Fix inconsistency in N64 namespaces
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@ -6,7 +6,7 @@ using System.Data;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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using BizHawk.Emulation.Cores.Nintendo.N64;
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using BizHawk.Common;
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namespace BizHawk.Client.EmuHawk
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@ -7,7 +7,7 @@ using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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using BizHawk.Emulation.Cores.Nintendo.N64;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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@ -2,7 +2,6 @@
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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using BizHawk.Emulation.Cores.Nintendo.N64;
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namespace BizHawk.Client.EmuHawk
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@ -6,7 +6,6 @@ using System.Runtime.InteropServices;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
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namespace BizHawk.Emulation.Cores.Nintendo.N64
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@ -1,6 +1,5 @@
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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namespace BizHawk.Emulation.Cores.Nintendo.N64
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{
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@ -4,7 +4,7 @@ using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
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using Newtonsoft.Json;
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using System.ComponentModel;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N64
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namespace BizHawk.Emulation.Cores.Nintendo.N64
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{
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public class N64SyncSettings
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{
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@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Threading;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
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{
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@ -4,7 +4,6 @@ using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using BizHawk.Emulation.Cores.Nintendo.N64;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
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{
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@ -1,9 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
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{
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