Commit Graph

16546 Commits

Author SHA1 Message Date
adelikat 80273b9e28 fix a bad refactor I did, fixes #1962 2020-05-01 18:15:48 -05:00
zeromus 9b19da24a0 update octoshock.dll to match mednafen latest. (very tiny changes only in spu, shouldnt invalidate any prior testing) 2020-05-01 17:18:56 -04:00
zeromus 1d0dd4d258 update to 1.24.2 2020-05-01 17:17:29 -04:00
zeromus 50ee8ecf1e increase threshold of opentk gamepad (and joystick) analog -> dpad conversion. previously 12% wasn't even enough for an ANALOG DEADZONE (my joystick idles outside that range routinely), let alone a firm direction press. The old xinput gamepad threshold for this was ~60% so I made opentk match it
fixes #1961
2020-05-01 17:04:47 -04:00
adelikat 96119b7734 Lua console - use smaller stop icon that does not bleed into other rows 2020-05-01 15:50:19 -05:00
adelikat 345ae3b872 fix #1957 2020-05-01 15:32:44 -05:00
adelikat 3e8bad74a2 ensure that Tastudio is fully updated when doing cut/paste operations, should really fix #1956 this time 2020-05-01 15:14:49 -05:00
adelikat 2254098b9c Sync controls when loading a config file, fixes #1965 2020-05-01 15:02:37 -05:00
adelikat e1f6c7afb1 fix bug not sorting GameName and sha1 in movies, fixes #1966 2020-05-01 14:32:10 -05:00
adelikat 83e685cfa1 Tastudio - remove unnecesary updates in GoToFrame(), since tastudio and other tools are already updated by other methods it calls 2020-05-01 14:26:48 -05:00
feos efb44305a4 mame: kill configs for real 2020-05-01 18:12:18 +03:00
adelikat d1cb8d53ad Tastudio a few simplifications 2020-05-01 09:52:25 -05:00
alyosha-tas 67a832d79a Merge branch 'master' of https://github.com/TASVideos/BizHawk 2020-04-30 10:19:08 -04:00
alyosha-tas 084d768cca GBHawk: work on STOP 2020-04-30 10:18:46 -04:00
YoshiRulz 364247d647
Add config.yml for GitHub issue template selection 2020-04-30 11:50:27 +10:00
adelikat a1c8c4ed3a Tastudio - create a FullRefresh() method that guarantees RowCount will be updated and all drawing will occur, but is slower, and use it in non-perormance situations such as copy/paste methods. Fixes #1956 2020-04-29 19:46:11 -05:00
adelikat 92db6b8b64 Tastudio - try to sort out when to fully redraw tastudio vs update row count 2020-04-29 19:39:18 -05:00
adelikat 9203f56eca tastudio - consolidate logic and always draw column emphasis (to show sticky state) when setting up columns, rather than only on load 2020-04-29 19:17:44 -05:00
adelikat 5252598aef tastudio - remove unnecessary setting of DialogResult 2020-04-29 19:10:57 -05:00
adelikat fdcbe6924b use inline out insome places 2020-04-29 17:43:46 -05:00
adelikat 941bdb7daa remove unused code in MOS6502X 2020-04-29 17:25:37 -05:00
adelikat 96a85d4442 Z80 Interrupts - remove unnecessary public property 2020-04-29 17:21:26 -05:00
adelikat bee7f4f059 a2600 - remove some unused methods 2020-04-29 17:08:16 -05:00
adelikat 948a2341a2 a2600 - add aggressive inline on ReadControls methods, that were just above the 32il threshold, a noticeable speedup 2020-04-29 16:34:23 -05:00
zeromus 2d413fca1e fix "melonDS doesn't work at all anymore #1963" 2020-04-29 17:16:40 -04:00
adelikat e09bc14a58 remove NamespaceAliasHacks.targets, it is no longer needed 2020-04-29 15:52:07 -05:00
feos eec3cf44f2 fix #1837
while the project is open, the menu still doesn't update to account for this, but at least it can be saved properly now
2020-04-29 23:00:07 +03:00
alyosha-tas 2ef2f8f119 NESHawk: various loop optimizations, 5-10 fps improvement 2020-04-29 09:38:27 -04:00
zeromus 9dc32fcafe put all baseline transform work into Projection, else we have to constantly worry about whether to pre or post multiply while doing subsequent transforms on screens 2020-04-28 18:56:24 -04:00
zeromus b1d491d91f banish some unruly epsilons 2020-04-28 18:56:24 -04:00
zeromus 9c6834db17 fix bugs in "Display scaling by integer" caused by edits for NDS rotation (e45943c26a)
fixes #1958
2020-04-28 18:56:24 -04:00
zeromus cb5c49d11b fix more matrix sense snafus 2020-04-28 18:56:24 -04:00
alyosha-tas cb5c21f8d3 GBHawk: work on some accuracy edge cases 2020-04-28 18:44:24 -04:00
adelikat 15f69cf80e put bad code back in that keeps a stopped movie hanging around in memory, until tastudio is refactored. This "fixes" a lot of crash bugs when opening movies with tastudio 2020-04-28 17:12:50 -05:00
adelikat 68251cdc55 tastudio - simplify a bit, move some methods and fields around, improve comemnts 2020-04-28 12:42:27 -05:00
feos a8472a77f3 cycle count: how low can we go? 2020-04-28 19:53:12 +03:00
adelikat c8ae659b19 Tastudio - simplify some redundant code 2020-04-27 20:26:51 -05:00
adelikat 80eacf88eb a few nitpick cleanups in Tastudio code 2020-04-27 16:51:42 -05:00
adelikat b3637c87fc
Merge pull request #1954 from TiKevin83/master
GBA as GBC mode is only relevant on GBC
2020-04-27 16:49:57 -05:00
TiKevin83 99d06d8479 GBA as GBC mode is only relevant on GBC 2020-04-27 15:35:09 -04:00
YoshiRulz 34b84e7098
Reverse SNES Mouse (for BSNES) 2020-04-27 09:23:46 +10:00
adelikat 8a6868be4a fix an unnecesary use of Global 2020-04-26 14:32:01 -05:00
adelikat 8ace823682 "fix" inability to open tastudio if default.tasproj was saved with a different system, the unnecessary save on load was necessary afterall, this code is bad. Fixes #1937 2020-04-26 14:21:14 -05:00
adelikat 648a1de060 lau - fix a few typos 2020-04-26 14:01:43 -05:00
alyosha-tas 8d0307596c GBHawk: window bug fix, fixes Zen 2020-04-26 09:37:35 -04:00
feos da584d1a6e update mgba to latest master (past 0.8.1) 2020-04-25 10:43:00 +03:00
feos 191524d226 tweak 2020-04-25 10:06:14 +03:00
adelikat 7484fc1ad2 Revert "Tastudio - fix regression where default.tasproj is loaded if the file exists, fixes #1937"
This reverts commit 49395b435f.
2020-04-24 18:47:49 -05:00
adelikat fb443f262c Customize dialog - lua options - don't claim the default option is "use at yoru own risk" 2020-04-24 17:33:23 -05:00
adelikat 49395b435f Tastudio - fix regression where default.tasproj is loaded if the file exists, fixes #1937 2020-04-24 17:07:32 -05:00