reorg multiclient source files with an AVOut directory, because there had got to be so many of those in the multiclient root
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1d254c3705
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@ -113,7 +113,31 @@
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<Compile Include="ArchiveChooser.Designer.cs">
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<DependentUpon>ArchiveChooser.cs</DependentUpon>
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</Compile>
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<Compile Include="AviWriter.cs" />
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<Compile Include="AVOut\AviWriter.cs" />
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<Compile Include="AVOut\FFmpegWriter.cs" />
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<Compile Include="AVOut\FFmpegWriterForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="AVOut\FFmpegWriterForm.Designer.cs">
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<DependentUpon>FFmpegWriterForm.cs</DependentUpon>
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</Compile>
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<Compile Include="AVOut\IVideoWriter.cs" />
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<Compile Include="AVOut\JMDForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="AVOut\JMDForm.Designer.cs">
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<DependentUpon>JMDForm.cs</DependentUpon>
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</Compile>
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<Compile Include="AVOut\JMDWriter.cs" />
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<Compile Include="AVOut\NutMuxer.cs" />
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<Compile Include="AVOut\NutWriter.cs" />
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<Compile Include="AVOut\VideoWriterChooserForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="AVOut\VideoWriterChooserForm.Designer.cs">
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<DependentUpon>VideoWriterChooserForm.cs</DependentUpon>
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</Compile>
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<Compile Include="AVOut\WavWriter.cs" />
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<Compile Include="BizBox.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -164,13 +188,6 @@
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</Compile>
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<Compile Include="DisplayManager\DisplayManager.cs" />
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<Compile Include="DisplayManager\Filters\Hq2x.cs" />
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<Compile Include="FFmpegWriter.cs" />
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<Compile Include="FFmpegWriterForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="FFmpegWriterForm.Designer.cs">
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<DependentUpon>FFmpegWriterForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Gameboy\Debugger.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -182,13 +199,6 @@
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<Compile Include="Input\ControllerBinding.cs" />
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<Compile Include="Input\GamePad.cs" Condition=" '$(OS)' == 'Windows_NT' " />
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<Compile Include="Input\Input.cs" />
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<Compile Include="JMDForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="JMDForm.Designer.cs">
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<DependentUpon>JMDForm.cs</DependentUpon>
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</Compile>
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<Compile Include="JMDWriter.cs" />
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<Compile Include="LogConsole.cs" />
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<Compile Include="LogWindow.cs">
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<SubType>Form</SubType>
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@ -287,8 +297,6 @@
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<Compile Include="NEStools\SpriteViewer.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="NutMuxer.cs" />
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<Compile Include="NutWriter.cs" />
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<Compile Include="PCEtools\PCEBGCanvas.cs">
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<SubType>Component</SubType>
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</Compile>
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@ -312,7 +320,6 @@
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="IVideoWriter.cs" />
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<Compile Include="tools\HexColor.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -326,26 +333,22 @@
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<DependentUpon>HexFind.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\WatchCommon.cs" />
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<Compile Include="VideoWriterChooserForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="VideoWriterChooserForm.Designer.cs">
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<EmbeddedResource Include="AVOut\FFmpegWriterForm.resx">
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<DependentUpon>FFmpegWriterForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="AVOut\JMDForm.resx">
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<DependentUpon>JMDForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="AVOut\VideoWriterChooserForm.resx">
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<DependentUpon>VideoWriterChooserForm.cs</DependentUpon>
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</Compile>
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<Compile Include="WavWriter.cs" />
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</EmbeddedResource>
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<EmbeddedResource Include="config\GifAnimator.resx">
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<DependentUpon>GifAnimator.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="FFmpegWriterForm.resx">
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<DependentUpon>FFmpegWriterForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Gameboy\Debugger.resx">
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<DependentUpon>Debugger.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="JMDForm.resx">
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<DependentUpon>JMDForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainForm.resx">
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<DependentUpon>MainForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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@ -390,9 +393,6 @@
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<EmbeddedResource Include="VideoWriterChooserForm.resx">
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<DependentUpon>VideoWriterChooserForm.cs</DependentUpon>
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</EmbeddedResource>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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