lau - fix a few typos

This commit is contained in:
adelikat 2020-04-26 14:01:43 -05:00
parent 8d0307596c
commit 648a1de060
2 changed files with 2 additions and 2 deletions

View File

@ -32,7 +32,7 @@ namespace BizHawk.Client.Common
public LuaTable GetImmediate(int? controller = null) => APIs.Joypad.GetImmediate(controller).ToLuaTable(Lua);
[LuaMethodExample("joypad.setfrommnemonicstr( \"| 0, 0, 0, 100,...R..B....|\" );")]
[LuaMethod("setfrommnemonicstr", "sets the given buttons to their provided values for the current frame, string will be interpretted the same way an entry from a movie input log would be")]
[LuaMethod("setfrommnemonicstr", "sets the given buttons to their provided values for the current frame, string will be interpreted the same way an entry from a movie input log would be")]
public void SetFromMnemonicStr(string inputLogEntry) => APIs.Joypad.SetFromMnemonicStr(inputLogEntry);
[LuaMethodExample("joypad.set( { [\"Left\"] = true, [ \"A\" ] = true, [ \"B\" ] = true } );")]

View File

@ -124,7 +124,7 @@ namespace BizHawk.Client.Common
private void LogScopeNotAvailable(string scope)
{
Log($"{scope} is not an avaialble scope for {Emulator.Attributes().CoreName}");
Log($"{scope} is not an available scope for {Emulator.Attributes().CoreName}");
}
#endregion