put bad code back in that keeps a stopped movie hanging around in memory, until tastudio is refactored. This "fixes" a lot of crash bugs when opening movies with tastudio

This commit is contained in:
adelikat 2020-04-28 17:12:50 -05:00
parent 68251cdc55
commit 15f69cf80e
1 changed files with 4 additions and 1 deletions

View File

@ -355,7 +355,10 @@ namespace BizHawk.Client.Common
MultiTrack.Restart(_emulator.ControllerDefinition.PlayerCount);
_modeChangedCallback();
Movie = MovieService.Create();
// TODO: we aren't ready for this line, keeping the old movie hanging around masks a lot of Tastudio problems
// Uncommenting this can cause drawing crashes in tastudio since it depends on a ITasMovie and doesn't have one between closing and opening a rom
//Movie = MovieService.Create();
}
public void ConvertToTasProj()