Commit Graph

15025 Commits

Author SHA1 Message Date
SaxxonPike e6871b2cc3 C64: Move VIC raster IRQ to phase 1 2019-07-13 00:27:08 -05:00
SaxxonPike dbf6b39e7f C64: Split out VIC phase1/phase2 2019-07-12 23:51:55 -05:00
SaxxonPike 85bc92b688 Merge remote-tracking branch 'origin/c64-refactor' into c64-refactor
# Conflicts:
#	BizHawk.Emulation.Cores/Computers/Commodore64/MOS/Chip6510.cs
2019-07-12 22:10:08 -05:00
ShinobiWannabe 68a58c1dd5 CurrentBotAttmpt.Log will not go over amount of frames.
Restricting the Update function from adding additional _currentBotAttempt inputs.  Checks if Emulator.Frame advanced from last Update.  Works fine if you are not flipping through multiple branches in TasStudio. Doing that results in some other Ram Watches being off sometimes.
2019-07-12 21:08:12 -04:00
alyosha-tas 66cf00a917 Vectrex: Add frame buffer to state an set to released 2019-07-12 18:15:25 -04:00
alyosha-tas 90436811b9 GG: Fix World Derby 2019-07-12 15:07:58 -04:00
alyosha-tas 5e2b097902 MC6809: fix DAA 2019-07-10 19:30:17 -04:00
alyosha-tas fd51934ea4 Vectrex: Fix some bugs 2019-07-10 15:42:01 -04:00
alyosha-tas 9fe277a3ff Vectrex: a bit more controller and frame cleanup 2019-07-10 06:58:41 -04:00
SaxxonPike 0a7dc52aa0 C64: BA and raster IRQ cleanup 2019-07-09 22:41:12 -05:00
SaxxonPike 3a135c7c26 C64: Raster interrupt bit can be set even if not enabled, just won't actually assert IRQ 2019-07-09 21:40:03 -05:00
SaxxonPike e63d10b608 C64: Interrupts generated in phase 2 by the VIC won't trigger for the CPU until next cycle, also buffer BA 2019-07-09 20:55:14 -05:00
SaxxonPike b471fdc692 C64: The CPU can trigger VIC badlines on its own (needed for VSP) 2019-07-09 20:53:54 -05:00
SaxxonPike 2abe832289 C64: AEC does not prohibit the CPU from functioning, only BA (RDY) does 2019-07-09 20:52:51 -05:00
SaxxonPike 9758efe604 6502X: CPU does a read or write regardless if the result is trashed, even during reset and dummy pushes 2019-07-09 19:46:33 -05:00
alyosha-tas 84b0917f65 Vectrex: Add schema and do some miscellanous clean up 2019-07-09 20:01:45 -04:00
SaxxonPike a8fd85157c VIC: Use correct color mapping for non-multicolor bitmap mode 2019-07-09 08:02:55 -05:00
SaxxonPike 83b6553749 VIC: Respect idle state background color registers, plus black in undocumented gfx mode 2019-07-09 06:58:13 -05:00
SaxxonPike 89fa153477 VIC: Resolve background color registers separately to color matrix memory 2019-07-09 06:55:55 -05:00
SaxxonPike 9f733d3e7a VIC: More accurate pixel pipeline 2019-07-09 05:26:26 -05:00
SaxxonPike 3efea15038 6502X: When !RDY is asserted, still do other operations. Plus, do dummy reads on stack ops 2019-07-09 05:24:47 -05:00
alyosha-tas f544c044bf NES MMC3: Mapper test indicates IRQ was happening one ppu tick too late. 2019-07-08 08:16:43 -04:00
alyosha-tas 5b2ed7e4ff MC6800: disassembler and cleanup 2019-07-07 17:32:14 -04:00
alyosha-tas 53dd500875 MC6800: More cleanup 2019-07-07 09:08:26 -04:00
alyosha-tas e2014ba3f5 MC6800 work and MC6809 bug fix 2019-07-07 08:22:01 -04:00
alyosha-tas a4b38aa7a5 MC6800: Initial commit 2019-07-06 20:16:48 -04:00
SaxxonPike d36e02045b C64: Optimize the RNG for 1541 flux transitions. (same output) 2019-07-06 16:32:21 -05:00
SaxxonPike 3bf37f1c17 C64: No need for LagCycles anymore. 2019-07-06 16:29:14 -05:00
alyosha-tas 475702c1e8 Vectrex: code cleanup 2019-07-06 16:44:46 -04:00
alyosha-tas 432abb27f6 Vectrex: expose menues 2019-07-06 08:56:25 -04:00
SaxxonPike 6ed11de85b C64: Soft/Hard reset: it's about time 2019-07-06 01:19:58 -05:00
SaxxonPike d48964b642 6502X: According to the datasheet, RDY must be high in order for interrupts to trigger
- this has implications for C64, as it may cause VIC interrupts to fire quite later than they currently do
2019-07-06 00:00:51 -05:00
SaxxonPike 400b04b690 C64: CIA was sometimes delaying too long to fire interrupts by 1 cycle.
- This could have implications for existing TASes (!)
2019-07-05 23:59:01 -05:00
SaxxonPike 69f8b143a3 C64: Foreground pixels are black when VIC is in idle state. 2019-07-05 21:05:38 -05:00
SaxxonPike 8698aa41be Merge branch 'master' into c64-refactor 2019-07-05 20:14:28 -05:00
alyosha-tas 9cbc78778f Vectrex: interrupt fixes 2019-07-05 20:25:03 -04:00
alyosha-tas 6a5fc8b47e Vectrex: Implement interrupts, fixes Bedlam 2019-07-05 19:57:55 -04:00
alyosha-tas b0123ea133 Vectrex: fix control stick in some cases 2019-07-05 17:16:11 -04:00
alyosha-tas e9ca6f82bc Trace Logger: Fix exception when scrolling 2019-07-05 10:06:00 -04:00
alyosha-tas 275ccb381a Vectrex: ramp overscan more accurate, fixes numerous display bugs 2019-07-04 21:26:13 -04:00
alyosha-tas 9b2d926bc0 Vectrex: working controllers 2019-07-04 20:00:59 -04:00
SaxxonPike 49b613962e C64: Fix a typo disabling voice 3 when high pass filter is set 2019-07-04 17:32:35 -05:00
SaxxonPike f45e934fec C64: Reset the SID filter on hard reset. 2019-07-04 17:24:22 -05:00
SaxxonPike 579ffe5c25 C64: Had the flag with the wrong polarity. Thanks, C64Anabalt. 2019-07-04 14:20:12 -05:00
SaxxonPike 691577499f C64: When a sprite is eligible for display, initialize it with the correct crunch state based on Y expansion 2019-07-04 14:12:46 -05:00
SaxxonPike 36ac592193 C64: Individual IRQ flags for S/S or S/D collisions are always set even if not eligible to assert IRQ externally 2019-07-04 13:59:41 -05:00
SaxxonPike 5c9445fb96 C64: Reuse some local memory in the sprite renderer. 2019-07-04 12:47:09 -05:00
SaxxonPike 55145ff7ba C64: The T64 format was never supported, but at least make the core aware of it 2019-07-04 12:46:28 -05:00
SaxxonPike 2c804cab34 C64: Fix a function ambiguity in the CIA class. 2019-07-04 00:51:19 -05:00
SaxxonPike 2dd80eb0f4 C64: Implement more CIA features and CIA/VIA defaults. 2019-07-04 00:31:48 -05:00