Remove two sound refactor todo comments
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@ -79,9 +79,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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magicSoundProvider = null;
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}
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// Sound refactor todo: do we want to support async?
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class MagicSoundProvider
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: ISoundProvider, IDisposable
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class MagicSoundProvider : ISoundProvider, IDisposable
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{
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BlipBuffer blip;
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NES nes;
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@ -301,7 +301,7 @@ namespace BizHawk.Emulation.Cores.Sega.Genesis
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public CoreComm CoreComm { get; private set; }
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// Sound refactor todo: Implement ISoundProvider
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// TODO: Implement ISoundProvider
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/*
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public IAsyncSoundProvider SoundProvider
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{
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