adelikat
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453eef6da2
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C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use
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2012-11-26 01:28:14 +00:00 |
adelikat
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23749d7284
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C64 - Virtualpad keyboard - clean up UI
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2012-11-26 00:16:24 +00:00 |
adelikat
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2f36e43498
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Hook GBA up to input config dialog (interim only)
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2012-11-25 18:16:21 +00:00 |
adelikat
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a20f838e20
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oops
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2012-11-23 04:13:34 +00:00 |
goyuken
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8d20c2e351
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gambatte: fully implement cgb palette selection
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2012-11-18 18:46:57 +00:00 |
adelikat
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94475aa9a7
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ColecoHawk - hook up virtualpads
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2012-11-18 05:19:05 +00:00 |
adelikat
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5a2b79f33e
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Cool up coleco to controller config (only controller 1 for now, no autofire)
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2012-11-17 21:28:09 +00:00 |
adelikat
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9d070deb16
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C64 - hook up keyboard to input config
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2012-11-14 03:01:48 +00:00 |
adelikat
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05bb10e95d
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Start a C64 keyboard virtual pad, not functional or hooked up yet, just design
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2012-11-14 01:51:07 +00:00 |
adelikat
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9681fc137e
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Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog
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2012-11-08 02:20:34 +00:00 |
adelikat
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835084d812
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Controller config - start console button stuff
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2012-11-07 22:53:15 +00:00 |
adelikat
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cb88230d98
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New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects
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2012-11-07 14:31:12 +00:00 |
adelikat
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28cc3bb6c6
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Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog
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2012-11-07 04:31:29 +00:00 |
adelikat
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e7f3abdfc3
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Add NES Reset and Power as remappable controller buttons, remapping not hooked up to old config dialog, new config dialog - start console button remapping still has some bugs
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2012-11-06 03:27:24 +00:00 |
goyuken
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271d4102e8
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GB: add "GPU Viewer", similar to other gpu debugging tools. doesn't do much yet.
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2012-11-05 01:34:11 +00:00 |
zeromus
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9062c96ac3
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minor tweaks to make tasstudio not run out of memory so extremely. maybe not at all?
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2012-11-02 04:56:34 +00:00 |
adelikat
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04bb6c423e
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Movie virtual pads to their own tool dialog instead of residing in TAStudio
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2012-10-29 22:57:15 +00:00 |
adelikat
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e3e52ed305
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Delete the LuaWindow winform since it is an unfinished outdated design (we use LuaConsole)
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2012-10-29 12:33:06 +00:00 |
adelikat
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adeca3fd25
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TAStudio - implement Genesis virtual pad
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2012-10-12 14:22:52 +00:00 |
adelikat
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ec8451b6f6
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Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%)
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2012-10-05 00:49:04 +00:00 |
adelikat
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f5700351c9
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Controller Config - make a GamepadConfigPanel base class to build the NESGamePad from
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2012-10-02 01:22:52 +00:00 |
adelikat
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075a97f1c4
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Checking in my 2nd attempt at an input config overhaul, currently not hooked up
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2012-09-30 19:57:33 +00:00 |
beirich
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1b43645d7e
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add XInput support, LT/RT are possible inputs now.
Any existing gamepad mappings are so, so very totally screwed.
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2012-09-30 06:29:30 +00:00 |
adelikat
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96b282ca96
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Trace Logger - haz icon
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2012-09-30 01:08:15 +00:00 |
adelikat
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52b8161b39
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Start a Trace Logger, currently only NES has the right hooks, but it crashes when used
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2012-09-30 00:53:08 +00:00 |
adelikat
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92411aae7c
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Add SNES Graphics config to the Toolbox dialog
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2012-09-29 16:25:28 +00:00 |
goyuken
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a348acc1f2
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add GifWriter, an implementation of AnimatedGif as an IVideoWriter
main advantage is that the emulator can be controlled while it records, like the others
the parameters for it are a bit different though...
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2012-09-22 00:44:59 +00:00 |
goyuken
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e10e351e03
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a\v dumping now uses a composited emu+osd+lua. (at the moment this is not toggleable; a setting must be added)
this needs a little work, but is functional...
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2012-09-21 18:01:24 +00:00 |
adelikat
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8812f4b0fb
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Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name)
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2012-09-16 16:10:26 +00:00 |
adelikat
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ff0d5126f0
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TAStudio - SNES Virtual Pads
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2012-09-15 19:21:06 +00:00 |
adelikat
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61a1556f69
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TAStudio - add GB virtual pad
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2012-09-15 18:31:12 +00:00 |
goyuken
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a7bdd745c6
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move ColorChooserForm to the MultiClient
also disable its menu item if the emulator is currently in CGB mode (since it doesn't do anything)
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2012-09-15 18:30:11 +00:00 |
adelikat
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644f7415b9
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Remove some delete controller images from the .sln file, GB Palette Config - misc dialog tweaks
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2012-09-15 17:44:17 +00:00 |
adelikat
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48eb366392
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Input config - transparent background on nes, snes, and ti83. Still eventually need better images than these though
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2012-09-15 17:33:21 +00:00 |
andres.delikat
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1068987a33
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Add SNES controller image to input config, also some tweaks to the dialog. TODO: all these controller images could be better
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2012-09-10 18:21:53 +00:00 |
beirich
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e8de0327d2
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Remove the 2 dead gameboy cores
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2012-09-09 01:31:30 +00:00 |
zeromus
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ad6910fd74
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snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
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2012-09-06 08:32:25 +00:00 |
beirich
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4ba8fcf227
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ym2612: Implement detune. Implement a somewhat better resampler, still not a Good One.
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2012-08-19 04:41:34 +00:00 |
adelikat
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7d9cee2905
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Remove new controller config idea
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2012-08-13 03:23:25 +00:00 |
adelikat
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aa2475806a
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CHecking in a possible better solution for a controller config dialog
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2012-08-13 01:22:02 +00:00 |
adelikat
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6379aafbae
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Lua Writer - start syntax color config dialog and font config, neither do anything yet
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2012-07-23 01:32:41 +00:00 |
adelikat
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e56de584e3
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Lua Writer - faster drawing
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2012-07-22 19:54:40 +00:00 |
adelikat
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7cb69f4826
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Hook up LuaWriter to a new & hacky toolstrip icon for now
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2012-07-19 04:19:24 +00:00 |
andres.delikat
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0834c63a43
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NES - sound config dialog for toggling sound channels
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2012-07-12 23:13:22 +00:00 |
andres.delikat
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3a73f8a427
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Lua - backend for more thorough self documenting, lua function list dialog has the same functionality as before but is primed for a better UI
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2012-07-11 15:03:51 +00:00 |
andres.delikat
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9da0cd3553
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Lua - forms.textbox() add field to optionally set the textbox to signed, unsigned, or hex values
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2012-07-10 23:09:06 +00:00 |
andres.delikat
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827e2150d7
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Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
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2012-07-10 20:23:19 +00:00 |
andres.delikat
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ec9cf60d6d
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Lua - start forms creation library, implement forms.create(), forms.destroy(), and forms.destroyall(). Still TODO: make the forms do something! Also added console.log as an alias to console.output
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2012-07-10 19:04:35 +00:00 |
zeromus
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9a54ad750a
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reorg multiclient source files with an AVOut directory, because there had got to be so many of those in the multiclient root
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2012-06-25 17:35:01 +00:00 |
adelikat
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12e674973d
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Hex Editor - implement a find box with Find Prev/Next functions. Also make find highlight all values in the search string when finding a vlue, add Find Next/Prev menu items with hotkeys.
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2012-06-23 18:45:01 +00:00 |