Text savestate fixes.
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036358fbf9
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@ -53,7 +53,7 @@ namespace BizHawk.Emulation.Cores.Components.CP1610
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ser.Sync("Interruptible", ref Interruptible);
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ser.Sync("Interrupted", ref Interrupted);
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ser.Sync("Toal_executed_cycles", ref TotalExecutedCycles);
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ser.Sync("Pending Cycles", ref PendingCycles);
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ser.Sync("Pending_Cycles", ref PendingCycles);
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ser.EndSection();
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@ -114,15 +114,15 @@ namespace BizHawk.Emulation.Cores.Intellivision
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ser.Sync("Register", ref Register, false);
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ser.Sync("Toal_executed_cycles", ref TotalExecutedCycles);
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ser.Sync("Pending Cycles", ref PendingCycles);
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ser.Sync("Pending_Cycles", ref PendingCycles);
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ser.Sync("sample_count", ref sample_count);
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ser.Sync("psg_clock", ref psg_clock);
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ser.Sync("clock_A", ref clock_A);
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ser.Sync("clock_B", ref clock_B);
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ser.Sync("clock_C", ref clock_C);
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ser.Sync("noise clock", ref noise_clock);
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ser.Sync("noise clock", ref env_clock);
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ser.Sync("noise_clock", ref noise_clock);
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ser.Sync("env_clock", ref env_clock);
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ser.Sync("A_up", ref A_up);
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ser.Sync("B_up", ref B_up);
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ser.Sync("C_up", ref C_up);
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@ -34,7 +34,7 @@ namespace BizHawk.Emulation.Cores.Intellivision
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ser.Sync("Sst", ref Sst);
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ser.Sync("Fgbg", ref Fgbg);
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ser.Sync("Toal_executed_cycles", ref TotalExecutedCycles);
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ser.Sync("Pending Cycles", ref PendingCycles);
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ser.Sync("Pending_Cycles", ref PendingCycles);
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ser.Sync("Registers", ref Register, false);
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ser.EndSection();
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@ -125,7 +125,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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if (NES._isVS)
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ser.Sync("CIRAM_VS", ref CIRAM_VS, false);
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ser.Sync("tko security", ref tko_security);
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ser.Sync("tko_security", ref tko_security);
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mapper.SyncState(ser);
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}
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@ -399,7 +399,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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base.SyncState(ser);
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mmc1.SyncState(ser);
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ser.Sync("ppuclock", ref ppuclock);
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ser.Sync("chr wram enable", ref chr_wram_enable);
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ser.Sync("chr_wram_enable", ref chr_wram_enable);
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if (NES._isVS)
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ser.Sync("VS_CIRAM", ref CIRAM_VS, false);
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}
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