adelikat
fb7e44642a
set released to true on some new Pizza Boy, PicoDrive, and Uzem
2017-07-09 16:58:59 -05:00
nattthebear
468c52f5de
Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys...
2017-07-09 16:27:32 -04:00
nattthebear
2dd10ea951
Update some author meat-a deet-a
2017-07-09 12:18:33 -04:00
nattthebear
97c0d52498
Make DGB run again. It has been broken since GB bios files were added
2017-07-06 19:18:26 -04:00
alyosha-tas
08b6dadd49
Gambatte: Add core picker option
...
Replaces ForceDMG so that you can play gameboy roms in color game boy as well
2017-07-06 17:53:14 -04:00
nattthebear
bc9726f687
Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core.
2017-07-01 21:02:52 -04:00
nattthebear
bdfb859480
pizza boy: add the required SPC file as an embedded resource because zeromus said to
2017-07-01 09:06:04 -04:00
nattthebear
94050c161b
pizza: bomb out the same way libsnes does if an attempt is made to load a CGB rom in SGB
2017-07-01 08:16:24 -04:00
adelikat
cbe2f442a7
Neshawk - ppu - a small code simplification
2017-06-30 09:15:55 -05:00
adelikat
9c60243f4e
remove unused deterministic flag from LibsnesCore contructor
2017-06-29 19:56:17 -05:00
nattthebear
2a15502999
Pizza: Only show one controller in GB mode
2017-06-28 22:23:03 -04:00
nattthebear
203a0521b5
pizza: set up constructors right for SGB and GB
2017-06-28 22:19:20 -04:00
adelikat
3c799931bc
NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too
2017-06-28 13:44:55 -05:00
adelikat
bc8ac1c1a4
Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster
2017-06-28 11:11:20 -05:00
adelikat
e150bca642
NesHawk - unless I'm missing something, this is more readable and more performant
2017-06-28 10:37:03 -05:00
adelikat
ebdb244714
NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented
2017-06-28 10:24:19 -05:00
nattthebear
db73b7f275
virtual boyee: make frame 0 size match other frame sizes
2017-06-26 17:34:01 -04:00
nattthebear
13c3dafd8a
gambatte: make overall output volume more comparable to other cores?
2017-06-25 12:33:03 -04:00
nattthebear
7c5c3482e7
pizza: RTC, maybe
2017-06-25 09:19:32 -04:00
nattthebear
537b2a1616
pizza: saverams
2017-06-24 21:46:11 -04:00
alyosha-tas
b54a738c97
Add files via upload
2017-06-24 16:01:07 -04:00
alyosha-tas
627b666d3e
Add files via upload
2017-06-24 13:05:00 -04:00
nattthebear
ed57f766ad
Pizza: Savestates at ~600K in SGB mode
2017-06-24 11:05:59 -04:00
nattthebear
6637e0a53f
pizza: add lag/polling support
2017-06-24 09:38:03 -04:00
nattthebear
26063b35d0
pizza: first bits of sound. bios starting sound plays. bomb sound plays in Bomberman GB.
2017-06-23 20:51:19 -04:00
nattthebear
ea32862199
pizza: some basic ATTR stuff now working
2017-06-19 19:53:40 -04:00
adelikat
46568bf1ec
N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway
2017-06-19 18:00:19 -05:00
adelikat
f5883d8332
oops, fix merge
2017-06-19 12:43:23 -05:00
adelikat
4982af7521
Merge branch 'master' into waterbox2
...
# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
nattthebear
95a56b15a8
pizza: SGB joypad functionality working
2017-06-18 20:35:55 -04:00
nattthebear
278b29a840
pizza: use waterboxcore
2017-06-18 16:05:55 -04:00
nattthebear
1292b27163
Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell.
2017-06-18 08:51:09 -04:00
alyosha-tas
bd29ec087e
NES: small PPU refactor
...
Will make future testing easier
2017-06-17 19:02:21 -04:00
nattthebear
c04beea4d0
update snes9x to use WaterboxCore
2017-06-17 12:57:43 -04:00
nattthebear
3e731ae0b3
Make ngp core use WaterboxCore infrastructure
2017-06-17 10:47:10 -04:00
nattthebear
6f60eb5efc
Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is...
2017-06-17 10:07:02 -04:00
alyosha-tas
13b99bafd0
NESHawk: Clean up and minor refactor
...
Simplify the code base a bit and gets a performance boost as well.
2017-06-16 21:41:13 -04:00
alyosha-tas
5b731cf8b8
SNES saveram: check for existance
...
checks if SGB saveram exists before attempting to assign it to the buffer pointer.
Also return null if no saveram is found, which conforms to what other cores are doing and what EMUHawk expects
2017-06-16 08:50:28 -04:00
nattthebear
04d4880564
pizza: cover your ears
2017-06-16 08:19:03 -04:00
nattthebear
dd9d1b2018
pizza: input
2017-06-15 21:38:52 -04:00
nattthebear
c4eeb84ee8
mgba: syste bus
...
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear
8fa903c004
pizza progress: it runs
2017-06-15 19:00:41 -04:00
nattthebear
e3d2681d99
snes9x: connect obj disable by priority
2017-06-14 17:00:27 -04:00
nattthebear
1314912cf8
libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
2017-06-13 17:55:07 -04:00
alyosha-tas
e07882ae56
NES APU cleanup
2017-06-13 10:43:34 -04:00
adelikat
97d7dd7f42
merging master into waterbox2 this one was messy may be regressions
2017-06-13 08:16:25 -05:00
adelikat
8c40d2908c
bnes - remove the force determinism setting (hack) since it is no longer relevant
2017-06-12 21:03:11 -05:00
adelikat
9eb2fcc34c
bsnes - remove profile sync setting and related code
2017-06-12 20:56:34 -05:00
adelikat
e6d1850361
N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to)
2017-06-12 19:37:45 -05:00
nattthebear
346cf7d637
VB: add some text to the settings dialogue
2017-06-12 19:31:30 -04:00