Reverse SNES Mouse (for BSNES)
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@ -291,7 +291,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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"0Mouse X",
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"0Mouse Y"
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},
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AxisRanges = ControllerDefinition.CreateAxisRangePair(-127, 0, 127, ControllerDefinition.AxisPairOrientation.RightAndUp) //TODO verify direction against hardware
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AxisRanges = ControllerDefinition.CreateAxisRangePair(-127, 0, 127, ControllerDefinition.AxisPairOrientation.RightAndDown) //TODO verify direction against hardware, R+D inferred from behaviour in Mario Paint
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};
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public ControllerDefinition Definition => _definition;
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