Lua - start an Event library and implement event.onloadstate(), event.onsavestate(), event.onframestart(), event.onframeend, event.oninputpoll(), All of these are aliases of other functions
This commit is contained in:
parent
37a916f779
commit
b65064eb13
|
@ -212,6 +212,13 @@ namespace BizHawk.MultiClient
|
|||
docs.Add("nes", NESFunctions[i], this.GetType().GetMethod("nes_" + NESFunctions[i]));
|
||||
}
|
||||
|
||||
lua.NewTable("event");
|
||||
for (int i = 0; i < EventFunctions.Length; i++)
|
||||
{
|
||||
lua.RegisterFunction("event." + EventFunctions[i], this, this.GetType().GetMethod("event_" + EventFunctions[i]));
|
||||
docs.Add("event", EventFunctions[i], this.GetType().GetMethod("event_" + EventFunctions[i]));
|
||||
}
|
||||
|
||||
docs.Sort();
|
||||
}
|
||||
|
||||
|
@ -556,6 +563,17 @@ namespace BizHawk.MultiClient
|
|||
"addgamegenie",
|
||||
"removegamegenie",
|
||||
};
|
||||
|
||||
public static string[] EventFunctions = new string[]
|
||||
{
|
||||
"onloadstate",
|
||||
"onsavestate",
|
||||
"onframestart",
|
||||
"onframeend",
|
||||
//"onmemoryread",
|
||||
//"onmemorywrite",
|
||||
"oninputpoll",
|
||||
};
|
||||
/****************************************************/
|
||||
/*************function definitions********************/
|
||||
/****************************************************/
|
||||
|
@ -2652,5 +2670,30 @@ namespace BizHawk.MultiClient
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void event_onsavestate(LuaFunction luaf)
|
||||
{
|
||||
savestate_registersave(luaf);
|
||||
}
|
||||
|
||||
public void event_onloadstate(LuaFunction luaf)
|
||||
{
|
||||
savestate_registerload(luaf);
|
||||
}
|
||||
|
||||
public void event_onframestart(LuaFunction luaf)
|
||||
{
|
||||
emu_registerbefore(luaf);
|
||||
}
|
||||
|
||||
public void event_onframeend(LuaFunction luaf)
|
||||
{
|
||||
emu_registerafter(luaf);
|
||||
}
|
||||
|
||||
public void event_oninputpoll(LuaFunction luaf)
|
||||
{
|
||||
emu_on_snoop(luaf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue