changelog

This commit is contained in:
zeromus 2015-10-12 20:57:04 -05:00
parent 8840be027c
commit e6010a61cb
1 changed files with 88 additions and 47 deletions

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=========================================
1.11.2 (in progress)
1.11.3 (in progress)
=========================================
*EmuHawk
**Direct3D Display Method support
**Make throttle vs unthrottled vs frame advance behaviour better and add 400% speedlevel
**Add toggles for screen and hud display for true maximum turbo performance
**Add option to suppress double-click fullscreen toggling behaviour
**Don't reorder cheats list when editing cheats
**Fix some crashes on Play Movie dialog
**Support xbox pad guide button
**Sequentially number screenshots taken in the same second
**Finetune hotkey config dialog
**Leniency fixes to cue loading
**Make on-screen watches position editable
**Fix #461 - Repair autofire patterns
**Fix #477 - Support key input over IPC for automation
**Fix #490 - Ampersands in hex editor flakeout
**Fix #493 - Add option to hide OSD messages
**Fix #491 - Tool window sizes get whacked out sometimes
**Fix #494 - Genesis cheat decoder unhooked
*Movies
**Ability to create/load SaveRam-anchored movies
**Ability to import movies from commandline
*Tastudio
** ( ( ( Whatever else adelikat or feos wants to call out as a high level feature ) ) )
**Add Branches feature
**Fix rerecord counting
**Various UI improvements and bug fixes
**Ability to move markers by alt+click dragging them
**Fix various out-of-memory and other greenzone crashes
*C64
**Add tape loading, settings menu, and lots of bugfixes
*Lua
**Fix graphics rendering in GDI+ mode
**Add client.exit() and client.SetGameExtraPadding
**Add movie.startsfromsavestate() and movie.startsfromsaveram(), movie.getheader(), movie.getcomments(), and movie.getsubtitles()
**Add memorysavestate library
**Fix bizstring.split()
**Fix crashes removing callbacks
**Fix #469 - forms.newform() : add an onclosed callback optional parameter
**Fix #463 - memory.readbyterange off-by-one
**Fix #498 - fix quicknes lua rendering being offset incorrectly sometimes
**Add client.SetClientExtraPadding; fix client.SetGameExtraPadding window scaling
*Hex Editor
**When saving memory domains to file, account for roms in archives
**Fix some UI scrambling on memory domain change / data size changing
**Change copy/paste behaviour and add 'export' option to all generally make more sense.
**Issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
*PSX
**Repair lag counter
**Fix massively broken controller config dialog which was making controllers seem effectively disconnected or malfunctiony
*EmuHawk
**Fix Direct3D display method sleep/ctrl+alt+del crashes
**Fix Ram Search/Ram Watch recent files menu
**Import PJM and PXM movies
**Sequentially number screenshots taken in the same second without crashing after the 3rd one
=========================================
1.11.2
=========================================
*Released October 10, 2015
*[http://sourceforge.net/projects/bizhawk/files/BizHawk/BizHawk-1.11.2.zip/download|Windows binary]
*[https://github.com/TASVideos/BizHawk/commit/a44cf5a|Revision a44cf5a]
*PSXHawk
**Update to mednafen 0.9.38.7
@ -70,16 +46,81 @@
*mGBA
**Fix #507 - Add "Combined WRAM" memory domain
*GBHawk
**Add LY to trace log
*NESHawk
**Improve .unf loading and support more UNIF boards
**Improve .unf loading (header parsing, Open ROM dialog, vram inference logic) and support more UNIF boards
**Add ines mappers: 6, 51, 53, 90, 136, 147, 202, 204, 209, 211, 212, 213, 214, 216, 235, 244, 17; fix mappers 31, 60, 79, 91, 164, 243, 245, 119, 90, 197
**Support many misc ROMs that are bad/over dumps, wrong/unusual header info, having trainers
**Auto-select region from iNESv2 header
**Fix some graphical corruptions in the PPU
**Fix some graphical corruptions in the PPU for Dragon Warrior 4 and others
**Support 512-entry palettes (QuickNES too)
*GPGX
**Handle AR/resolution-changing more correctly and add option to pad screen out to prevent window resizes
**Fix #494 - cheat decoder unhooked
*EmuHawk
**Direct3D Display Method support
**New Tool: Basic Bot
**Make throttle vs unthrottled vs frame advance behaviour better and add 400% speedlevel
**Add toggles for screen and hud display for true maximum turbo performance
**Add option to suppress double-click fullscreen toggling behaviour
**Don't reorder cheats list when editing cheats
**Fix some crashes on Play Movie dialog
**Support IPCKeyInput (for automation from external program)
**Support xbox pad guide button
**Sequentially number screenshots taken in the same second
**Finetune hotkey config dialog
**Leniency fixes to cue loading
**Make on-screen watches position editable
**Fix crash when minimizing window in gdi+ display method
**Fix some bugs in gdi+ display method with screenshots and prescaling
**Aboutbox more gitified
**Fix #461 - Repair autofire patterns
**Fix #477 - Support key input over IPC for automation
**Fix #490 - Ampersands in hex editor flakeout
**Fix #493 - Add option to hide OSD messages
**Fix #491 - Tool window sizes get whacked out sometimes
**Movies
***Ability to create/load SaveRam-anchored movies
***Ability to import movies from commandline
***Fix out of memory when using the Play Movie dialog
**Tastudio
***Add Branches feature
***Fix rerecord counting
***Various UI improvements and bug fixes
***Ability to move markers by alt+click dragging them
***Fix various out of memory and other greenzone crashes
***Hide Power and Reset columns by default.
***Optional icons for states and markers.
***Support creating a savestate anchored movie from another savestate anchored movie
***Support creating a new movie from current saveram
**Lua
***Fix graphics rendering in GDI+ mode
***Add client.exit() and client.SetGameExtraPadding
***Add movie.startsfromsavestate() and movie.startsfromsaveram(), movie.getheader(), movie.getcomments(), and movie.getsubtitles()
***Add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
***Fix bizstring.split() (make 1-based)
***Fix crashes removing callbacks
***Fix #469 - forms.newform() : add an onclosed callback optional parameter
***Fix #463 - memory.readbyterange off-by-one
***Fix #498 - fix quicknes lua rendering being offset incorrectly sometimes
**Hex Editor
***When saving memory domains to file, account for roms in archives
***Fix some UI scrambling on memory domain change / data size changing
***Fix ampersand escaping output
***Change copy/paste behaviour and add 'export' option to all generally make more sense.
***Fix #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
**Cheats
***Refresh list when toggling the status of a cheat
***Fix up open and save file dialog file/directory logic
=========================================
1.11.1