brandman211
7ad002d5ce
IntelliHawk:
...
-Cleanup.
-Added "Total Executed Cycles" to the log.
-By observing the aforementioned data, I realized that the docs probably meant to say 14934 instead of 14394.
--By adjusting this...TITLE SCREEN!
--Still, there are definitely discrepancies with the log that imply that I'm far from done.
-Enabled ANDR and XOR because they were executed during the title sequence, though it's hard to tell if it should at this point.
2012-12-17 04:23:59 +00:00
goyuken
461e6c6cea
yeah nah, forget that
2012-12-17 01:11:46 +00:00
goyuken
4db8ca7422
abusing public SVN as my own local store
2012-12-17 01:00:52 +00:00
goyuken
fe6f029f39
7800: more control hookup for console buttons
2012-12-16 20:04:39 +00:00
adelikat
d57b850c7e
A78 - Virtual Pads
2012-12-16 19:07:45 +00:00
goyuken
e5a6a28940
7800: path config connected for saveram
2012-12-16 18:39:05 +00:00
adelikat
867c6ef4b9
Add Atari 7800 info to about box
2012-12-16 18:31:49 +00:00
goyuken
45660d0f23
7800: rearrange\cleanup Atari7800.cs, and delete TODO comments that are done.
2012-12-16 18:16:50 +00:00
goyuken
17d8e21c2d
7800: memory domains
2012-12-16 18:02:39 +00:00
goyuken
17f0f66ed7
7800: remove BufferElement because it annoys me. (Also gains a small speed increase, ~4%?). Remove "Copyright © Microsoft 2012" from the default AssemblyInfo.cs
2012-12-16 16:57:16 +00:00
goyuken
f8c9bd98f9
7800: implemented hard reset to simulate pushing the power button on the console. HSC ram is preserved, ROM is preserved, just about everything else is flushed. added "Power" button to connect to this. changed recording mnemonics
2012-12-16 15:15:54 +00:00
goyuken
c9c3821632
7800: add lag flag. breaks savestates. this marks our first change to EMU7800.Core
2012-12-16 01:34:02 +00:00
goyuken
6f43bafa83
7800 mnemonic stuff
2012-12-15 20:58:13 +00:00
goyuken
6e3dbde76c
add 7800 to the "warn before starting a movie" list
2012-12-15 20:35:37 +00:00
adelikat
d4ef18c422
ATari 7800 - add pause to mnemonics, however, something is very wrong, can't get a movie to sync, will have to investigate
2012-12-15 20:29:37 +00:00
adelikat
59ea6d86ff
Atari 7800 - add Pause button to controller config, set defaults for console buttons, also set some defaults for 2600 console buttons
2012-12-15 19:58:21 +00:00
pasky1382
3b37b809ad
Added Congo's Caper collision box viewer
2012-12-15 19:28:21 +00:00
goyuken
042855acac
atari 7800: for the two 7800 controller definitions (proline and lightgun), remove the two difficulty switches, and change the name of the "BW" switch to "Pause", to reflect what's actually on the console. other controller definitions not changed because they're used for emu7800 in 2600 mode, which DOES have those buttons
2012-12-15 18:11:54 +00:00
goyuken
0fb5be2420
NES: FDS: audit and clean up audio module. in the process, fix a few bugs; opening to Metroid sounds correct now
2012-12-15 16:51:04 +00:00
goyuken
3cfc57f8a1
7800: ignore 128 byte header, if present
2012-12-15 16:06:35 +00:00
goyuken
0e0359613d
mmc5 audio: oops
2012-12-15 15:17:23 +00:00
adelikat
6dbb8f5f9f
Atari 7800 - controller config tag highlighting logic, add bios_info.txt to MakeRelease batch file
2012-12-15 14:10:52 +00:00
adelikat
054f0df3e4
Atari 7800 - basic mnemonics set up (input display and movie rerecording), however these mnemonics will change
2012-12-15 04:28:29 +00:00
adelikat
e7c8053617
Controller Config - add Atari 7800 joystick image
2012-12-15 03:17:00 +00:00
goyuken
2983c23920
atari7800: control hooked up, more or less
2012-12-15 02:36:38 +00:00
adelikat
158e6a5dd6
Atari 7800 - add bios info txt file and appropriate folders
2012-12-15 02:23:42 +00:00
goyuken
1895103a9c
atari 7800: did controller stuff until i got annoyed
2012-12-15 00:58:55 +00:00
goyuken
a9bf3cf58a
nes: apu: implement "better" mixing scheme (as recommended by nesdev) in the hope of passing some apu_mixer tests. no change in any of the tests, so change backed out (committed as comments only). from what i understand, it's just as likely that the tests are failing to small channel timing problems as mixer problems.
2012-12-14 22:29:27 +00:00
goyuken
bab873fa13
mmc5: fix bug in pcm audio that i didn't even know about because nothing ever uses it at all. sunsoft 5b: implement audio. affects Gimmick(J). note that the audio emulation is rather incomplete.
2012-12-14 21:06:58 +00:00
goyuken
c90d2dcd56
nes: MMC5: change prg ram behavior to mask out of range banks. seems to fix Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国). i have no idea what's actually going on
2012-12-14 19:46:01 +00:00
goyuken
a4f3c2a7de
NES: ExROM: Support "HVC-EKROM". Fixes good dumps of:
...
Just Breed (ジャストブリード)
Royal Blood (ロイヤルブラッド)
Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国)
2012-12-14 19:35:43 +00:00
goyuken
6ca1886933
MMC5: audio. PCM is untested because i don't know of anything at all that actually uses it.
2012-12-14 18:41:16 +00:00
goyuken
37e2dfbc9a
nes: namco 163: make audio somewhat louder, based on listening to a few cart recordings. still softer than fceux
2012-12-14 18:38:13 +00:00
goyuken
5986d779e7
SMS: increase size of buffer for public byte[] SaveStateBinary() by 1 byte. also throw an exception if the savestate is smaller than expected.
2012-12-14 16:59:23 +00:00
goyuken
4e0796814d
VRC6 audio: restructure to send deltas directly to the NES apu, simplifying some things. This would be pointless masturbation by itself, but this method will also lead to easier emulation of MMC5 audio.
2012-12-14 15:17:14 +00:00
goyuken
3bcb00f9b9
vrc6 audio: fix off-by-one in frequency counts
2012-12-14 14:38:39 +00:00
adelikat
d34368e98d
Atari 7800 - hook up input on client side, implement joystick button 2 in controller definition
2012-12-14 02:17:47 +00:00
goyuken
8cc820c273
hexeditor: fix highlighting positioninigngi
2012-12-14 02:02:59 +00:00
goyuken
e31f4380e2
nes: vrc7: change patchset to one recommended by nesdev. i dunno... sounds better? maybe?
2012-12-14 01:36:01 +00:00
adelikat
630595e848
putting emu7800.dll in svn so that the main sln at least compiles
2012-12-13 03:26:30 +00:00
goyuken
40c3effbd1
In Microsoft We Trust
2012-12-13 02:03:42 +00:00
goyuken
77b1d2e207
delete old 7800 stuff
2012-12-12 19:40:42 +00:00
goyuken
1e40bc9082
move 7800 into separate cootie-solution
2012-12-12 19:39:17 +00:00
goyuken
ecfc3da19a
baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2012-12-12 18:37:40 +00:00
goyuken
d205d68b95
move our 7800 code into Bizhawk.Emulation namespace (oops)
2012-12-12 18:17:30 +00:00
goyuken
faceb7e18d
7800: clean up some sound-related stuff
2012-12-12 16:24:14 +00:00
goyuken
0636bda89d
7800: savestates
2012-12-12 15:36:17 +00:00
goyuken
7bb1baf2ab
the hsc in a 7800 is supposed to be a saverammy thing, so hook it up as such. dunno if it actually works
2012-12-12 03:47:05 +00:00
goyuken
f32fc83d96
7800: integrate the existing emu7800 gamedb as a core-private gamedb (not unlike bootgod), and use that to drive decision making. emu7800 should now be able to correctly load 7800PAL and 2600 games.
2012-12-12 03:40:18 +00:00
adelikat
fb7873a6a7
Atari 7800 - better use of the Cart object, not a very useful commit though since it is still hardcoding the mapper
2012-12-12 01:59:10 +00:00