Commit Graph

15025 Commits

Author SHA1 Message Date
adelikat 44a2565f5c InputRoll - refactor MouseDown hack that checks if emulator is paused, better is to recalculate the pointed cell, anytime it may have changed 2019-11-26 11:19:34 -06:00
adelikat e73e61c5cc InputRoll - fix page up/page down logic 2019-11-26 10:28:32 -06:00
adelikat 9b93c557b8 InputRoll - don't hardcode disabling of Home and End, make it a flag instead (true by default, false for tastudio's inputroll), also fix home/end to be expected listview behavior and delete ctrl+home, ctrl+end those aren't expected behaviors 2019-11-26 10:09:24 -06:00
adelikat fe89df140c InputRoll - when AllowRightClickSelect is true, existing selected rows should be cleared in addition to selecting the right-clicked one 2019-11-26 09:50:19 -06:00
adelikat 6d9dfa8956 InputRoll - misc cleanups 2019-11-26 09:48:26 -06:00
adelikat 557c68862e InputRoll - make AllowRightClickSelect true by default 2019-11-26 09:42:14 -06:00
adelikat 3c14371009 pjm import - fix analog stick importing 2019-11-26 09:11:20 -06:00
adelikat 3e92b8c5ab pjm import - account junk white space at the ened of the file 2019-11-26 08:53:09 -06:00
adelikat c741c37789 fix .pjm import, text based input parsing was completely broken. Fixes #1723 2019-11-25 15:02:26 -06:00
adelikat 64f32983f6 misc movie code cleanups 2019-11-25 08:37:11 -06:00
adelikat ffd2aedfa5 oops, fix paste logic to be the first different frame, not the last 2019-11-24 19:23:12 -06:00
adelikat 6eef264f91 paste - only invalidate on the first different frame pasted, rather than the first selected frame 2019-11-24 19:14:49 -06:00
adelikat cb912bea58 Tastudio - when clearing, invalidate on the first non-empty input rather than first selected row 2019-11-24 17:53:27 -06:00
adelikat 5bbdf2a49e Tastudio.MenuItems - cleanup, fix potential NRE's surrounding clipboard access, fix off by one on clear menu item invalidation logic, fix not dispointing of a disposable dialog 2019-11-24 16:54:08 -06:00
adelikat 1f4a2274d3 TasMovie - more cleanup 2019-11-24 16:06:01 -06:00
adelikat 60487c6a96 don't use Guid.GetHashCode, this was a leftover from some old bad code 2019-11-24 15:53:33 -06:00
adelikat caced9c2a8 TasMovie - remove unused constructor params 2019-11-24 15:40:26 -06:00
adelikat 6a584c00bd TasMovie - delete unused progress worker 2019-11-24 15:35:45 -06:00
adelikat 7d0b736e8d Simplify TasMovie by using auto-properties 2019-11-24 15:33:25 -06:00
adelikat 1c67066e13 TasMovie - a small simplification 2019-11-24 15:26:44 -06:00
adelikat 9c62ded4f5 InputRoll - Recalculate cell size on font change 2019-11-24 15:09:25 -06:00
adelikat 883fea9ec6 Add a font picker, fixes #952 2019-11-24 14:58:58 -06:00
adelikat 8bbc2c75d0 lua - tastudio.loadbranch - use the already existing (and better) load branch method 2019-11-24 14:41:03 -06:00
adelikat 2aaae85c36 InputRoll - use the built in Font property rather than a private variable. Make the default the natural control default, and set the main Tastudio InputRoll window to be arial 8 2019-11-24 14:38:05 -06:00
adelikat 4e9b780539 Lua - implement tastudio.loadbranch #fixes #1650 2019-11-24 13:55:46 -06:00
adelikat 74e1f97ebb cleanups in BookmarksBranchesBox 2019-11-24 13:00:03 -06:00
adelikat a3428128ef EmuLuaLibrary.Tastudio - organize methods some 2019-11-24 12:56:57 -06:00
adelikat 6972046509 EmuLuaLibrary.Tastudio clenaup 2019-11-24 09:37:32 -06:00
adelikat 289971c9e9 .tasproj - convert Session saving/loading to json. This is a breaking change, and older versions will silently fallback to defaults 2019-11-23 21:55:29 -06:00
adelikat b4c4c3b870 .tasproj - use json to save/load statemanager settings. This is a breaking format change, earlier .tasproj will load and silently fallback to default settings 2019-11-23 21:43:23 -06:00
adelikat 707419bba1 some TasMovie cleanups 2019-11-23 21:33:48 -06:00
feos 5ca08b6c29
Camhack support (#1725)
for the camhack to work we have to save a state, hack memory, advance twice to see the changes, then load the state to prevent desync. since we can omit the framebuffer in savestates, loading them can happen without updating the screen, so the hacked camera remains visible.

advancing 2 frames automatically is done like tastudio does it when it seeks to a frame, only from lua now.

and the most questionable part is "invisible emulation", which is how Gens calls this IIRC, when everything that can distract or slow us down is skipped: sound, video, tools updates.

new lua functions:
- client.invisibleemulation()
- client.seekframe()

* for a test, mGBA core uses fake video and audio buffers and renders to them when we want to "skip" rendering. proper setup would involve actually skipping rendering those inside the core.
* allow disabling video and audio updates for gpgx too (proper approach, no fake buffers involved)
* add the script for Sonic Advance
2019-11-23 12:27:14 +03:00
adelikat 825f10d52c Lua console - simplify some 2019-11-22 18:54:52 -06:00
feos d15dc56e15 address #1631 for gambatte 2019-11-20 21:25:55 +03:00
feos 4e389ab1ec address #1631 for subneshawk 2019-11-20 21:10:21 +03:00
feos 4a0ec76c84 tastudio: disable [Ctrl+]Home/End
those are very obscure accelerators that you hit if you miss Ins/Del while editing, and that screws up the editing flow in various ways. if this functionality is needed, it will be enabled with potential miss-hitting in mind. I can't imagine a situation where you'd need them tho.

close #1600
2019-11-20 20:37:24 +03:00
feos b70c49892c omit autosaving if we have the default project name
close #1599
2019-11-20 20:04:03 +03:00
alyosha-tas 2fbf3c3b19 O2Hawk: system management work 2019-11-18 22:17:29 -05:00
alyosha-tas 8b2150dbd3 O2Hawk; Start cleaning up bugs 2019-11-18 18:36:51 -05:00
alyosha-tas 61038a13ae O2Hawk: Expose Core and start running code 2019-11-18 17:33:55 -05:00
alyosha-tas 8b9968da60 O2Hawk: more groundwork 2019-11-17 22:29:17 -05:00
adelikat 23f283aef8 create file watch on new script 2019-11-17 13:04:09 -06:00
adelikat b65f7ae8d9 Lua console - hack to fix reloading a script if it is not enabled 2019-11-17 12:51:08 -06:00
adelikat 4c57718f7d Move autoloading of tools to the Shown event fixes #334 2019-11-17 11:35:53 -06:00
adelikat 16f977a87c Lua console - respect the "reload scripts on load" flag in some places that were ignoring it 2019-11-17 11:25:23 -06:00
adelikat 9f2ea48d2b Ram Watch - clear and update on screen drawing better 2019-11-17 09:53:19 -06:00
adelikat 901e9f2ceb InputRoll - when RowCount changes, deselect rows that may no longer exist, fixes crash on Lua Console when removing lua scripts (and lots of other bugs most likely) 2019-11-17 09:26:18 -06:00
adelikat a2ed0361c4 a newer Nuget.exe and a NuGet.config 2019-11-17 08:55:37 -06:00
adelikat ad4ca38e16 include NuGet.exe so nuget restore works in dist .bat files 2019-11-17 08:27:48 -06:00
adelikat c854ea90b9 remove some obsolete BufferExtensions, and unused ones 2019-11-16 16:55:28 -06:00