adelikat
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d1743a2ce3
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Atari 2600 - AR - cleanup, implement hard reset, savestates, and dispose
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2014-05-26 00:55:12 +00:00 |
adelikat
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8069653888
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Atari 2600 - Fix AR mapper
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2014-05-26 00:30:43 +00:00 |
adelikat
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9c351942c0
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Atari 7800 - record pal flag into movies
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2014-05-25 00:00:44 +00:00 |
zeromus
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80707ebc53
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fix supergameboy
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2014-05-24 05:37:30 +00:00 |
adelikat
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ed4c92c0f8
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Atari 2600 - Set virtual width in pal to 320
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2014-05-24 01:21:33 +00:00 |
adelikat
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33abd29aec
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Add PAL flag to pal games in atari gamedb, remove todo in atari core
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2014-05-24 01:12:18 +00:00 |
adelikat
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4c0f693e70
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Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies
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2014-05-23 18:04:31 +00:00 |
goyuken
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27fa8d9a61
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atari 2600: PAL support should be mostly good to go now
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2014-05-23 16:37:49 +00:00 |
goyuken
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2f7ad6a676
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2600: more stuff towards PAL support
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2014-05-23 15:47:48 +00:00 |
goyuken
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59440c1d4d
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NES stuff
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2014-05-23 15:10:14 +00:00 |
adelikat
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424f312afa
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Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
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2014-05-23 00:29:31 +00:00 |
zeromus
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f49c4492f1
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fix #177 "SNES Loadstate failure with DSP firmware." by repeatedly loading the rom when resetting the core so that chip roms get a chance to reload after the entire core (hopefully) is memzeroed
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2014-05-23 00:13:04 +00:00 |
goyuken
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6f9211167c
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neshawk: pirate fix
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2014-05-21 22:29:14 +00:00 |
goyuken
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ae104deac3
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fix up previous commit
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2014-05-21 15:47:18 +00:00 |
goyuken
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7dec3af0de
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2600: add a pal detection heursitic. still some work to do on that
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2014-05-21 14:32:41 +00:00 |
adelikat
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6e4af65b99
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N64 - only show mempack domains if the respective controller is enabled and configured with a mempak
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2014-05-20 15:19:13 +00:00 |
goyuken
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a6c5a9cdb2
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a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB
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2014-05-19 17:54:00 +00:00 |
goyuken
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27a7bc7c8f
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i would never in a million years have written that way, so no reason to change it to that after the fact
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2014-05-19 03:21:46 +00:00 |
adelikat
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e96b81d7ab
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Rip out some "movies 1.0" hacks
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2014-05-18 16:28:56 +00:00 |
adelikat
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0e02a78073
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update a comment now that accuracy profile is an option
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2014-05-18 13:44:58 +00:00 |
adelikat
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d5f91cc94e
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Fix C64
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2014-05-18 01:53:50 +00:00 |
adelikat
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5e15ba5fa0
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credit blargg for quicknes
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2014-05-18 01:12:38 +00:00 |
adelikat
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965c2dfc0f
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Quicknes - Fall back to neshawk when attempting to load FDS and other things that we think NES should play
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2014-05-18 01:06:11 +00:00 |
adelikat
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0588c3d7ea
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Check in patch from zeromus that provides back end support for custom Axis constraints for analog input
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2014-05-17 19:35:47 +00:00 |
zeromus
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19f3b1b1da
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here it is, fixed another way, for the record: float ranges can now support inverted senses.
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2014-05-17 00:06:20 +00:00 |
goyuken
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0ec92e626e
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nes: make full_nes_palette.nes test work. colors still look a bit funky though
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2014-05-15 23:25:49 +00:00 |
goyuken
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3405369d58
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neshawk: fastererer
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2014-05-14 15:46:16 +00:00 |
adelikat
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e51e8dead5
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SNES - Make performance core the default
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2014-05-14 12:47:36 +00:00 |
adelikat
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578cc2c850
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Front end for z64 rsp hle video plugin support
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2014-05-14 02:29:59 +00:00 |
adelikat
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fa7b2ec441
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N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this
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2014-05-14 01:50:36 +00:00 |
goyuken
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3fa2b4629c
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NES: switch to quicknes palette as defaut
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2014-05-13 23:26:39 +00:00 |
adelikat
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92f32c568c
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N64 - ok, one more round of cleanup!
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2014-05-13 00:31:32 +00:00 |
adelikat
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b8ed3230e9
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N64 - some code cleanup
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2014-05-13 00:06:33 +00:00 |
adelikat
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d9f86aa8a1
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N64 - don't be 0 x 0 video size on startup
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2014-05-12 23:54:27 +00:00 |
goyuken
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490a3dc3cf
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gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS.
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2014-05-12 17:24:43 +00:00 |
goyuken
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93b710e4ab
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gambatte: make RTC run at the correct 59.7fps instead of 60fps
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2014-05-12 04:08:22 +00:00 |
adelikat
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ec5414c9d8
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If Quicknes throws an unsupported mapper exception, catch it and load in NesHawk instead
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2014-05-12 00:14:45 +00:00 |
goyuken
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1ef04c0cb5
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gambatte: support text savestates
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2014-05-11 20:48:19 +00:00 |
goyuken
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5710282ac6
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gambatte: eliminate some unused code
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2014-05-11 15:40:02 +00:00 |
adelikat
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467a8f37eb
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N64 Input convert some magic 127's into constants, nothing useful about this commit
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2014-05-11 13:05:59 +00:00 |
adelikat
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f697a52c56
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Fix a few warnings
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2014-05-10 20:00:30 +00:00 |
adelikat
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3488df36c4
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N64 - ability to set core type in the front end
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2014-05-10 17:30:03 +00:00 |
adelikat
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3e843b2b0f
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N64 - Expose the setting of core type (pure interpreter, interpreter, dynarec) through sync settings. Still todo: UI for setting this value
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2014-05-10 16:05:56 +00:00 |
adelikat
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db02bd4a8e
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Fix inconsistency in N64 namespaces
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2014-05-10 14:56:21 +00:00 |
goyuken
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975ced7e38
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gambatte: break stuff. don't use
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2014-05-10 04:22:12 +00:00 |
adelikat
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64e3ff520d
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N64 - Controller Settings dialog with ability to set Pak type and connected status of controllers
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2014-05-10 02:03:23 +00:00 |
null_ptr
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1734267a7b
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Added JsonIgnore Attribute to private members
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2014-05-09 04:34:22 +00:00 |
null_ptr
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52ee4984fa
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Added setting for the controller plugin type and the controller connection to N64SyncSettings
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2014-05-08 20:03:00 +00:00 |
zeromus
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a72c5891e2
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fix some bugs in ffmpeg handling which seemed to be depending on an older version of ffmpeg; and clarify some rom loading error handling, especially in PCE-CD
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2014-05-08 03:18:00 +00:00 |
goyuken
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c687ac7cfd
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gambatte: rip out unused save directory and gameshark\gamegenie internal stuff
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2014-05-07 22:26:13 +00:00 |
goyuken
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7b95dd4745
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gambatte - (internal) rip out the memory refresher system. pointless overcomplex garbage that never solved any problems
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2014-05-07 21:34:19 +00:00 |
goyuken
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912387fdef
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gpgx - support debug showing cpu flags and registers
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2014-05-04 17:41:20 +00:00 |
goyuken
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663aeaf5eb
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NES: add mapper31, fix a few small bugs with mapper30. thanks to caitsith6502 for patch
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2014-05-03 17:23:28 +00:00 |
goyuken
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df6fa1dec0
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gambatte: fix video problem related to new frame timing
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2014-05-03 03:05:34 +00:00 |
adelikat
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2c167b51ca
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Atari 2600 - virtual width of 275, but something does't work, oh well
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2014-05-03 02:30:13 +00:00 |
adelikat
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d978e2c629
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Atari 2600 - make background setting a color instead of number, in order to get a color picker in the settings dialog
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2014-05-03 01:59:49 +00:00 |
adelikat
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81ca8479f5
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Atari 2600 - a round of cleanup, nothing useful here
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2014-05-03 01:51:56 +00:00 |
goyuken
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0a017f7f27
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2600 video setting stuff
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2014-05-03 00:48:23 +00:00 |
adelikat
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1f242120e6
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Atari 2600 - Expose top line, bottom line, and background color as Settings properties
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2014-05-03 00:35:03 +00:00 |
adelikat
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c15b665e96
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Atari 2600 - crop top and bottom 35 scanlines to make 160x192
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2014-05-02 23:59:02 +00:00 |
adelikat
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bf363a4c42
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Atari 2600 - remove doubled width hack, so it is now 160x262, still todo: don't show vblank scanlines and find a reasonable cropping default
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2014-05-02 21:47:02 +00:00 |
goyuken
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b0970451aa
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |
goyuken
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fd5b7263ea
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NES - MMC5 - head off some possible peek nondeterminism problems before they occur
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2014-04-30 20:32:13 +00:00 |
goyuken
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9909b972fb
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NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors)
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2014-04-30 19:43:55 +00:00 |
goyuken
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ccd5782909
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gambatte: add the new drift trackers (that ensure constant framerate) to savestate
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2014-04-30 17:36:35 +00:00 |
zeromus
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3880f9059c
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fix gambatte sound (misuse of blipbuffer)
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2014-04-30 03:46:37 +00:00 |
adelikat
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7d09468d7a
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6502 - disassembling should be peeking not reading, there's still some unsafe peeking going on with NES trace logging though
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2014-04-30 01:16:04 +00:00 |
adelikat
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fea60dfbbe
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Gameboy - fixed frame timing but broke sound
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2014-04-29 23:31:25 +00:00 |
adelikat
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4269098e8a
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Gambatte core experimental change to the definition of a frame. gambatte runs the number of cycles it feels like even when you tell it. So track the difference between the desired amount of actual run and adjust the next frame. This way, in thoery it should average out to the desired 35112 cycles per frame. Also track the cycle count and expose it for future api to use
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2014-04-28 16:02:11 +00:00 |
adelikat
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3901fb640b
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more icons, don't show one if there isn't oen
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2014-04-25 23:17:10 +00:00 |
adelikat
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51be257486
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core status bar icon - add yabause and bsnes icons
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2014-04-25 21:41:34 +00:00 |
zeromus
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49d8f6c5b9
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remove savestate loading hacks for movie header skipping
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2014-04-25 02:21:45 +00:00 |
adelikat
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8c0526b90f
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Quicknes - clip top and bottom true by default
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2014-04-25 01:22:22 +00:00 |
adelikat
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de1cb218a6
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Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
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2014-04-25 01:19:57 +00:00 |
adelikat
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c74019a54d
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Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
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2014-04-22 00:38:59 +00:00 |
zeromus
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06ffa9601c
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work around issue in mupen core which was sort of wrecking subsequent GL work in the frontend
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2014-04-20 01:44:06 +00:00 |
adelikat
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54203c00b9
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Atari 2600 - Debugger - add trace logging, and show some stats: scanline, vsync, vblank
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2014-04-20 01:19:33 +00:00 |
adelikat
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a61ff53d9c
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Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
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2014-04-19 22:23:13 +00:00 |
adelikat
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1669fd7755
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Start an Atari 2600 debugger dialog
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2014-04-19 19:01:13 +00:00 |
adelikat
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dba0d25a5c
|
Atari 2600 - some progress on the AR mapper (Super charger), but still doesn't work
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2014-04-19 16:28:03 +00:00 |
goyuken
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53d3abb4f6
|
NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability...
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2014-04-16 21:04:07 +00:00 |
goyuken
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47b1e3ae49
|
I AM MASTER OVER DOG
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2014-04-16 02:11:22 +00:00 |
adelikat
|
d1e7ed9d91
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Atari 2600 - start Supercharger emulation (and mapper AR)
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2014-04-16 01:18:38 +00:00 |
adelikat
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285a7241b9
|
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
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2014-04-15 22:10:39 +00:00 |
zeromus
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7adc15d97e
|
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
adelikat
|
2cbb914b9e
|
silly formatting fix from last commit
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2014-04-13 18:30:41 +00:00 |
adelikat
|
7a6994eb80
|
Atari 2600 - some progress on mapper 4A50, but it still doesn't work
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2014-04-13 18:09:29 +00:00 |
goyuken
|
078599adce
|
PCE: fix CDL loading
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2014-04-13 16:30:15 +00:00 |
adelikat
|
7f37535cd5
|
PCE Icon for PCE tool dialogs
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2014-04-13 00:09:16 +00:00 |
adelikat
|
3f3f607e60
|
Atari 2600 - some ground work for the AR mapper, doesn't yet do anything
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2014-04-12 17:52:49 +00:00 |
adelikat
|
ccae8ce914
|
Atari - failed attempt to implement mapper CM (Compumate)
|
2014-04-12 16:36:30 +00:00 |
adelikat
|
4f65d78335
|
Atari 2600 - some ground work for DPC+, but still not implemented
|
2014-04-12 04:11:52 +00:00 |
adelikat
|
a1cb4b151e
|
Atari 2600 - implement mapper FE
|
2014-04-12 03:48:18 +00:00 |
adelikat
|
50c8e05d65
|
Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
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2014-04-12 02:54:17 +00:00 |
adelikat
|
a329ef846d
|
Atari 2600 - fix mapper E7 for games that used ram (Burger Time, He-Man)
|
2014-04-11 22:00:16 +00:00 |
goyuken
|
5f66376f82
|
implement caitsith6502's mapper 30 support patch (with a few minor cleanups). fixes issue 153
|
2014-04-11 15:01:22 +00:00 |
adelikat
|
c4b6d8656f
|
Atari 2600 - cart ram for mapper E7
|
2014-04-11 14:14:46 +00:00 |
adelikat
|
74cc3aad14
|
Atari 2600 - implement the Cart Ram memory domain
|
2014-04-11 01:31:10 +00:00 |
adelikat
|
2200b05dc2
|
Atari 2600 - DPC memory domain (added when using the DPC mapper)
|
2014-04-11 01:05:50 +00:00 |
adelikat
|
c16e469e22
|
Atari 2600 - DPC - do savestates, reset, disposing, and some small todos
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2014-04-10 12:46:45 +00:00 |