Fix inconsistency in N64 namespaces

This commit is contained in:
adelikat 2014-05-10 14:56:21 +00:00
parent 8f6a7883c5
commit db02bd4a8e
9 changed files with 4 additions and 10 deletions

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@ -6,7 +6,7 @@ using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
using BizHawk.Emulation.Cores.Nintendo.N64;
using BizHawk.Common;
namespace BizHawk.Client.EmuHawk

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@ -7,7 +7,7 @@ using System.Linq;
using System.Text;
using System.Windows.Forms;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
using BizHawk.Emulation.Cores.Nintendo.N64;
using BizHawk.Client.Common;
namespace BizHawk.Client.EmuHawk

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@ -2,7 +2,6 @@
using System.Windows.Forms;
using BizHawk.Client.Common;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
using BizHawk.Emulation.Cores.Nintendo.N64;
namespace BizHawk.Client.EmuHawk

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@ -6,7 +6,6 @@ using System.Runtime.InteropServices;
using BizHawk.Common;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
namespace BizHawk.Emulation.Cores.Nintendo.N64

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@ -1,6 +1,5 @@
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
namespace BizHawk.Emulation.Cores.Nintendo.N64
{

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@ -4,7 +4,7 @@ using BizHawk.Emulation.Cores.Nintendo.N64.NativeApi;
using Newtonsoft.Json;
using System.ComponentModel;
namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N64
namespace BizHawk.Emulation.Cores.Nintendo.N64
{
public class N64SyncSettings
{

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@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
{

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@ -4,7 +4,6 @@ using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using BizHawk.Emulation.Cores.Nintendo.N64;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
{

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@ -1,9 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Emulation.Cores.Consoles.Nintendo.N64;
using System.Runtime.InteropServices;
using System.Text;
namespace BizHawk.Emulation.Cores.Nintendo.N64.NativeApi
{