Commit Graph

337 Commits

Author SHA1 Message Date
jdpurcell c56edd6e93 Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
2015-02-19 02:30:55 +00:00
zeromus 62d781b960 add load last rom hotkey 2015-02-01 04:52:02 +00:00
zeromus 213da3a74c when adding a hotkey, the ordinals... i have to set over 9000! theres no way that can be right! 2015-02-01 04:48:03 +00:00
jdpurcell 5eee1cd306 Add UI for choosing between DirectSound / XAudio2.
Always use new sound output buffering (remove option).
2015-01-31 06:40:14 +00:00
jdpurcell 8fe850ba1b Rewind speed setting.
Add comment to clarify the various methods of unthrottling.
2015-01-25 18:34:53 +00:00
adelikat 0d43688138 Change default savestate compression level to 0, I haven't seen a situation where 5 is better 2015-01-25 13:00:01 +00:00
jdpurcell 69c66d12b1 Configurable DirectSound buffer size.
A bunch of changes in Sound / SoundOutputProvider to support this and behave nicely.
2015-01-25 03:33:45 +00:00
jdpurcell e3e5ae4934 New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency. 2015-01-23 04:16:25 +00:00
jdpurcell 6da53b535b Use threaded rewind by default on multi-core/processor machines. 2015-01-18 21:20:21 +00:00
jdpurcell 36d98f28a6 Always use Low CPU clock throttle mode; remove option. 2015-01-14 04:49:18 +00:00
jdpurcell e66fe70365 Proportional rewind speed is now always enabled - revert user-configurable setting.
Fix fast rewind with proportional rewind speed.
2015-01-12 15:09:27 +00:00
jdpurcell 3d37e3dc5a Option to make rewind speed proportional to rewind frequency. 2015-01-12 05:30:27 +00:00
jdpurcell 8c41af53d1 Option to automatically check for and notify of new versions. 2015-01-04 15:04:44 +00:00
jdpurcell d9bb7390be Add menu option for low CPU clock throttle.
Enable use of Stopwatch for clock throttle timing on non-Windows platforms (seems safe enough).
2015-01-02 22:57:27 +00:00
adelikat 5bba86e23a GB Game Genie - convert to IToolFormAutoConfig 2015-01-01 19:07:57 +00:00
adelikat bb5b20cc33 Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu 2015-01-01 19:02:00 +00:00
adelikat 93fe387311 NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available 2015-01-01 18:51:24 +00:00
adelikat 1854544f01 convert SNES Game Genie encoder/decoder to IToolFormAutoConfig 2015-01-01 18:45:14 +00:00
adelikat 1ee7cfc153 Convert Virtualpads to IToolFormAutoConfig 2015-01-01 18:42:08 +00:00
adelikat 6ce93c0496 TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist] 2015-01-01 18:24:35 +00:00
adelikat 6fb88a0105 TAStudio - convert to IToolFormAutoConfig 2015-01-01 18:10:07 +00:00
adelikat b8d667812b convert Lua Console to IToolFormAutoConfig 2015-01-01 17:48:25 +00:00
adelikat 54b7a1c50f Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist] 2015-01-01 14:54:26 +00:00
adelikat 89fcceecfc ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist 2015-01-01 02:08:45 +00:00
adelikat 3c09e25b82 move a variable in Config.cs to a more sensible place 2015-01-01 01:22:22 +00:00
adelikat 6440c9c44b Ram Watch - convert to ConfigPersist, and do column stuff the new way 2015-01-01 00:47:22 +00:00
adelikat ace8192c8a Cheats dialog - refactor and simplify how column info is saved and loaded 2014-12-31 23:28:50 +00:00
adelikat d809da1e8d Cheats dialog - convert to using ConfigPersist, and simplify some code 2014-12-31 22:16:22 +00:00
goyuken 757ca11e98 gba gpu view: IToolFormAutoConfig 2014-12-31 19:22:39 +00:00
goyuken 4d78052961 pce sound debugger: auto config 2014-12-28 17:22:58 +00:00
goyuken 87c064c6ac snes graphics debugger: use autoconfig 2014-12-28 17:15:36 +00:00
goyuken 3ff067d426 IToolFormAutoConfig: add restore defaults 2014-12-23 01:01:37 +00:00
adelikat 67d03c12c7 Debugger - convert to IToolFormAutoConfig 2014-12-22 23:57:03 +00:00
goyuken 7e51289003 pce cdl: change settings system 2014-12-22 21:38:57 +00:00
goyuken 5ac505d582 SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
goyuken 808e17c3f7 tracelogger settings 2014-12-22 19:01:21 +00:00
adelikat 8a64bb3ee7 remove an unused config variable 2014-12-22 01:35:06 +00:00
goyuken 66b557ce93 update some pce tools to use autoconfig/configpersist 2014-12-21 16:59:36 +00:00
goyuken ed6082cab3 NES: set NT and PPU viewers to use the new settings stuff 2014-12-21 08:17:56 +00:00
goyuken ff8922bb08 itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
goyuken 62cb922a81 change GB gpu to work with IToolFormAutoConfig and fix un-resizable window behavior 2014-12-20 17:20:56 +00:00
goyuken 360ca02b93 tool setting stuff. WIP 2014-12-19 23:33:05 +00:00
adelikat 42b454a562 Rip out the Atari 2600 debugger 2014-12-18 18:51:22 +00:00
adelikat 8648e6ba0a Remove the nes debugger tool 2014-12-14 14:56:16 +00:00
zeromus 24526669fe emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends 2014-12-14 01:43:46 +00:00
zeromus 08ae448257 start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time. 2014-12-08 02:15:42 +00:00
zeromus 556b7b0123 gdi+ display method! 2014-12-07 02:26:52 +00:00
adelikat 4a96e58a24 Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload) 2014-12-06 00:03:36 +00:00
goyuken 40416656a2 eliminate snowiy emulator option from CoreComm. this commit is a bit hackish 2014-12-05 00:39:02 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
zeromus 8c1eaf25ff system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described) 2014-11-07 16:58:27 +00:00
adelikat 48eb40449c Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values 2014-10-17 22:47:30 +00:00
adelikat b87177a0b5 Tastudio - implement the "Empty new Marker notes" menu item 2014-10-15 16:09:14 +00:00
adelikat 9304283c03 Remove some unused config variables 2014-10-14 12:53:54 +00:00
adelikat 2fb986715e tastudio - implement follow cursor 2014-10-11 19:43:05 +00:00
zeromus 45f7317b58 add exit program hotkey 2014-10-07 01:20:48 +00:00
goyuken c0beeb50b1 add atari lynx to pathconfig 2014-10-07 00:40:16 +00:00
zeromus 7e3144fd07 support custom AR and display client size while resizing. fixes Issue #251 . 2014-09-14 00:51:30 +00:00
adelikat 1efaa896bc Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true 2014-09-13 01:21:55 +00:00
adelikat 16aabb1a4a remove an unused config variable 2014-08-29 12:39:06 +00:00
kylelyk b66db36046 Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet. 2014-08-23 18:02:02 +00:00
goyuken 14282c4740 fix issue 249 2014-08-15 15:52:08 +00:00
adelikat 957e882e2d Set use snes9x to false, because everything has to be perfect in developer mode too since EmuCr sucks and I have to hear about it 2014-08-12 11:44:10 +00:00
adelikat 0b81b6f773 start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing 2014-08-06 01:32:27 +00:00
adelikat 9b385adb7b config saving - do a try/catch instead of my attempt at checking read-only 2014-08-04 03:17:39 +00:00
adelikat ac7f1ff7eb When saving the config file - check if the file is read-only first, if it is, don't try to save 2014-08-03 15:51:08 +00:00
goyuken 8bad959f84 stomp out some unused code in FFMPEG path determination 2014-07-30 16:02:39 +00:00
adelikat c1e866c9c9 add a "SNES with Snes9x" menu item, only visisble in developer builds 2014-07-28 23:58:52 +00:00
adelikat 2ac9395a37 TAStudio - wire up the Auto-restore checkbox, only the ui and the saving to the config, the logic of what it does is not in yet 2014-07-28 17:40:17 +00:00
adelikat 4258c4a579 Make Pause status bar icon show turbo seeking and seeking if emulator is those modes, clicking it will cancel out the seek. Fix tastudio's integration with the seek feature, and refactor and simplify some of the code, and a few other tastudio tweaks 2014-07-27 19:07:13 +00:00
adelikat 83d1e39db3 Tastudio - implement turboseek 2014-07-27 17:49:25 +00:00
adelikat b4416e8317 VirtualPads - add an option "Clear clear analog input" 2014-07-27 12:39:56 +00:00
adelikat 2a3260d22d Play movie dialog - match current hash by default 2014-07-26 13:07:51 +00:00
adelikat 7eb7071c1d Make warnings go away 2014-07-22 23:18:44 +00:00
adelikat b5f6004674 Fix Issue 218, Global ROM folder now works 2014-07-21 23:22:22 +00:00
adelikat f7cfe4e393 Path Config - 1. remove Global Base from top and leave it in the Global tab, 2. Rename Global Tabs "base rom" to "ROM" 2014-07-21 23:18:18 +00:00
adelikat 8bf2dcabd9 Path Config - better order for global entries, dynamically put the firmware info button in there, so that if someone changes the ordinals, nothing breaks 2014-07-21 23:11:21 +00:00
adelikat bee1dfcb02 Change the snes performance core recording nag so that it doesn't allow the choice to continue, as of this commit we do not support the use of the performance profile for movie recording 2014-07-21 18:30:54 +00:00
adelikat c06fe4bddb Play movie - don't show subdirectories by default 2014-07-15 21:12:10 +00:00
adelikat c6d679c382 Profile config - save and load the selected profile 2014-07-15 00:50:42 +00:00
adelikat 5d743cdf88 PCE Sound debugger - autoload and other standard options on tools, dialog fixes that I do to all tools, add to toolbox 2014-07-14 16:01:35 +00:00
adelikat b53cc908b8 Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio 2014-07-14 00:35:33 +00:00
zeromus dc6daddff7 add option to disable fullscreen hacks (may increase latency) and snowy null emulator (may increase seizure rate) 2014-07-12 20:42:44 +00:00
zeromus 7a63d5fe7b turn Rewind Config into Rewind & Savestate config and allow control of normal savestate compression level 2014-07-12 20:20:08 +00:00
adelikat ec0cba444e Gui option to start in full screen 2014-07-06 14:16:59 +00:00
xmikecampx7 3797fc6fd8 Added First Boot Profile Dialog to Main Status Bar 2014-07-03 23:08:27 +00:00
adelikat a5fadb8e0b Some useless cleanup 2014-07-03 18:17:09 +00:00
adelikat dd5842ec9b Ram Watch - ability to hide/show the address column 2014-06-29 16:04:41 +00:00
adelikat d3838f4559 upon further contemplation, I like this behavior better for the -32000 problem 2014-06-29 15:09:21 +00:00
adelikat edee19e11d Fix -32000 bug when saving and loading window position 2014-06-29 15:04:20 +00:00
adelikat 2774e9c252 Add a "Don't ask me again" checkbox on the Performance core recording nag 2014-06-14 02:23:13 +00:00
adelikat e6f949274d Play Movie dialog - rip out the option to load state files since that feature probably has long since been broken and can't be expected to stay unbroken if it works 2014-06-11 02:40:24 +00:00
adelikat 7e9b13f5c3 Some movie refactoring - moving a function into the importer class, remove MovieExtension from the config file and instead add it as a movie property, add some todo comments in places regarding movie 2.0 2014-06-08 19:36:33 +00:00
goyuken b3594e94a9 bizswan: add default path information. note that if you've been using the interim versions, you'll have to delete the existing lines from your config.ini to get rid of the (INTERIM) stuff... 2014-06-04 18:59:16 +00:00
adelikat 651832abe3 Fix Fast Forward and Rewind default bindings for Xbox 360 controllers 2014-05-28 23:41:49 +00:00
goyuken 16a347565b movie: rework how sinksettings are saved/loaded 2014-05-18 17:15:51 +00:00
zeromus 1f3809b08f default "stretch pixels by integer only" to enabled 2014-05-18 02:12:30 +00:00
adelikat cc179df444 put JsonIgnore on some read-only properties in ToolDialogSettings 2014-05-18 02:03:38 +00:00
adelikat 4fa6b94c1d Hook up N64 to circular analog constraint, put in config, on by default. Still todo: UI for the user to modify this variable 2014-05-17 20:02:10 +00:00
adelikat d65157fa4b AR - respect core recommendations on by default 2014-05-17 11:59:02 +00:00
zeromus 449957e0a2 add MissingTypeHandling to json.net, to increase durability against config serialization type changes 2014-05-17 04:30:18 +00:00
adelikat 2b89c32e4b Toggle Sound hotkey 2014-05-14 23:56:33 +00:00
adelikat 3373628edb Make quicknes the default 2014-05-12 00:19:00 +00:00
adelikat 1e48111092 Virtual Pad - ability to toggle between single player and multiplayer and remember the setting in the config 2014-05-11 23:08:34 +00:00
adelikat 4b6c9b5b80 Save Screenshot in savestates toggle - add a "big" savestates option off by default and set to 128kb as a somewhat arbitruary value (only reached on n64 at 640x480 or higher most likely) 2014-05-07 01:36:19 +00:00
adelikat c7526c4207 Customize box - implement recent tab 2014-05-07 00:41:13 +00:00
adelikat 80497a4bb4 Move a bunch of config menu items into a Customize dialog box 2014-05-06 01:27:56 +00:00
zeromus d2232e616b minimal implementation of AR correction. this isn't completely satisfying. we need to run the frontend 1x/2x/etc sizing through it, and I'm feeling like we need two tiers of AR suggestion strengths.. we may want a2600 fixing AR out of the box, but NES fixing AR by default is unacceptable 2014-05-02 04:27:08 +00:00
adelikat 3553b06350 Play Movie - Match current game hash not current game name 2014-04-26 17:54:56 +00:00
adelikat 6139da29cf Atari 2600 debugger - wire up autoload and other tool options, fix up closing event and properly disable ask save 2014-04-20 16:19:08 +00:00
zeromus f04210c5c9 displaymanager-more resilience against empty user filter path 2014-04-15 23:42:05 +00:00
adelikat 1dd055ab6c Set DispUserFilterPath to ".", prevents things from crashing, may or may not be a logical default value 2014-04-15 22:23:09 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
adelikat f61684c574 Slight tweaks to extension preferences dialog, add .iso and .img as configurable extensions 2014-04-14 17:37:49 +00:00
adelikat a32ba998f2 Platform Chooser - add "Always use this system for this extension" checkbox and save the user's core preference, and don't show the dialog again for that extension if they do pick this option 2014-04-14 12:42:04 +00:00
adelikat f8522c6986 Genesis Tile Viewer - same stuff as other tile viewers 2014-04-13 22:08:46 +00:00
adelikat d3012fe4b6 PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox 2014-04-13 20:33:01 +00:00
adelikat d3b84c6c5c SMS VDP Viewer - icon, autoload, misc tool settings 2014-04-13 19:44:08 +00:00
adelikat aaeb2c9cdd PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options 2014-04-13 01:05:23 +00:00
adelikat b95a0b648c Hex Editor - support loading of Text translation table files (.tbl) including Recent menu and autoload options 2014-03-23 20:27:20 +00:00
adelikat c22e5e550e make floating window true by default 2014-02-15 20:19:36 +00:00
goyuken 9c071bf45e NES: add CHR ROM tile view to the PPU viewer. i'm not sure how generally useful this is, but it's something i wanted, so there. 2014-02-15 16:55:55 +00:00
zeromus cd7ca56441 restore scanlines filter as shader 2014-02-03 07:01:31 +00:00
zeromus 151b074563 re-add hq2x via shader. add a new Display Configuration dialog (its simple for now). 2014-02-03 05:27:59 +00:00
adelikat 50a879dd05 Tastudio - implement Floating window and refactor to use ToolDialogSettings object 2014-02-01 15:44:51 +00:00
adelikat 89f9cfc711 Ti83 Keypad - Always on Top, Floating Window, refactor 2014-02-01 15:29:18 +00:00
adelikat 791a4d655b SNES Game Genie dialog - Always on Top, Floating Window, refactor 2014-02-01 14:55:08 +00:00
adelikat 3497e28f96 PCE BG Viewer - implement Always on Top and Floating Window, and refactor 2014-01-31 23:42:06 +00:00
adelikat d87978087d NES PPU Viewer - implement Always on Top and Floating Window and refactor 2014-01-31 22:58:41 +00:00
adelikat 33c104d418 NES Nametable Viewer - Floating Window and Always on Top, and refactor 2014-01-31 21:23:46 +00:00
adelikat 4aab2ea31d NES Game Genie dialog - implement Always on Top and Floating Window + refactor 2014-01-31 20:49:38 +00:00
adelikat 8654303b59 Genesis Game Genie dialog - implement Always on Top and Floating window and refactor code 2014-01-31 20:36:27 +00:00
adelikat e634d9558a Gameboy Game Genie dialog - top most and floating window, and refactor to use ToolSettingsDialog, and some code cleanup 2014-01-31 02:26:09 +00:00
adelikat 83be118d03 Virtual Pads - implement Always on Top and Floating Window and lots of code cleanup 2014-01-31 00:53:20 +00:00
adelikat f3755975a1 Lua - implement Always on Top and Floating Window 2014-01-30 22:32:29 +00:00
adelikat 5f5677781b Cheats dialog - Floating window option 2014-01-30 15:51:07 +00:00
adelikat 003156d28e Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic 2014-01-30 15:28:05 +00:00
adelikat dead076979 Ram Watch - floating window and refactor 2014-01-30 14:29:34 +00:00
adelikat d44e6c6342 Ditto for trace logger 2014-01-30 03:34:58 +00:00
adelikat ab4f9534fe a bit of cleanup 2014-01-30 03:11:28 +00:00
adelikat 364c2367ea Hex Editor - refactor to use ToolDialogSettings Add floating window option 2014-01-30 03:10:17 +00:00
adelikat 53fa1a566a create a ToolDialogSettings object and refactor Ram Search to use it as a proof of concept 2014-01-30 00:55:31 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
mvl1986 0a494c386e LuaConsole now updates when a new Luascript is saved in the LuaWriter.
LineNumbers can now be shown in the Writer, only updates when a selectionchanged event occurs, not on the scrolling of the screen.

Option to toggle LineNumbers on and off

-MightyMar
2014-01-24 12:44:55 +00:00
zeromus 3ab8e60d1b add FloatingWindow concept to RamSearch tool, which lets you control how it sorts along with the main emuhawk window. it's not entirely ordinary for this to be controllable, but it should certainly be appreciated 2014-01-20 05:14:36 +00:00
goyuken 9546d11f40 quick and dirty core selection setting for NES 2014-01-07 00:34:40 +00:00
goyuken 5fa141b3ef pathmanager: ad hoc support for unknown systemIDs, which are all labeled as INTERIM 2014-01-02 02:18:16 +00:00
goyuken 4ccc31da44 cleanup of removed items in config, corecomm 2013-12-27 22:26:59 +00:00
goyuken 75d39ac60f SNES: connect to new settings system.. everything should work? 2013-12-27 17:59:19 +00:00
goyuken a005767463 random cleanup 2013-12-27 04:41:50 +00:00
goyuken e3165459d8 saturn to new settings system 2013-12-27 03:02:28 +00:00
goyuken 2171d4cd00 n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them 2013-12-26 23:04:22 +00:00
goyuken cff6a517f5 coleco to new settings system 2013-12-24 23:32:43 +00:00
goyuken 82c82b681a connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings 2013-12-24 20:50:53 +00:00
goyuken bdfbafdfca SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files) 2013-12-24 01:06:17 +00:00
goyuken 50e3691181 new setting system: misc cleanup 2013-12-23 21:54:10 +00:00
goyuken d37796ab1c more new core config framework; this time GAEMBOY 2013-12-23 02:51:41 +00:00
goyuken f992672051 NES add sound volume settings to config object 2013-12-22 21:47:16 +00:00
goyuken 0347fc5eef core settings stuff etc 2013-12-22 20:41:21 +00:00
adelikat 4584b0a054 Path Config - fix defaults button, remove "DEBUG" tab and some code cleanup 2013-12-22 18:36:27 +00:00
goyuken 0cd5af1843 rework NES palette config in new core config system 2013-12-22 06:55:34 +00:00
goyuken a5cdee3780 pce: connect to new settings system 2013-12-22 05:58:24 +00:00
goyuken 0b8adc6113 fix some massively fubar config stuff from r5653 2013-12-22 02:47:35 +00:00
adelikat 089f6bbd3d Toolbox Improvmeents - focus first icon to allow quick access via keyboard, close when user selects a tool, esc closes dialog, resize intelligently based on number and size of icons, minimize size of icons and flow horizontally with overflow, show selected icon tooltip text on dialog text property, also change hotkey to shift+T 2013-12-22 01:49:52 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat 13850b6788 Tastudio - topmost off by default 2013-12-16 18:19:37 +00:00
adelikat 415985cd2e TAStudio - fixes to file opening and saving changes, implement autoload project 2013-12-14 19:51:07 +00:00
adelikat 518e53e361 TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default 2013-12-14 14:48:05 +00:00
zeromus 483cf96853 rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
adelikat 4d770ab0f3 TAStudio - implement recent menu and Open file, but it is currently pointless since the input log parsing isn't implemented 2013-12-10 02:13:50 +00:00
adelikat 22ff2bff04 TasListView - track the current and last cells pointed to, add a Cell changed event handler, add a Input Drawing flag, and track if the user is click dragging. TAStudio - hook up input drawing feature with toggle, still work to do as it doesn't work as intelligently as it should yet 2013-12-08 19:30:57 +00:00
adelikat bc860a4bcf Remove the option to turn off the "Bind movies to savestates" feature 2013-12-04 02:43:40 +00:00
zeromus a2b3201912 run filter intensity through Global.Config.TargetScanlineFilterIntensity 2013-12-03 01:52:36 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00
adelikat 0ed9d832c7 Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All 2013-11-29 00:35:05 +00:00
adelikat d37f186107 Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
adelikat 5fb8ceb377 Fix a bunch of exceptions in Path Config dialog 2013-11-16 22:42:07 +00:00
adelikat bc3576eddb Move PathEntry and PathEntryCollection to a separate file 2013-11-16 17:59:09 +00:00
adelikat 611e21dd47 Ram Search - fix behavior of Restore Default settings 2013-11-16 15:03:37 +00:00
adelikat dd3df013fb cleaning up some Bizhawk.Emulation namespaces 2013-11-13 03:32:25 +00:00
adelikat bc34dfe932 move controller default logic from controller config winform to client.common config object and hook it back up to the client 2013-11-09 01:12:46 +00:00
adelikat 348171bdc5 start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
adelikat fd89c0cff4 trunk and 1.5x branch - turn off rewind for "medium" states, as SNES problems still occur with default settings and it isn't worth it, also change the default rewind frequency to 4 (if the user does turn it on, this frequency still gives smooth rewind) 2013-11-03 16:23:47 +00:00
adelikat 9473f6840b Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
zeromus 6616a75cfb etc 2013-10-25 00:59:34 +00:00
zeromus 249ddea268 revert to pre-refactor state. its a WIP, dont judge 2013-10-25 00:34:01 +00:00
adelikat 774702f1ba Client.Common - move files around and break the binding classes into their own file 2013-10-21 00:39:30 +00:00