zeromus
|
e318718a21
|
change libco_msvc_win32 to use vs2010, so as to avoid dependency on another (vc8) runtime.
|
2012-10-16 19:11:02 +00:00 |
adelikat
|
2659caec94
|
Path Config - fix atari browse buttons
|
2012-10-15 20:52:55 +00:00 |
adelikat
|
ef78db51c0
|
Atari - fix autofire B button on player 2
|
2012-10-15 15:15:44 +00:00 |
goyuken
|
6925df2154
|
ffmpegwriter and nutwriter: fix pathname select
|
2012-10-15 13:36:06 +00:00 |
adelikat
|
50b6a36661
|
Hex Editor - fix so that you can only highlight using left click (fixes the ability to highlight multiple addresses and use the context menu)
|
2012-10-15 00:56:47 +00:00 |
pasky1382
|
b43acd123a
|
megaman 4 collision viewer.
|
2012-10-14 20:05:54 +00:00 |
goyuken
|
5661205bda
|
event.onmemoryread(function f) : f is now passed the address in question. similarly for onmemorywrite
|
2012-10-14 15:19:31 +00:00 |
goyuken
|
8d8e636450
|
libgambatte: add memory read\write callbacks, maybe? not sure how to test it...
|
2012-10-14 15:10:33 +00:00 |
adelikat
|
6fedb67949
|
Fix the Write callback for the MemoryCallBackSystem and refactor the object more appropriately
|
2012-10-14 14:08:25 +00:00 |
adelikat
|
597f5419a2
|
Play Movie - automatically rescan directory when clicking the checkbox options
|
2012-10-14 02:57:23 +00:00 |
adelikat
|
ec47305e4a
|
another bot test
|
2012-10-13 21:53:28 +00:00 |
pasky1382
|
918a067ab0
|
Added default colors (white) to other drawing functions.
|
2012-10-13 21:40:00 +00:00 |
adelikat
|
2881d20333
|
mroe bot testing
|
2012-10-13 21:30:19 +00:00 |
adelikat
|
91a447c2a7
|
another dummy commit to test bot
|
2012-10-13 21:27:12 +00:00 |
adelikat
|
091125b181
|
another useless whitespace commit
|
2012-10-13 21:22:30 +00:00 |
adelikat
|
66611556b5
|
I like tabs, useless commit
|
2012-10-13 21:10:20 +00:00 |
adelikat
|
012d9007af
|
Lua - change drawBox so that the line color is an optional parameter (white by default)
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2012-10-13 20:57:02 +00:00 |
adelikat
|
c29a074ea8
|
Open ROM - add smc and sfc to "Rom Files" on non Release builds
|
2012-10-13 20:41:14 +00:00 |
pasky1382
|
d2e6d50360
|
Rockman & Forte collision box viewer
|
2012-10-13 19:33:42 +00:00 |
adelikat
|
557fb150c3
|
Lua - implement onmemoryread and onmemorywrite for the NES and PCE cores
|
2012-10-13 18:59:09 +00:00 |
goyuken
|
1793483aa9
|
make lua loadstate not trigger impossible callbacks when it runs, so it can actually work without killing the script. there are still other callbacks might not make sense?
|
2012-10-13 12:44:52 +00:00 |
adelikat
|
613e801b22
|
Path Config - hook up SNES save ram folder button
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2012-10-13 12:37:10 +00:00 |
adelikat
|
30098b0ab1
|
Remove emu.registerbefore and emu.registerafter in favor of event.framebefore() and event.frameafter()
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2012-10-12 20:55:01 +00:00 |
adelikat
|
b65064eb13
|
Lua - start an Event library and implement event.onloadstate(), event.onsavestate(), event.onframestart(), event.onframeend, event.oninputpoll(), All of these are aliases of other functions
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2012-10-12 20:19:26 +00:00 |
goyuken
|
37a916f779
|
fix registerbefore\registerafter drawing memory leak??
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2012-10-12 15:05:06 +00:00 |
adelikat
|
ab761066e9
|
Lua - rehook up emu.registerbefore() and emu.registerafter(), but they have memory leaks, don't use them yet
|
2012-10-12 14:33:54 +00:00 |
adelikat
|
adeca3fd25
|
TAStudio - implement Genesis virtual pad
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2012-10-12 14:22:52 +00:00 |
goyuken
|
900568f5ed
|
flush rewind buffer on CloseROM()
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2012-10-12 01:19:49 +00:00 |
goyuken
|
1f0189dd2c
|
MainForm: fix sound-related crashes on CloseROM()
|
2012-10-12 01:13:55 +00:00 |
adelikat
|
2dacb356c2
|
OOPS! Undo my change with moving UpdateToolsBefore()
|
2012-10-11 22:37:44 +00:00 |
goyuken
|
932952ae61
|
oops
|
2012-10-11 20:05:02 +00:00 |
goyuken
|
92827272a6
|
reunbreak turbo (both normal turbo and turboturbo) with sound throttling
|
2012-10-11 01:00:36 +00:00 |
goyuken
|
b40897bb77
|
sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well.
|
2012-10-11 00:44:59 +00:00 |
adelikat
|
f234e15df6
|
Movie UpdateToolsBefore() earlier in the frame loop
|
2012-10-10 23:38:15 +00:00 |
adelikat
|
d5885938de
|
Update Statusbar slots when the emulator is loaded
|
2012-10-10 22:52:11 +00:00 |
goyuken
|
927fb7070c
|
sound throttle now respects forced throttle off (user hits fastfoward button, etc)
|
2012-10-10 17:19:51 +00:00 |
goyuken
|
a5e2c55a68
|
type oh
|
2012-10-10 17:09:55 +00:00 |
goyuken
|
f32f74eb1d
|
rewind: work with variable length savestates without shitting a brick. this won't give good performance, though
|
2012-10-10 15:04:13 +00:00 |
zeromus
|
2d8ea045f3
|
nes-fix bug where ppu viewer sometimes wouldnt refresh pattern display when the user changed selected palette
|
2012-10-10 05:06:14 +00:00 |
zeromus
|
e2e0e6681e
|
fix dll search path
|
2012-10-10 02:43:33 +00:00 |
goyuken
|
9f9aeb6609
|
move libco_msvc_win32.dll to dll subdirectory
|
2012-10-09 22:48:41 +00:00 |
goyuken
|
7ed6eac000
|
gamedb_snes: remove (Beta 2) entries for tmnt, mk3, which were hash identical to (Beta) entries
|
2012-10-09 22:41:13 +00:00 |
goyuken
|
32a39d3fad
|
move musashidll.dll to dll subdirectory
|
2012-10-09 21:39:12 +00:00 |
goyuken
|
da92c276a4
|
move ffmpeg to dll subdirectory
|
2012-10-09 21:25:58 +00:00 |
goyuken
|
07463fbdc5
|
move libspeexdsp.dll to dll subdirectory
|
2012-10-09 21:12:45 +00:00 |
goyuken
|
ca40ed07a2
|
move libsneshawk.dll to dll subdirectory
|
2012-10-09 21:07:50 +00:00 |
goyuken
|
a9de8b8f55
|
move libgambatte.dll to a "dll" subdirectory
|
2012-10-09 20:57:55 +00:00 |
goyuken
|
2a4bccbe12
|
update MakeRelease.bat for previous commit
|
2012-10-09 20:34:48 +00:00 |
goyuken
|
9417eac96c
|
move NesCarts.7z to gamedb subfolder
|
2012-10-09 20:33:14 +00:00 |
goyuken
|
79731827f4
|
avoid using literal backslash in gamedb path loading
|
2012-10-09 01:54:15 +00:00 |
adelikat
|
16b1f28212
|
Path Config - on start up, set the open tab to match the console loaded, if null emulator, open up the tools tabs
|
2012-10-09 01:47:50 +00:00 |
goyuken
|
8c24417f8d
|
gamedb stuffed into gamedb subfolder
|
2012-10-09 01:34:21 +00:00 |
jxq2000
|
16d12e8548
|
Autocomplete box now positions correctly, even with scrolling and different font face/size.
Still isn't very functional, nor does it move as you scroll after it appears.
|
2012-10-09 00:17:48 +00:00 |
stuyck
|
1b0f1a54be
|
MokeUp for Control Config
|
2012-10-08 21:07:12 +00:00 |
goyuken
|
3832352dbe
|
add default RomStatusDetails (name, sha1, md5). add pcecd specific RomStatusDetails generated from the Disc
|
2012-10-08 20:37:41 +00:00 |
goyuken
|
c24abbcbad
|
libsnescore: make deterministic mode savestates all the same size (previously, frame 0 savestates were slightly smaller)
rewind: throw a slightly more intelligible exception message when savestates differ in size
|
2012-10-08 18:18:43 +00:00 |
goyuken
|
039987cbd3
|
implement blurry mode for GDI drawing. it actually looks a good bit different than d3d blurry?
|
2012-10-08 15:35:18 +00:00 |
adelikat
|
0dfbfb592f
|
Re-hook up Load Config, menu item got disabled at some point. Trace logger - update number of instructions when clear button is clicked, show OSD message when saving to disk
|
2012-10-08 00:27:21 +00:00 |
adelikat
|
39af30f481
|
Revert libsneshawk.dll, didn't mean to check that in
|
2012-10-07 20:24:07 +00:00 |
adelikat
|
8545f94315
|
Status Bar - right-clicking the status slots will invoke a savestate
|
2012-10-07 19:52:09 +00:00 |
adelikat
|
972d8f2f5b
|
Status bar - make selected slot more obvious of a background color
|
2012-10-07 18:42:42 +00:00 |
adelikat
|
7fd74ecb04
|
dummy commit to mark the end of 1.1.1a and start 1.1.2
|
2012-10-07 15:41:22 +00:00 |
pasky1382
|
b0925d5631
|
Fixed dracula for the collision script.
|
2012-10-07 15:23:51 +00:00 |
goyuken
|
3d52ed49e5
|
fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
|
2012-10-07 14:52:03 +00:00 |
pasky1382
|
add29e846c
|
Castlevania Collision box viewer.
|
2012-10-07 12:19:28 +00:00 |
brandman211
|
3b80905514
|
Added MovieOrigin to .ZMV...I knew I had to have forgotten something unimportant.
|
2012-10-07 04:58:12 +00:00 |
adelikat
|
2a9c78220f
|
Update interim version number, dummy commit to mark the beginning of 1.1.2
|
2012-10-07 01:28:16 +00:00 |
adelikat
|
c6165b8b27
|
Path Config - clean up interim vs release logic
|
2012-10-07 00:56:43 +00:00 |
adelikat
|
cdc9459924
|
Unlock Trace Logger for releases
|
2012-10-07 00:51:24 +00:00 |
adelikat
|
be594adb35
|
Lua - disable emu.registerbefore() and emu.registerafter() for now
|
2012-10-07 00:30:43 +00:00 |
goyuken
|
b9b2292a3f
|
restore recently lost behavior where the system-specific mainform menu is called "SGB" when running SGB instead of SNES. this involves no changes to internal passed IDs
|
2012-10-07 00:00:23 +00:00 |
goyuken
|
329ca16bdf
|
unbreak toolstrip menu and controller function for GBC
|
2012-10-06 23:53:05 +00:00 |
goyuken
|
896e61b908
|
what
|
2012-10-06 23:27:40 +00:00 |
brandman211
|
d54b6d2f36
|
-Resets are imported. I don't think they count as frames.
--I think SNESHawk has a problem with processing resets!
-The author is imported. ImportZMV is probably, in effect, complete!
|
2012-10-06 22:36:50 +00:00 |
goyuken
|
5c4e147da3
|
fix loading a compressed archive containing a single .gbc file. the number of different places where you can find various extension lists is rather terrifying...
|
2012-10-06 22:14:10 +00:00 |
pasky1382
|
37b054ad43
|
Re-added the 'GBC' switch.
|
2012-10-06 22:02:24 +00:00 |
pasky1382
|
b1ba573695
|
Revert that fix, did not upload a GBC db (thought I did)
|
2012-10-06 21:58:44 +00:00 |
pasky1382
|
a52a9b0d44
|
Fixed a crash when loading a GBC rom (apparently there was no GBC case switch option)
|
2012-10-06 21:50:48 +00:00 |
adelikat
|
822c079011
|
Revert fix to emu.registerbefore/after functions because thee fix was leaking memory
|
2012-10-06 21:01:21 +00:00 |
goyuken
|
a9ff371e63
|
mainform: add slightly informative error message to certain rom load exceptions
|
2012-10-06 20:59:44 +00:00 |
adelikat
|
29efa50eab
|
RBIBaseball.lua - create a dialog with the forms library, that allows user to switch the handedness of each side, and batter power boost up/down buttons
|
2012-10-06 20:40:59 +00:00 |
pasky1382
|
c07d9686ab
|
removed extensions in SNES db
GB and GBC now use no-intro rom set for verified good dumps.
|
2012-10-06 20:38:50 +00:00 |
brandman211
|
9199012b5f
|
Finally figured out ZMV input...wasn't fun at all. Still need to figure out commands (Reset) and author data, but I removed the INTERIM flag check because this is functional enough to be included in the next release.
|
2012-10-06 20:28:32 +00:00 |
pasky1382
|
05cbd4c3bd
|
Fixed for realz this time.
|
2012-10-06 20:11:46 +00:00 |
pasky1382
|
514299ee1e
|
Thanks...NATT!!
|
2012-10-06 20:01:32 +00:00 |
goyuken
|
c51d3f787c
|
fix crash in snesgraphicsdebugger when it is immediately moused over after load
|
2012-10-06 20:00:59 +00:00 |
pasky1382
|
b8432b38d5
|
Ur mom
|
2012-10-06 19:50:45 +00:00 |
pasky1382
|
0945c6f937
|
wrong name...
|
2012-10-06 19:48:30 +00:00 |
pasky1382
|
2ab2c10bdf
|
SNES Cart database
|
2012-10-06 19:47:24 +00:00 |
pasky1382
|
d1248e0379
|
Imported movies retain their original extensions + .bkm
|
2012-10-06 18:52:33 +00:00 |
adelikat
|
f8a962294a
|
Lua - fix memory leaks
|
2012-10-06 18:39:38 +00:00 |
pasky1382
|
03e4403b9c
|
Imported movie files are now automatically copied over to .\Movies directory and no longer keep their old extensions (i.e. movie.fcm2 is not longer movie.fcm2.bkm but movie.bkm)
|
2012-10-06 18:19:07 +00:00 |
adelikat
|
0ca3fc3167
|
Movies - add PAL flag to movie (if recording in pal mode!)
|
2012-10-06 17:22:32 +00:00 |
adelikat
|
b8070bc92f
|
Lua - fix emu.registerbefore() and emu.registerafter()
|
2012-10-06 16:13:45 +00:00 |
pasky1382
|
ba95c5c5fc
|
Added filtering for simon's quest.
|
2012-10-06 15:49:28 +00:00 |
adelikat
|
1c17f8dbed
|
Lua Drawing - fix so that multiple scripts can draw at once
|
2012-10-06 14:36:02 +00:00 |
adelikat
|
644ed40f59
|
Move lua drawing to after the frame instead of before
|
2012-10-06 14:24:12 +00:00 |
goyuken
|
ea32688bf8
|
on_snoop(nil) will unregister the callback
|
2012-10-06 13:37:31 +00:00 |
goyuken
|
b545d79fb6
|
lua: add emu.on_snoop()
|
2012-10-06 13:34:04 +00:00 |
adelikat
|
e7112a9a5d
|
Make the Lua Function List dialog modeless
|
2012-10-06 13:09:45 +00:00 |