adelikat
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80273b9e28
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fix a bad refactor I did, fixes #1962
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2020-05-01 18:15:48 -05:00 |
zeromus
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9b19da24a0
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update octoshock.dll to match mednafen latest. (very tiny changes only in spu, shouldnt invalidate any prior testing)
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2020-05-01 17:18:56 -04:00 |
zeromus
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1d0dd4d258
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update to 1.24.2
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2020-05-01 17:17:29 -04:00 |
zeromus
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50ee8ecf1e
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increase threshold of opentk gamepad (and joystick) analog -> dpad conversion. previously 12% wasn't even enough for an ANALOG DEADZONE (my joystick idles outside that range routinely), let alone a firm direction press. The old xinput gamepad threshold for this was ~60% so I made opentk match it
fixes #1961
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2020-05-01 17:04:47 -04:00 |
adelikat
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96119b7734
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Lua console - use smaller stop icon that does not bleed into other rows
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2020-05-01 15:50:19 -05:00 |
adelikat
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345ae3b872
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fix #1957
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2020-05-01 15:32:44 -05:00 |
adelikat
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3e8bad74a2
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ensure that Tastudio is fully updated when doing cut/paste operations, should really fix #1956 this time
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2020-05-01 15:14:49 -05:00 |
adelikat
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2254098b9c
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Sync controls when loading a config file, fixes #1965
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2020-05-01 15:02:37 -05:00 |
adelikat
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e1f6c7afb1
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fix bug not sorting GameName and sha1 in movies, fixes #1966
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2020-05-01 14:32:10 -05:00 |
adelikat
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83e685cfa1
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Tastudio - remove unnecesary updates in GoToFrame(), since tastudio and other tools are already updated by other methods it calls
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2020-05-01 14:26:48 -05:00 |
feos
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efb44305a4
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mame: kill configs for real
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2020-05-01 18:12:18 +03:00 |
adelikat
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d1cb8d53ad
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Tastudio a few simplifications
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2020-05-01 09:52:25 -05:00 |
alyosha-tas
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67a832d79a
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Merge branch 'master' of https://github.com/TASVideos/BizHawk
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2020-04-30 10:19:08 -04:00 |
alyosha-tas
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084d768cca
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GBHawk: work on STOP
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2020-04-30 10:18:46 -04:00 |
YoshiRulz
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364247d647
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Add config.yml for GitHub issue template selection
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2020-04-30 11:50:27 +10:00 |
adelikat
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a1c8c4ed3a
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Tastudio - create a FullRefresh() method that guarantees RowCount will be updated and all drawing will occur, but is slower, and use it in non-perormance situations such as copy/paste methods. Fixes #1956
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2020-04-29 19:46:11 -05:00 |
adelikat
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92db6b8b64
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Tastudio - try to sort out when to fully redraw tastudio vs update row count
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2020-04-29 19:39:18 -05:00 |
adelikat
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9203f56eca
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tastudio - consolidate logic and always draw column emphasis (to show sticky state) when setting up columns, rather than only on load
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2020-04-29 19:17:44 -05:00 |
adelikat
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5252598aef
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tastudio - remove unnecessary setting of DialogResult
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2020-04-29 19:10:57 -05:00 |
adelikat
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fdcbe6924b
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use inline out insome places
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2020-04-29 17:43:46 -05:00 |
adelikat
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941bdb7daa
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remove unused code in MOS6502X
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2020-04-29 17:25:37 -05:00 |
adelikat
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96a85d4442
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Z80 Interrupts - remove unnecessary public property
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2020-04-29 17:21:26 -05:00 |
adelikat
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bee7f4f059
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a2600 - remove some unused methods
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2020-04-29 17:08:16 -05:00 |
adelikat
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948a2341a2
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a2600 - add aggressive inline on ReadControls methods, that were just above the 32il threshold, a noticeable speedup
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2020-04-29 16:34:23 -05:00 |
zeromus
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2d413fca1e
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fix "melonDS doesn't work at all anymore #1963"
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2020-04-29 17:16:40 -04:00 |
adelikat
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e09bc14a58
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remove NamespaceAliasHacks.targets, it is no longer needed
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2020-04-29 15:52:07 -05:00 |
feos
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eec3cf44f2
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fix #1837
while the project is open, the menu still doesn't update to account for this, but at least it can be saved properly now
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2020-04-29 23:00:07 +03:00 |
alyosha-tas
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2ef2f8f119
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NESHawk: various loop optimizations, 5-10 fps improvement
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2020-04-29 09:38:27 -04:00 |
zeromus
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9dc32fcafe
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put all baseline transform work into Projection, else we have to constantly worry about whether to pre or post multiply while doing subsequent transforms on screens
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2020-04-28 18:56:24 -04:00 |
zeromus
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b1d491d91f
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banish some unruly epsilons
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2020-04-28 18:56:24 -04:00 |
zeromus
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9c6834db17
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fix bugs in "Display scaling by integer" caused by edits for NDS rotation (e45943c26a )
fixes #1958
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2020-04-28 18:56:24 -04:00 |
zeromus
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cb5c49d11b
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fix more matrix sense snafus
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2020-04-28 18:56:24 -04:00 |
alyosha-tas
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cb5c21f8d3
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GBHawk: work on some accuracy edge cases
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2020-04-28 18:44:24 -04:00 |
adelikat
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15f69cf80e
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put bad code back in that keeps a stopped movie hanging around in memory, until tastudio is refactored. This "fixes" a lot of crash bugs when opening movies with tastudio
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2020-04-28 17:12:50 -05:00 |
adelikat
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68251cdc55
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tastudio - simplify a bit, move some methods and fields around, improve comemnts
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2020-04-28 12:42:27 -05:00 |
feos
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a8472a77f3
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cycle count: how low can we go?
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2020-04-28 19:53:12 +03:00 |
adelikat
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c8ae659b19
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Tastudio - simplify some redundant code
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2020-04-27 20:26:51 -05:00 |
adelikat
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80eacf88eb
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a few nitpick cleanups in Tastudio code
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2020-04-27 16:51:42 -05:00 |
adelikat
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b3637c87fc
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Merge pull request #1954 from TiKevin83/master
GBA as GBC mode is only relevant on GBC
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2020-04-27 16:49:57 -05:00 |
TiKevin83
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99d06d8479
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GBA as GBC mode is only relevant on GBC
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2020-04-27 15:35:09 -04:00 |
YoshiRulz
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34b84e7098
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Reverse SNES Mouse (for BSNES)
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2020-04-27 09:23:46 +10:00 |
adelikat
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8a6868be4a
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fix an unnecesary use of Global
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2020-04-26 14:32:01 -05:00 |
adelikat
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8ace823682
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"fix" inability to open tastudio if default.tasproj was saved with a different system, the unnecessary save on load was necessary afterall, this code is bad. Fixes #1937
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2020-04-26 14:21:14 -05:00 |
adelikat
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648a1de060
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lau - fix a few typos
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2020-04-26 14:01:43 -05:00 |
alyosha-tas
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8d0307596c
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GBHawk: window bug fix, fixes Zen
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2020-04-26 09:37:35 -04:00 |
feos
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da584d1a6e
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update mgba to latest master (past 0.8.1)
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2020-04-25 10:43:00 +03:00 |
feos
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191524d226
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tweak
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2020-04-25 10:06:14 +03:00 |
adelikat
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7484fc1ad2
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Revert "Tastudio - fix regression where default.tasproj is loaded if the file exists, fixes #1937"
This reverts commit 49395b435f .
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2020-04-24 18:47:49 -05:00 |
adelikat
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fb443f262c
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Customize dialog - lua options - don't claim the default option is "use at yoru own risk"
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2020-04-24 17:33:23 -05:00 |
adelikat
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49395b435f
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Tastudio - fix regression where default.tasproj is loaded if the file exists, fixes #1937
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2020-04-24 17:07:32 -05:00 |