Update NES.Core.cs
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@ -369,7 +369,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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sprdma_countdown--;
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if (sprdma_countdown == 0)
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{
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if (cpu.TotalExecutedCycles % 2 == 0)
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if (cpu.TotalExecutedCycles % 2 == 1)
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{
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cpu_deadcounter = 2;
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}
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