nattthebear
c3be2879bc
Save state stuff mgba blah I'm bad
2016-10-25 18:14:20 -04:00
alyosha-tas
18d8baa65d
Add files via upload
2016-10-23 20:50:06 -04:00
alyosha-tas
62057f60cb
Add files via upload
2016-10-23 20:48:51 -04:00
nattthebear
c3973773e6
mgba: savestate redux
2016-10-22 20:49:42 -04:00
nattthebear
b8b9201604
mgbahawk: savestates
2016-10-22 18:09:28 -04:00
alyosha-tas
52d26cb740
Fix Mapper 243
2016-10-22 12:57:51 -04:00
adelikat
542db672b6
NesHawk - implement mapper 198
2016-10-19 18:54:55 -05:00
adelikat
44ca7683c4
support unif board BTL-MARIO1-MALEE2, supposedly mapper 55
2016-10-19 08:05:57 -05:00
alyosha-tas
47a3e1dd2b
Use modified mapper for Chaos World (CH)
...
NOTE: this is a work in progress. The game runs but save ram is broken and the game will not boot if saveram is present.
The same problem exists in punes and it is unknown how to resolve this.
The game also uses 1 screen mirroring which other 195 mapper games do not, so this might be a different mapper altogether
2016-10-17 19:25:38 -04:00
adelikat
54d232ef04
Camerica Pegasus 4-in-1 needs the same initial wram conditions as Camerica Golden 5
2016-10-17 18:06:06 -05:00
adelikat
8e467d4a46
NESHawk - support Reset Based 4-in-1
2016-10-17 17:35:21 -05:00
nattthebear
36fb1e3d57
mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
2016-10-17 13:01:52 -04:00
alyosha-tas
6b46170f68
Fix Mapper 115
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fixes Thunderbolt 2
2016-10-17 12:04:46 -04:00
adelikat
8debec4039
Mapper 57 - fix mirroring bug, and support dipswitches
2016-10-17 08:01:11 -05:00
alyosha-tas
d0b57a02ca
Update for accuracy
2016-10-16 17:27:52 -04:00
alyosha-tas
92d4e1bd17
Fix power up behaviour (and Dragon Slayer IV)
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Power up timing is now consistent with all know information regarding VBlank timing and initial state.
This is mostly thanks to True's console testing of Battletoads, which happens to require exacting timing to sync.
However, Dragon Slayer 4 requires writes to $2000 to be recognized well before the PPU is initialized, and even blargg states that this should not be the case. Since the game obviously is supposed to run, I have removed all write ignore code until more testing can be done.
2016-10-16 17:25:13 -04:00
adelikat
c8117815bf
Re-fix 76-in-1
2016-10-15 11:04:22 -05:00
adelikat
ad7d3a33bb
Mapper 74 - mask vram access, and remove erroneous zu qiu xiao gamedb overrides, fixes this game from crashing bizhawk
2016-10-15 09:21:48 -05:00
adelikat
41e43ead01
Fix mapper 245 - prg mask at the end of the bank calculation
2016-10-15 09:12:21 -05:00
adelikat
2be736d99d
More nes junk support
2016-10-15 08:49:18 -05:00
adelikat
a409f1fb62
support Mapper 47 as the NES-QJ board, some roms in the wild have the mapper number in the ines header
2016-10-15 08:22:09 -05:00
adelikat
10a8ae8034
Support board HVC-CNROM-256K-01 as Mapper 185
2016-10-15 07:58:11 -05:00
adelikat
99c99a3ce4
NesHawk - Junk support
2016-10-15 07:16:01 -05:00
adelikat
caacef1db6
support UNL-SA-0036 unif board by mapping it to Mapper 149
2016-10-14 20:55:28 -05:00
adelikat
347413c2e5
NESHawk - Support Contra FIghter (Unl)
2016-10-14 20:29:20 -05:00
adelikat
5de27799c0
Mapper 191 - Fix bug in read/write PPU, also assign Sugoro Quest - Dice no Senshitachi (Ch) to mapper 191
2016-10-14 15:51:45 -05:00
adelikat
f91a6139cd
NESHawk - AVI-NINA 6 - mask the chr bank value
2016-10-14 15:21:16 -05:00
adelikat
1006262899
NesHawk - Support Columbus - Ougon no Yoake (Ch)
2016-10-14 14:23:37 -05:00
adelikat
90622546dc
NESHawk - GxROM - require asserts on mapper 66 designations, they are no less required there
2016-10-14 13:54:10 -05:00
adelikat
ed5b4120a5
Quicknes - blacklist a whole bunch of roms that don't run for various reasons, so that they fallback to NesHawk
2016-10-13 17:52:29 -05:00
adelikat
bd60cf9929
Quicknes - fallback to neshawk when the ines header fails basic sanity checks, neshawk tends to handle this situation more gracefully, but more importantly this error happens before quicknes can determine if it supports the necessary board
2016-10-11 17:54:21 -05:00
alyosha-tas
49eb6e61a4
Revert previous per console test
2016-10-11 09:11:41 -04:00
alyosha-tas
2f94766f0e
Revert previous per console test
2016-10-11 09:10:27 -04:00
nattthebear
a76226fcc2
update mgba, saveram still broken
2016-10-08 11:58:52 -04:00
alyosha-tas
609b01408b
Update APU.cs
2016-10-07 13:59:00 -04:00
alyosha-tas
0a7002711f
Update NES.Core.cs
2016-10-07 13:57:53 -04:00
alyosha-tas
4c919c95c0
Match first VBlank timing to FCEUX
...
Irrelevent to sync since games wait for VBlank anyway, but extremely convenient for testing.
2016-10-05 22:26:47 -04:00
alyosha-tas
70016ba8ee
Mapper 187 check
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I think sonic and fight zero 97 need a different mapper
2016-10-03 18:11:18 -04:00
alyosha-tas
9b3bd8e94e
Put Ying Xiong Chuan Qi to mapper 224
...
As far as I can tell, Mapper 74 and 224 are close to identical, they share the same base mapper (Waixing type I in Nestopia)
But for future reference let's distinguish mapper 224 here.
2016-10-02 20:28:28 -04:00
alyosha-tas
ea080c2c39
pocahontas mapper
2016-10-02 11:56:49 -04:00
alyosha-tas
20bc25acd2
Fix UNIF FK23C
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Works except for Dipswitches
2016-10-01 16:49:51 -04:00
alyosha-tas
65b3ce30a5
fix mapper 223
2016-09-28 20:42:24 -04:00
alyosha-tas
d612719a79
Fix Mapper 217
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and clean up 215
2016-09-28 18:17:12 -04:00
alyosha-tas
25b9878c9b
Fix mapper 215
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This one was tricky.
Really, I don't see how this could be implemented in hardware as coded, but it works without errors so I'll leave it at that.
2016-09-28 12:55:43 -04:00
alyosha-tas
0b9e7532e3
Update MMC3.cs
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make some things public needed for mapper 215
2016-09-28 12:53:44 -04:00
pjgat09
78942a8422
N64: Added cxd4 to the RSP options
2016-09-27 15:10:38 -04:00
adelikat
7a31121f20
NESHawk - Provide a UI for initial ram pattern override
2016-09-27 09:52:21 -04:00
pjgat09
32be471382
GLideN64: Changed UseNativeResolutionFactor to an int setting
2016-09-26 11:13:07 -04:00
alyosha-tas
a9cded19bb
Fix bug in NES BG evaluation
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Fixes a long standikng bug in micro machines
2016-09-25 11:52:12 -04:00
alyosha-tas
2bdd0c44cb
Fix Mapper 121
2016-09-24 21:02:55 -04:00
alyosha-tas
1d479559c7
Fix Mapper 219
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Note: I don't know how or if this game works. It behaves the same as on any other emulator though.
2016-09-24 12:54:21 -04:00
alyosha-tas
0ee9907d84
Fix Mapper 199
2016-09-24 10:43:06 -04:00
adelikat
3157457fa6
fix compile error
2016-09-24 10:35:33 -04:00
alyosha-tas
04f49d34a9
Fix other Mapper 195 Regs
2016-09-23 19:15:34 -04:00
alyosha-tas
8d6198d337
Fix Super 24 Board
2016-09-23 17:49:46 -04:00
alyosha-tas
d6de51125c
Fix Mapper 195
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Note: God Slayer moved to mapper 74 (per Nestopia)
2016-09-23 13:51:47 -04:00
alyosha-tas
06c3545c9b
Fix Mapper 123
2016-09-23 13:04:40 -04:00
alyosha-tas
bb75653cd7
Update UNIF_UNL-SHERO.cs
2016-09-23 11:47:54 -04:00
alyosha-tas
4b51420231
Fix SHERO board
2016-09-23 11:46:28 -04:00
alyosha-tas
a7bfe1e63f
Fix Jump 2
2016-09-22 23:29:26 -04:00
alyosha-tas
5335217245
Progress on mapper 19
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CHR needs debugging
2016-09-22 17:59:52 -04:00
alyosha-tas
1f484854a9
Some progress on mapper 83
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loads the 128 k PRG games, with some CHR bugs
2016-09-22 17:57:22 -04:00
alyosha-tas
7d644b4a10
Reset to old state
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Forgot i changed this when debugging.
2016-09-22 17:54:46 -04:00
alyosha-tas
1c1c2b7f69
Add RAM exception for Golden Five
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I added a check in start up for Golden Five (and extendable to other games) where certain start up RAM values break the game.
The check looks in the GameDBinfo, so any game requiring this check will need to be added to the game DB.
Should finally fix Golden Five
2016-09-22 17:52:41 -04:00
pjgat09
e6a84f151c
Merge branch 'GLideN64'
2016-09-22 14:35:46 -04:00
pjgat09
7f24960ed8
M64p: String parameters can now be passed to the core.
2016-09-22 14:21:51 -04:00
pjgat09
59e43a25f9
GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need.
2016-09-22 12:57:09 -04:00
adelikat
8de92d6876
if a bug in chr mapping of mapper 187
2016-09-22 08:50:11 -04:00
pjgat09
a85da435f9
GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
2016-09-22 08:46:49 -04:00
alyosha-tas
c5025e9992
Finally Fix Family School
2016-09-21 16:30:10 -04:00
alyosha-tas
955fbd0508
Camerica Golden 5 progress
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Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.
Need to find an emulator where this game runs that has a debugger.
2016-09-19 22:55:22 -04:00
alyosha-tas
6df9d12bcf
Cony Boards progress
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World heroes 2 and Super Blaster 7 now work
2016-09-19 22:44:26 -04:00
alyosha-tas
2843b4c8af
Timing fix
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This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour.
2016-09-19 22:42:20 -04:00
adelikat
62aa81cc31
Fix Ying Xiong Chuan Qi
2016-09-19 13:15:54 -04:00
adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
alyosha-tas
c6bcb82f7b
Fix TF1201
2016-09-19 09:15:15 -04:00
alyosha-tas
4e673ecd63
Finally found the bug in bonza
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still doesn't do anyhting though
How to even implement this?
2016-09-18 20:57:47 -04:00
adelikat
48e6594cc2
Failed mapper 215
2016-09-18 14:44:07 -04:00
alyosha-tas
cf8201dbe3
Fix mapper 183
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Notes: This game sounds different in Nestopia and punes, are we missing a sound component?
2016-09-18 13:53:17 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
alyosha-tas
2b1cd0bbe3
fix mapper 134
2016-09-17 17:49:05 -04:00
adelikat
cc3ed634bb
attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping
2016-09-17 17:20:35 -04:00
nattthebear
5bd9a67f62
mgba 0.5 rough in
2016-09-17 16:29:25 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
d4a467815c
fix 172
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and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
nattthebear
9b46a6cb3f
mgba: Game overrides from gamedb
2016-09-17 11:31:06 -04:00
alyosha-tas
9fcde29f12
Fix Mapper 253
2016-09-17 11:05:23 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
nattthebear
24df291143
Update mgba to 0.4.1
2016-09-17 09:51:38 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
alyosha-tas
4401d0d55f
Fixes IRQ and adds VRAM
2016-09-16 18:34:10 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
adelikat
c6db32437c
Support the UNIF_UNL-T-230 board (a vrc pirate cart)
2016-09-16 18:20:29 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00