Move lua drawing to after the frame instead of before
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ea32688bf8
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@ -2318,10 +2318,6 @@ namespace BizHawk.MultiClient
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public void UpdateToolsBefore()
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{
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LuaConsole1.LuaImp.FrameRegisterBefore();
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#if WINDOWS
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LuaConsole1.ResumeScripts(true);
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Global.DisplayManager.PreFrameUpdateLuaSource();
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#endif
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NESNameTableViewer1.UpdateValues();
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NESPPU1.UpdateValues();
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PCEBGViewer1.UpdateValues();
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@ -2337,6 +2333,10 @@ namespace BizHawk.MultiClient
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/// </summary>
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public void UpdateToolsAfter()
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{
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#if WINDOWS
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LuaConsole1.ResumeScripts(true);
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Global.DisplayManager.PreFrameUpdateLuaSource();
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#endif
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RamWatch1.UpdateValues();
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RamSearch1.UpdateValues();
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HexEditor1.UpdateValues();
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