adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
alyosha-tas
d0b0946229
NES Fix Cheats
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Now turn off when cheat is turned off / removed
Fixes #770
Note: This is a bit clumsy, but I don't know a way to directly call a removal method from the cheat tool. Effective enough for now though.
2017-01-08 13:44:07 -05:00
alyosha-tas
aeec03dc91
Update Namcot129_163.cs
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FINALLY fix Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen (J)
This was really bugging me so I'm glad I finally found this bug.
2016-12-29 19:03:42 -05:00
alyosha-tas
1363203af4
Update Input.cs
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No buttons pressed should return 0xF not 0.
Fixes #754
2016-12-28 15:37:27 -05:00
alyosha-tas
bc92e9cc2b
Intellivision STIC improvements
2016-12-28 14:37:49 -05:00
alyosha-tas
fc96fe2cba
Intellivision track lag
2016-12-27 16:31:33 -05:00
alyosha-tas
3f9ec16c2d
Update STIC.cs
2016-12-27 12:15:11 -05:00
alyosha-tas
a38de398df
Intellivision fix border collision
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Now passes MTE test cart
2016-12-27 11:49:31 -05:00
alyosha-tas
c61a15458c
Intellivision more cleanup
2016-12-27 09:50:14 -05:00
alyosha-tas
46966ef7c9
Intellivision STIC clean up
2016-12-26 14:17:04 -05:00
alyosha-tas
a01f7c3502
Update Intellivision.IEmulator.cs
2016-12-26 10:51:45 -05:00
alyosha-tas
aa44cf6f02
Update CP1610.Execute.cs
2016-12-26 10:07:19 -05:00
alyosha-tas
c13c711702
Intellivision STIC add border
2016-12-26 09:56:37 -05:00
alyosha-tas
46586a7df9
Update CP1610.Execute.cs
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FInally find the bug that Fixes Pac Man (and Ms Pac Man as well)
2016-12-24 22:28:58 -05:00
alyosha-tas
3ff1151171
Intellivision fix color stack
2016-12-24 15:01:41 -05:00
alyosha-tas
f5491bf86f
Update CP1610.Execute.cs
2016-12-24 15:01:00 -05:00
alyosha-tas
68c3d2abb1
Intellivision Fix overflow flag bug
2016-12-24 13:03:12 -05:00
alyosha-tas
f542a438ed
Update CP1610.Execute.cs
2016-12-24 10:53:30 -05:00
alyosha-tas
98a73ee982
Update Intellivision.IEmulator.cs
2016-12-24 09:15:14 -05:00
alyosha-tas
8c7e5098c0
Intellivision bug fix
2016-12-24 09:14:24 -05:00
alyosha-tas
585f35b29e
Intellivision implement BackTab calls
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Correct timing for background drawing, not sure if any game uses it though
2016-12-23 20:07:12 -05:00
alyosha-tas
35d86388a4
Intellivision Implement STIC access restrictions
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Big accuracy improvement
2016-12-22 21:07:31 -05:00
alyosha-tas
81033c1120
Intellivision Update Cartridge
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Add Ms Pac Man (doesnt work yet)
Fix Banking
2016-12-22 18:10:39 -05:00
alyosha-tas
99fdc4a8ca
Intellivision timing fix
2016-12-21 21:43:33 -05:00
alyosha-tas
6f4c5bc135
Update CP1610.Execute.cs
2016-12-21 21:42:14 -05:00
alyosha-tas
da2d72a953
Add Cybernoid to QuickNES Blacklist
2016-12-20 10:21:42 -05:00
alyosha-tas
138f7b140d
Add in inputpollable stuff to Intellivision
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Should be TASable now
2016-12-19 20:20:10 -05:00
alyosha-tas
824112bc0d
Intellivision clean up Cartridge
2016-12-19 10:58:22 -05:00
alyosha-tas
97a8430f5d
Intellivision implement STIC masking
2016-12-19 10:27:36 -05:00
alyosha-tas
6bc9a027b3
Intellivision Bug fix to STIC
2016-12-17 22:09:23 -05:00
alyosha-tas
8ab8eb43b9
Update Cartridge.cs
2016-12-17 18:23:30 -05:00
alyosha-tas
5d0bc69085
Intellivision finish cartridge mapping
2016-12-17 14:00:03 -05:00
alyosha-tas
204647e065
intellivision add gamedb selection to cartridge
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start process of mapper selection
2016-12-17 12:13:32 -05:00
adelikat
40be0dd0b3
Refactor the way a Null ControllerDefinition is created
2016-12-16 23:34:18 -06:00
adelikat
2b4267d2c9
nitpicky code refactorings on unimportant files, nothing to see here
2016-12-16 15:47:28 -06:00
adelikat
eda79c2212
Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations
2016-12-16 11:33:02 -06:00
adelikat
691632f188
More IAsyncSoundProvider and related classes to BizHawk.Emulation.Cores and make them internal, since they are implementation details, and they are deprecrated and not intended to be used in future cores.
2016-12-16 08:50:05 -06:00
adelikat
54eb678387
create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method
2016-12-15 10:45:20 -06:00
J.D. Purcell
206ea9887b
Text savestate fixes.
2016-12-14 18:35:03 -05:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
aaed8e67d5
NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit
2016-12-14 09:16:54 -06:00
alyosha-tas
f723abe478
Intellivision PSG bug fix and clean up
2016-12-13 19:56:45 -05:00
alyosha-tas
33843265f8
Update CP1610 to include Halts from SR2
2016-12-13 16:47:21 -05:00
alyosha-tas
eabd8dbf07
Intellivision simulate CPU halts
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NOTE: This is accurate only to a good approximation. The STIC steals too many cycles to ignore (~1000) but the timing is only estimated, see:
http://spatula-city.org/~im14u2c/intv/tech/master.html
2016-12-13 16:45:30 -05:00
alyosha-tas
16c1468903
Intellivision fix colored square mode
2016-12-13 16:42:12 -05:00
adelikat
8c57dd98f3
NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS"
2016-12-13 15:24:53 -06:00
alyosha-tas
c6d8666f23
Intellivion copy paste enough stuff to get the sound working
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Sound now fully implemented including in savestates
2016-12-13 12:26:56 -05:00
alyosha-tas
ed091083d2
Intellivision PSG clean up and bug fix
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Things sound correct now.
2016-12-13 10:22:15 -05:00
alyosha-tas
d8a2f51099
Implement Sound Envelope
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Just needs to be re-wired up
2016-12-12 17:53:05 -05:00
adelikat
5ff33e7569
Rename IController.Type to IController.Definition to more clearly describe the property
2016-12-12 12:30:32 -06:00
adelikat
bd7bd831c7
PCEngine - lock down some variables to private or internal, explicitly mark some private variables
2016-12-12 10:31:38 -06:00
adelikat
618f5de54f
PC Engine - break off services into their separate files
2016-12-12 10:23:07 -06:00
zeromus
3cedc7479f
change that new nes 2.0 uxrom handling to be more strict
2016-12-11 17:41:34 -06:00
zeromus
6ad442544b
support mapper 002-00 submapper with WRAM if the header specifies it
2016-12-11 15:38:22 -06:00
adelikat
b465eaa470
Remove two sound refactor todo comments
2016-12-11 12:27:11 -06:00
adelikat
da5795255c
Wire up Colecovision sound
2016-12-11 11:33:33 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
alyosha-tas
5ac6746fb9
Intellivision fix MOB colors
2016-12-10 19:59:59 -05:00
alyosha-tas
fc8ac3b190
Intellivision fix controller ports
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They are apparently reversed. This fixes numerous games.
2016-12-10 18:56:35 -05:00
alyosha-tas
3f3828455c
Intellivision more audio work
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Still a ways to go
2016-12-10 13:48:02 -05:00
alyosha-tas
91f36bf638
Intellivision Partial audio
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Still has some bugs and is missing envelope but its getting there
2016-12-09 23:00:40 -05:00
adelikat
b697110098
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
2016-12-09 10:24:43 -06:00
adelikat
5b31b33713
Remove a now unused MaxVolume property from some sound provider classes
2016-12-08 20:06:25 -06:00
adelikat
657de56123
Remove MaxVolume from ISoundProvider, provide an IMixedSoundProvider interface for classes that want to use SoundMIxer as part of their sound provider implementation
2016-12-08 19:51:17 -06:00
adelikat
538630f957
Intellivision - document a non-applicable emualtor service
2016-12-08 13:06:20 -06:00
zeromus
fd71ab0160
fix lightfun more better by masking out the unwanted bits from xbuf
2016-12-07 22:26:30 -06:00
alyosha-tas
097bbee267
Fix Lightgun reading an undefined pixel color
2016-12-07 21:47:04 -05:00
alyosha-tas
89940b85af
Intellivision wire up sound system
2016-12-07 20:49:47 -05:00
adelikat
2cf14db2ec
Intellivision - add IStatable to Intellvision.cs, because it is nice to have all the interface implementations in one place
2016-12-07 12:35:46 -06:00
alyosha-tas
eda1b44238
Intellivision fill out save states
2016-12-07 10:56:31 -05:00
alyosha-tas
ba149320c5
INtellivision fill out save states
2016-12-07 10:55:25 -05:00
alyosha-tas
790376496b
oops fixed error
2016-12-05 22:00:47 -05:00
alyosha-tas
eeba83be83
Intellivision fix frame and add sound clocking
2016-12-05 21:51:12 -05:00
alyosha-tas
dc01d08210
Intellivision start on PSG
2016-12-05 21:47:36 -05:00
adelikat
45a96920b3
remove BisqAPU since it has never been used, and APU improvements have deprecated it
2016-12-04 08:57:10 -06:00
adelikat
e9d1af2b0c
Intellivision - stubs for savestate logic
2016-12-04 08:25:28 -06:00
nattthebear
da2d15341f
mgba: Fix some of the audio channel disables not working. Fix audio channel disables not being restored on reboot core
2016-12-03 23:01:14 -05:00
nattthebear
a75636121a
Comments
2016-12-03 19:05:40 -05:00
adelikat
5665de1797
Intellivision - add a "Fake analog" controller as the default controller for easier binding for casual play, but also leave a boolean option as well for more precise (TAS) control. Add a controller config dialog to select them.
2016-12-03 17:44:25 -06:00
adelikat
b4a90cabe7
NESHawk - fix a slight typo, this changes nothing about the core just makes a file more clear
2016-12-03 11:17:44 -06:00
alyosha-tas
c624612b51
Fix SNROM implementation
2016-11-29 11:07:06 -05:00
nattthebear
f67cb3c64f
Issue #735 : Add sound channel toggling on mgba
2016-11-27 17:33:05 -05:00
alyosha-tas
995c5f907c
Fix WRAM enable / disable for SNROM
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now passes mmc1_a12, which was incorrectly listed as passing before
2016-11-26 20:25:46 -05:00
adelikat
c61fd757f2
Atari 2600 - put difficulty toggle variables into savestates
2016-11-26 16:10:27 -06:00
Wyst3r
86b16a80d6
m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
2016-11-19 12:02:39 +01:00
alyosha-tas
825d45966c
Intellivision Fixes
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-Pixel Priority
-Border Fixes
-Collisoin Fixes
2016-11-17 22:54:11 -05:00
alyosha-tas
dd49981eb3
Intellivison fix color stack mode
2016-11-17 19:24:10 -05:00
alyosha-tas
379a4c6c96
Intellivision clean up border collision
2016-11-16 22:32:59 -05:00
alyosha-tas
9db357017a
Intellivision: Implement y-scaling
2016-11-16 20:03:19 -05:00
alyosha-tas
f539f011c5
Intellivision implement x-scaling
2016-11-16 12:52:55 -05:00
alyosha-tas
9e5ec5005f
Intellivision fix y-flipping
2016-11-16 10:51:26 -05:00
alyosha-tas
d53e9dd898
Intellivision fixes
2016-11-16 09:20:07 -05:00
alyosha-tas
2cc4e6bf58
Intellivision Timing Fix
2016-11-15 10:28:09 -05:00
alyosha-tas
af03ac3eb7
CP1610 Add registers to tracer
2016-11-14 21:17:24 -05:00
alyosha-tas
fbd630b594
Update CP1610.Execute.cs
2016-11-14 20:44:36 -05:00
alyosha-tas
1fcb1315d1
intellivision Scrolling Bug fix
2016-11-13 22:41:25 -05:00
alyosha-tas
44cbac540b
Intellivision correct scrolling
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This is getting pretty dense and ugly
2016-11-13 22:13:31 -05:00
alyosha-tas
c00d68d93f
Intellivision implement BG delays
2016-11-13 21:13:01 -05:00
alyosha-tas
3a41cc4531
Intellivision collision detection
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Heavy calculating happening here.
Needs optimization but is functional.
2016-11-12 17:53:24 -05:00
alyosha-tas
61112a0027
Stop logging all the time
2016-11-12 16:10:41 -05:00