C64: When a sprite is eligible for display, initialize it with the correct crunch state based on Y expansion

This commit is contained in:
SaxxonPike 2019-07-04 14:12:46 -05:00
parent 36ac592193
commit 691577499f
1 changed files with 1 additions and 1 deletions

View File

@ -181,7 +181,7 @@
{
spr.Dma = true;
spr.Mcbase = 0;
spr.YCrunch = true;
spr.YCrunch = !spr.YExpand;
}
}
}