Hathor86
|
9b46de0d3e
|
Menuing
Allow tool to be loaded from menu instead of ROM loading
|
2015-10-17 20:44:36 +02:00 |
zeromus
|
595f466ded
|
add a custom exception display box
|
2015-10-17 01:18:37 -05:00 |
zeromus
|
c3ff70b864
|
fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works.
|
2015-10-16 19:17:23 -05:00 |
zeromus
|
9b222653f5
|
fix some lua autodoc
|
2015-10-16 18:28:23 -05:00 |
feos
|
9f2879acb6
|
genesis vdp viewer: allow scrollbars when shrunk.
|
2015-10-16 22:00:14 +03:00 |
zeromus
|
195197fb70
|
snes gfx debugger: fix crashes and malfunction in 16x16 tilemaps
|
2015-10-15 23:12:20 -05:00 |
zeromus
|
5a9bdca459
|
changelog
|
2015-10-15 20:14:45 -05:00 |
zeromus
|
19b3f8b205
|
retro shaders no longer need sampler to be named s_p
|
2015-10-15 20:10:58 -05:00 |
zeromus
|
7f5546fac4
|
tidy some oddities with the scanline filter
|
2015-10-15 20:10:35 -05:00 |
zeromus
|
529ec876a2
|
firmwares config - escape should exit dialog
|
2015-10-15 19:47:38 -05:00 |
zeromus
|
9410a6cb9d
|
lua console - tweak output behaviour for script evaluation textbox
|
2015-10-15 18:32:59 -05:00 |
zeromus
|
169f36ee85
|
code formatting
|
2015-10-15 18:32:59 -05:00 |
zeromus
|
5a30067daf
|
d3d display method: use FPUPRESERVE
|
2015-10-15 18:06:20 -05:00 |
zeromus
|
0564245d3e
|
d3d9 display method - more leniency in compilation of optional shaders
|
2015-10-15 01:27:29 -05:00 |
zeromus
|
91f2d36a37
|
fix some flakiness in the cheat editor dialog. i can't describe it more precisely than that.
|
2015-10-15 01:21:05 -05:00 |
adelikat
|
105cd1c61f
|
Update version info for 1.11.3
|
2015-10-14 19:11:25 -04:00 |
zeromus
|
ece0e00a79
|
changelog
|
2015-10-13 18:54:52 -05:00 |
zeromus
|
3592d1418d
|
lua - add client.SetSoundOn and client.GetSoundOn
|
2015-10-13 18:54:05 -05:00 |
zeromus
|
cfe215d6c0
|
repair lousy assortment of built-in shaders (fixes #518)
|
2015-10-13 17:18:41 -05:00 |
zeromus
|
2ed66e98e2
|
changelog
|
2015-10-13 00:26:02 -05:00 |
zeromus
|
077296b9ba
|
reduce shader level requirements for basic d3d display method functionality
|
2015-10-13 00:25:09 -05:00 |
zeromus
|
7e9c966887
|
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
|
2015-10-13 00:14:12 -05:00 |
zeromus
|
ec4db2b333
|
remove junky test shader
|
2015-10-12 21:14:40 -05:00 |
zeromus
|
e6010a61cb
|
changelog
|
2015-10-12 20:57:04 -05:00 |
zeromus
|
8840be027c
|
Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
This reverts commit a53200d98e .
|
2015-10-12 20:32:06 -05:00 |
zeromus
|
21579c1c86
|
lua - add client.SetClientExtraPadding
|
2015-10-12 20:30:09 -05:00 |
zeromus
|
787cb82e28
|
fix problem with client.SetGameExtraPadding distortion in >1x window scales. This logic is insanely complex, so regressions are possible.
|
2015-10-12 19:57:11 -05:00 |
zeromus
|
f410ac04b8
|
psx - fix controller config dialog which was making controllers seem effectively disconnected or malfunctiony
|
2015-10-12 19:19:27 -05:00 |
adelikat
|
32a2711303
|
When clearing lua callbacks, handle the case that input callbacks might not be implemented, also handle memory callbacks in a more consistent way
|
2015-10-12 19:02:03 -04:00 |
adelikat
|
d8dbaf82bc
|
Octoshock - re-add IInputPollable and add a not implemnted InputCallbacks
|
2015-10-12 18:53:57 -04:00 |
zeromus
|
bff94896f9
|
fix "multiple screenshots within the same second" better. it used to conk out on the 4th. to test this I had to build a robot since reyvgm's supersonic finger was unavailable
|
2015-10-12 16:35:45 -05:00 |
zeromus
|
a53200d98e
|
un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""
This reverts commit a31492a57f .
|
2015-10-11 21:30:44 -05:00 |
zeromus
|
4b8c7d77ac
|
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
|
2015-10-11 21:27:44 -05:00 |
zeromus
|
a92cdf4730
|
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
|
2015-10-11 21:18:53 -05:00 |
zeromus
|
1e07625d1d
|
d3d display method: do a better job of surviving device resets
|
2015-10-11 21:03:16 -05:00 |
Hathor86
|
fa14d6965b
|
Merge branch 'master' of https://github.com/Hathor86/BizHawk
|
2015-10-11 19:59:49 +02:00 |
Hathor86
|
af0878c3d5
|
Merge remote-tracking branch 'refs/remotes/TASVideos/master'
|
2015-10-11 19:57:09 +02:00 |
Hathor86
|
10ed6514c9
|
Merge pull request #1 from Hathor86/NewrRelease
Newrrelease
|
2015-10-11 19:55:39 +02:00 |
Hathor86
|
b55a175556
|
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
Conflicts:
Version/VersionInfo.cs
|
2015-10-11 19:51:03 +02:00 |
Hathor86
|
8f123527e8
|
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
|
2015-10-11 19:40:46 +02:00 |
adelikat
|
1ee56ea4ef
|
Ram Search - fix save menu item adding to ram watch recent files instead of ram search
|
2015-10-11 09:53:32 -04:00 |
adelikat
|
c57519c54f
|
C64 - add a c64 menu with a settings menu and dialog
|
2015-10-10 12:20:59 -04:00 |
adelikat
|
3ca25ccb69
|
Merge pull request #506 from Kabuto/master
C64 core: tape loading added, lots of bugfixes and improvements
|
2015-10-10 11:11:59 -04:00 |
adelikat
|
a44cf5a067
|
Update version info for the 1.11.2 release
|
2015-10-10 10:09:30 -04:00 |
Hathor86
|
29e4c1753f
|
Add ICustomGameTool interface that I forgot
|
2015-10-10 15:06:25 +02:00 |
adelikat
|
443862effd
|
mgba - version info and url
|
2015-10-08 20:36:20 -04:00 |
Hathor86
|
8ad8ad2c6a
|
Start back from initial release branch
Just to have cleaner changes
|
2015-10-07 23:54:57 +02:00 |
feos
|
daed8bb3cf
|
let mGBA core go.
|
2015-10-06 21:55:57 +03:00 |
feos
|
ef5369a443
|
tastudio: "Erase branch states before all the rest" option.
fixed branch info loading.
|
2015-10-06 21:51:03 +03:00 |
feos
|
e0c2e43e48
|
tastudio: add an option for (not) using branch states in tasproj.
clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
|
2015-10-05 22:11:45 +03:00 |