressed("Left") ? "L" : ".");
|
||||
input.Append(IsPressed("Right") ? "R" : ".");
|
||||
input.Append(IsPressed("A") ? "A" : ".");
|
||||
input.Append(IsPressed("B") ? "B" : ".");
|
||||
input.Append(IsPressed("Select") ? "s" : ".");
|
||||
input.Append(IsPressed("Start") ? "S" : ".");
|
||||
input.Append("|");
|
||||
input.Append(IsPressed("Reset") ? "R" : ".");
|
||||
return input.ToString();
|
||||
}
|
||||
|
||||
return "?";
|
||||
}
|
||||
|
||||
public void SetControllersAsMnemonic(string mnemonic)
|
||||
{
|
||||
MovieMode = true;
|
||||
programmaticallyPressedButtons.Clear();
|
||||
|
||||
if (type.Name == "SMS Controller")
|
||||
{
|
||||
if (mnemonic[1] != '.') programmaticallyPressedButtons.Add("P1 Up");
|
||||
if (mnemonic[2] != '.') programmaticallyPressedButtons.Add("P1 Down");
|
||||
if (mnemonic[3] != '.') programmaticallyPressedButtons.Add("P1 Left");
|
||||
if (mnemonic[4] != '.') programmaticallyPressedButtons.Add("P1 Right");
|
||||
if (mnemonic[5] != '.') programmaticallyPressedButtons.Add("P1 B1");
|
||||
if (mnemonic[6] != '.') programmaticallyPressedButtons.Add("P1 B2");
|
||||
|
||||
if (mnemonic[8] != '.') programmaticallyPressedButtons.Add("P2 Up");
|
||||
if (mnemonic[9] != '.') programmaticallyPressedButtons.Add("P2 Down");
|
||||
if (mnemonic[10] != '.') programmaticallyPressedButtons.Add("P2 Left");
|
||||
if (mnemonic[11] != '.') programmaticallyPressedButtons.Add("P2 Right");
|
||||
if (mnemonic[12] != '.') programmaticallyPressedButtons.Add("P2 B1");
|
||||
if (mnemonic[13] != '.') programmaticallyPressedButtons.Add("P2 B2");
|
||||
|
||||
if (mnemonic[15] != '.') programmaticallyPressedButtons.Add("Pause");
|
||||
if (mnemonic[16] != '.') programmaticallyPressedButtons.Add("Reset");
|
||||
}
|
||||
|
||||
if (type.Name == "PC Engine Controller")
|
||||
{
|
||||
if (mnemonic[1] != '.') programmaticallyPressedButtons.Add("P1 Up");
|
||||
if (mnemonic[2] != '.') programmaticallyPressedButtons.Add("P1 Down");
|
||||
if (mnemonic[3] != '.') programmaticallyPressedButtons.Add("P1 Left");
|
||||
if (mnemonic[4] != '.') programmaticallyPressedButtons.Add("P1 Right");
|
||||
if (mnemonic[5] != '.') programmaticallyPressedButtons.Add("P1 B1");
|
||||
if (mnemonic[6] != '.') programmaticallyPressedButtons.Add("P1 B2");
|
||||
if (mnemonic[7] != '.') programmaticallyPressedButtons.Add("P1 Select");
|
||||
if (mnemonic[8] != '.') programmaticallyPressedButtons.Add("P1 Run");
|
||||
|
||||
if (mnemonic[10] != '.') programmaticallyPressedButtons.Add("P2 Up");
|
||||
if (mnemonic[11] != '.') programmaticallyPressedButtons.Add("P2 Down");
|
||||
if (mnemonic[12] != '.') programmaticallyPressedButtons.Add("P2 Left");
|
||||
if (mnemonic[13] != '.') programmaticallyPressedButtons.Add("P2 Right");
|
||||
if (mnemonic[14] != '.') programmaticallyPressedButtons.Add("P2 B1");
|
||||
if (mnemonic[15] != '.') programmaticallyPressedButtons.Add("P2 B2");
|
||||
if (mnemonic[16] != '.') programmaticallyPressedButtons.Add("P2 Select");
|
||||
if (mnemonic[17] != '.') programmaticallyPressedButtons.Add("P2 Run");
|
||||
|
||||
if (mnemonic[19] != '.') programmaticallyPressedButtons.Add("P3 Up");
|
||||
if (mnemonic[20] != '.') programmaticallyPressedButtons.Add("P3 Down");
|
||||
if (mnemonic[21] != '.') programmaticallyPressedButtons.Add("P3 Left");
|
||||
if (mnemonic[22] != '.') programmaticallyPressedButtons.Add("P3 Right");
|
||||
if (mnemonic[23] != '.') programmaticallyPressedButtons.Add("P3 B1");
|
||||
if (mnemonic[24] != '.') programmaticallyPressedButtons.Add("P3 B2");
|
||||
if (mnemonic[25] != '.') programmaticallyPressedButtons.Add("P3 Select");
|
||||
if (mnemonic[26] != '.') programmaticallyPressedButtons.Add("P3 Run");
|
||||
|
||||
if (mnemonic[28] != '.') programmaticallyPressedButtons.Add("P4 Up");
|
||||
if (mnemonic[29] != '.') programmaticallyPressedButtons.Add("P4 Down");
|
||||
if (mnemonic[30] != '.') programmaticallyPressedButtons.Add("P4 Left");
|
||||
if (mnemonic[31] != '.') programmaticallyPressedButtons.Add("P4 Right");
|
||||
if (mnemonic[32] != '.') programmaticallyPressedButtons.Add("P4 B1");
|
||||
if (mnemonic[33] != '.') programmaticallyPressedButtons.Add("P4 B2");
|
||||
if (mnemonic[34] != '.') programmaticallyPressedButtons.Add("P4 Select");
|
||||
if (mnemonic[35] != '.') programmaticallyPressedButtons.Add("P4 Run");
|
||||
|
||||
if (mnemonic[37] != '.') programmaticallyPressedButtons.Add("P5 Up");
|
||||
if (mnemonic[38] != '.') programmaticallyPressedButtons.Add("P5 Down");
|
||||
if (mnemonic[39] != '.') programmaticallyPressedButtons.Add("P5 Left");
|
||||
if (mnemonic[40] != '.') programmaticallyPressedButtons.Add("P5 Right");
|
||||
if (mnemonic[41] != '.') programmaticallyPressedButtons.Add("P5 B1");
|
||||
if (mnemonic[42] != '.') programmaticallyPressedButtons.Add("P5 B2");
|
||||
if (mnemonic[43] != '.') programmaticallyPressedButtons.Add("P5 Select");
|
||||
if (mnemonic[44] != '.') programmaticallyPressedButtons.Add("P5 Run");
|
||||
}
|
||||
|
||||
if (type.Name == "NES Controls")
|
||||
{
|
||||
if (mnemonic[1] != '.') programmaticallyPressedButtons.Add("Up");
|
||||
if (mnemonic[2] != '.') programmaticallyPressedButtons.Add("Down");
|
||||
if (mnemonic[3] != '.') programmaticallyPressedButtons.Add("Left");
|
||||
if (mnemonic[4] != '.') programmaticallyPressedButtons.Add("Right");
|
||||
if (mnemonic[5] != '.') programmaticallyPressedButtons.Add("A");
|
||||
if (mnemonic[6] != '.') programmaticallyPressedButtons.Add("B");
|
||||
if (mnemonic[7] != '.') programmaticallyPressedButtons.Add("Select");
|
||||
if (mnemonic[8] != '.') programmaticallyPressedButtons.Add("Start");
|
||||
if (mnemonic[10] != '.') programmaticallyPressedButtons.Add("Reset");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -269,7 +269,7 @@ namespace BizHawk.MultiClient
|
|||
private void resetToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Global.Emulator.ControllerDefinition.BoolButtons.Contains("Reset"))
|
||||
Global.Emulator.Controller.ForceButton("Reset");
|
||||
Global.ActiveController.ForceButton("Reset");
|
||||
}
|
||||
|
||||
private void pauseToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
|
|
|
@ -506,32 +506,33 @@ namespace BizHawk.MultiClient
|
|||
|
||||
case "SG":
|
||||
case "SMS":
|
||||
Global.Emulator.Controller = Global.SMSControls;
|
||||
Global.ActiveController = Global.SMSControls;
|
||||
break;
|
||||
case "GG":
|
||||
Global.Emulator.Controller = Global.SMSControls;
|
||||
Global.ActiveController = Global.SMSControls;
|
||||
break;
|
||||
case "PCE":
|
||||
Global.Emulator.Controller = Global.PCEControls;
|
||||
Global.ActiveController = Global.PCEControls;
|
||||
break;
|
||||
case "SGX":
|
||||
Global.Emulator.Controller = Global.PCEControls;
|
||||
Global.ActiveController = Global.PCEControls;
|
||||
break;
|
||||
case "GEN":
|
||||
Global.Emulator.Controller = Global.GenControls;
|
||||
Global.ActiveController = Global.GenControls;
|
||||
break;
|
||||
case "TI83":
|
||||
Global.Emulator.Controller = Global.TI83Controls;
|
||||
Global.ActiveController = Global.TI83Controls;
|
||||
break;
|
||||
case "NES":
|
||||
Global.Emulator.Controller = Global.NESControls;
|
||||
Global.ActiveController = Global.NESControls;
|
||||
break;
|
||||
case "GB":
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Global.Emulator.Controller = Global.ActiveController;
|
||||
Global.ActiveController.MovieMode = false;
|
||||
}
|
||||
|
||||
private bool LoadRom(string path)
|
||||
|
@ -915,7 +916,7 @@ namespace BizHawk.MultiClient
|
|||
UnpauseEmulator();
|
||||
}
|
||||
}
|
||||
wasPressed = Global.Emulator.GetControllersAsMnemonic();
|
||||
wasPressed = Global.ActiveController.GetControllersAsMnemonic();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -967,7 +968,7 @@ namespace BizHawk.MultiClient
|
|||
else if (!Global.Config.MuteFrameAdvance)
|
||||
genSound = true;
|
||||
if (InputLog.GetMovieMode() == MOVIEMODE.PLAY)
|
||||
Global.Emulator.SetControllersAsMnemonic(InputLog.GetInputFrame(Global.Emulator.Frame)+ 1);
|
||||
Global.ActiveController.SetControllersAsMnemonic(InputLog.GetInputFrame(Global.Emulator.Frame) + 1);
|
||||
Global.Emulator.FrameAdvance(!throttle.skipnextframe);
|
||||
RamWatch1.UpdateValues();
|
||||
RamSearch1.UpdateValues();
|
||||
|
|
|
@ -353,7 +353,7 @@ namespace BizHawk.MultiClient
|
|||
|
||||
public string MakeInputDisplay()
|
||||
{
|
||||
string tmp = Global.Emulator.GetControllersAsMnemonic();
|
||||
string tmp = Global.ActiveController.GetControllersAsMnemonic();
|
||||
tmp = tmp.Replace(".", " ");
|
||||
tmp = tmp.Replace("|", "");
|
||||
return tmp;
|
||||
|
|
|
@ -123,247 +123,247 @@ namespace BizHawk.MultiClient
|
|||
|
||||
private void button42_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("ENTER");
|
||||
Global.ActiveController.ForceButton("ENTER");
|
||||
}
|
||||
|
||||
private void button43_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("DASH");
|
||||
Global.ActiveController.ForceButton("DASH");
|
||||
}
|
||||
|
||||
private void button39_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("2");
|
||||
Global.ActiveController.ForceButton("2");
|
||||
}
|
||||
|
||||
private void ONE_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("1");
|
||||
Global.ActiveController.ForceButton("1");
|
||||
}
|
||||
|
||||
private void THREE_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("3");
|
||||
Global.ActiveController.ForceButton("3");
|
||||
}
|
||||
|
||||
private void FOUR_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("4");
|
||||
Global.ActiveController.ForceButton("4");
|
||||
}
|
||||
|
||||
private void FIVE_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("5");
|
||||
Global.ActiveController.ForceButton("5");
|
||||
}
|
||||
|
||||
private void SIX_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("6");
|
||||
Global.ActiveController.ForceButton("6");
|
||||
}
|
||||
|
||||
private void SEVEN_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("7");
|
||||
Global.ActiveController.ForceButton("7");
|
||||
}
|
||||
|
||||
private void EIGHT_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("8");
|
||||
Global.ActiveController.ForceButton("8");
|
||||
}
|
||||
|
||||
private void NINE_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("9");
|
||||
Global.ActiveController.ForceButton("9");
|
||||
}
|
||||
|
||||
private void ON_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("ON");
|
||||
Global.ActiveController.ForceButton("ON");
|
||||
}
|
||||
|
||||
private void STO_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("STO");
|
||||
Global.ActiveController.ForceButton("STO");
|
||||
}
|
||||
|
||||
private void PLUS_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("PLUS");
|
||||
Global.ActiveController.ForceButton("PLUS");
|
||||
}
|
||||
|
||||
private void LN_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("LN");
|
||||
Global.ActiveController.ForceButton("LN");
|
||||
}
|
||||
|
||||
private void MINUS_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("MINUS");
|
||||
Global.ActiveController.ForceButton("MINUS");
|
||||
}
|
||||
|
||||
private void LOG_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("LOG");
|
||||
Global.ActiveController.ForceButton("LOG");
|
||||
}
|
||||
|
||||
private void MULTIPLY_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("MULTIPLY");
|
||||
Global.ActiveController.ForceButton("MULTIPLY");
|
||||
}
|
||||
|
||||
private void button26_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("SQUARED");
|
||||
Global.ActiveController.ForceButton("SQUARED");
|
||||
}
|
||||
|
||||
private void button25_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("COMMA");
|
||||
Global.ActiveController.ForceButton("COMMA");
|
||||
}
|
||||
|
||||
private void button24_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("PARAOPEN");
|
||||
Global.ActiveController.ForceButton("PARAOPEN");
|
||||
}
|
||||
|
||||
private void button23_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("PARACLOSE");
|
||||
Global.ActiveController.ForceButton("PARACLOSE");
|
||||
}
|
||||
|
||||
private void button22_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("DIVIDE");
|
||||
Global.ActiveController.ForceButton("DIVIDE");
|
||||
}
|
||||
|
||||
private void button17_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("NEG1");
|
||||
Global.ActiveController.ForceButton("NEG1");
|
||||
}
|
||||
|
||||
private void button18_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("SIN");
|
||||
Global.ActiveController.ForceButton("SIN");
|
||||
}
|
||||
|
||||
private void button19_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("COS");
|
||||
Global.ActiveController.ForceButton("COS");
|
||||
}
|
||||
|
||||
private void button20_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("TAN");
|
||||
Global.ActiveController.ForceButton("TAN");
|
||||
}
|
||||
|
||||
private void button21_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("EXP");
|
||||
Global.ActiveController.ForceButton("EXP");
|
||||
}
|
||||
|
||||
private void button12_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("MATH");
|
||||
Global.ActiveController.ForceButton("MATH");
|
||||
}
|
||||
|
||||
private void button13_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("MATRIX");
|
||||
Global.ActiveController.ForceButton("MATRIX");
|
||||
}
|
||||
|
||||
private void button14_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("PRGM");
|
||||
Global.ActiveController.ForceButton("PRGM");
|
||||
}
|
||||
|
||||
private void button15_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("VARS");
|
||||
Global.ActiveController.ForceButton("VARS");
|
||||
}
|
||||
|
||||
private void button16_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("CLEAR");
|
||||
Global.ActiveController.ForceButton("CLEAR");
|
||||
}
|
||||
|
||||
private void button11_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("ALPHA");
|
||||
Global.ActiveController.ForceButton("ALPHA");
|
||||
}
|
||||
|
||||
private void button4_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("X");
|
||||
Global.ActiveController.ForceButton("X");
|
||||
}
|
||||
|
||||
private void button10_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("STAT");
|
||||
Global.ActiveController.ForceButton("STAT");
|
||||
}
|
||||
|
||||
private void button5_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("2ND");
|
||||
Global.ActiveController.ForceButton("2ND");
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("MODE");
|
||||
Global.ActiveController.ForceButton("MODE");
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("DEL");
|
||||
Global.ActiveController.ForceButton("DEL");
|
||||
}
|
||||
|
||||
private void button47_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("LEFT");
|
||||
Global.ActiveController.ForceButton("LEFT");
|
||||
}
|
||||
|
||||
private void button49_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("DOWN");
|
||||
Global.ActiveController.ForceButton("DOWN");
|
||||
}
|
||||
|
||||
private void button48_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("RIGHT");
|
||||
Global.ActiveController.ForceButton("RIGHT");
|
||||
}
|
||||
|
||||
private void button50_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("UP");
|
||||
Global.ActiveController.ForceButton("UP");
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("Y");
|
||||
Global.ActiveController.ForceButton("Y");
|
||||
}
|
||||
|
||||
private void button6_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("WINDOW");
|
||||
Global.ActiveController.ForceButton("WINDOW");
|
||||
}
|
||||
|
||||
private void button7_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("ZOOM");
|
||||
Global.ActiveController.ForceButton("ZOOM");
|
||||
}
|
||||
|
||||
private void button8_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("TRACE");
|
||||
Global.ActiveController.ForceButton("TRACE");
|
||||
}
|
||||
|
||||
private void button9_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("GRAPH");
|
||||
Global.ActiveController.ForceButton("GRAPH");
|
||||
}
|
||||
|
||||
private void PERIOD_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Emulator.Controller.ForceButton("DOT");
|
||||
Global.ActiveController.ForceButton("DOT");
|
||||
}
|
||||
|
||||
private void showHotkToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace BizHawk.MultiClient
|
|||
public void GetMnemonic()
|
||||
{
|
||||
if (MovieMode == MOVIEMODE.RECORD)
|
||||
Log.AddFrame(Global.Emulator.GetControllersAsMnemonic());
|
||||
Log.AddFrame(Global.ActiveController.GetControllersAsMnemonic());
|
||||
}
|
||||
|
||||
public string GetInputFrame(int frame)
|
||||
|
|
Loading…
Reference in New Issue