Fixed dracula for the collision script.

This commit is contained in:
pasky1382 2012-10-07 15:23:51 +00:00
parent 3d52ed49e5
commit b0925d5631
1 changed files with 12 additions and 5 deletions

View File

@ -1,3 +1,4 @@
--Author Pasky13
local px = 0x38C
local py = 0x354
local pl = 0x45
@ -39,11 +40,11 @@ end
local function buildbox(i)
local box = {0,0} -- xrad/yrad
local offset = mainmemory.read_u8(0x434 + i)
local dracform = mainmemory.read_u8(0x434 + i)
if offset == 0x1D then
offset = mainmemory.read_u8(0x7A)
if offset == 0 then
dracform = mainmemory.read_u8(0x7A)
if dracform == 1 then
offset = 0x30 * 2
else
offset = offset * 2
@ -61,10 +62,12 @@ local function getcolor(x)
local color = {0,0} -- Fill/Outline
if x >= 0x28 and x < 0x30 then
color = {0x40FFA500,0xFFFFA500}
elseif x >= 0x30 and x <= 0x33 then
elseif x >= 0x30 and x <= 0x35 then
return color
elseif x == 0x17 then -- Simon subweapon
color = {0x4000FFFF,0xFF00FFFF}
elseif x == 0x1D then -- dracula invuln box
color = {0x40FF0000,0xFFFFFFFF}
else
color = {0x40FF0000,0xFFFF0000}
end
@ -82,13 +85,17 @@ local function objects()
for i = 3,20,1 do
oob = mainmemory.read_u8(0x300 + i)
if oob == 0 then
if oob == 0 or oob == 0x80 then
box = buildbox(i)
etype = mainmemory.read_u8(0x434 + i)
c = getcolor(etype)
x = mainmemory.read_u8(ex + i)
y = mainmemory.read_u8(ey + i)
gui.drawBox(x+box[1],y+box[2],x-box[1],y-box[2],c[2],c[1])
if etype == 0x1D then -- if dracula's invuln box
gui.drawLine(x+box[1],y,x-box[1],y,0xFFFFFFFF)
gui.drawLine(x,y+box[2],x,y-box[2],0xFFFFFFFF)
end
end
end
end