lau - fix a few typos
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@ -32,7 +32,7 @@ namespace BizHawk.Client.Common
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public LuaTable GetImmediate(int? controller = null) => APIs.Joypad.GetImmediate(controller).ToLuaTable(Lua);
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[LuaMethodExample("joypad.setfrommnemonicstr( \"| 0, 0, 0, 100,...R..B....|\" );")]
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[LuaMethod("setfrommnemonicstr", "sets the given buttons to their provided values for the current frame, string will be interpretted the same way an entry from a movie input log would be")]
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[LuaMethod("setfrommnemonicstr", "sets the given buttons to their provided values for the current frame, string will be interpreted the same way an entry from a movie input log would be")]
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public void SetFromMnemonicStr(string inputLogEntry) => APIs.Joypad.SetFromMnemonicStr(inputLogEntry);
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[LuaMethodExample("joypad.set( { [\"Left\"] = true, [ \"A\" ] = true, [ \"B\" ] = true } );")]
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@ -124,7 +124,7 @@ namespace BizHawk.Client.Common
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private void LogScopeNotAvailable(string scope)
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{
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Log($"{scope} is not an avaialble scope for {Emulator.Attributes().CoreName}");
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Log($"{scope} is not an available scope for {Emulator.Attributes().CoreName}");
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}
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#endregion
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