Intellivision start on PSG
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@ -1,4 +1,5 @@
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using System;
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using BizHawk.Common.NumberExtensions;
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using System;
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using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Intellivision
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@ -10,6 +11,24 @@ namespace BizHawk.Emulation.Cores.Intellivision
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public int TotalExecutedCycles;
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public int PendingCycles;
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public int psg_clock;
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public int psg_noise;
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public int sq_per_A, sq_per_B, sq_per_C;
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public int clock_A, clock_B, clock_C;
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public int vol_A, vol_B, vol_C;
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public bool A_on, B_on, C_on;
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public bool A_up, B_up, C_up;
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public bool A_noise, B_noise, C_noise;
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public int env_per;
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public int env_clock;
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public int env_shape;
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public int env_vol_A, env_vol_B, env_vol_C;
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public int noise_per;
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public int noise=0x1FFF;
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public Func<ushort, ushort> ReadMemory;
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public Func<ushort, ushort, bool> WriteMemory;
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@ -26,7 +45,7 @@ namespace BizHawk.Emulation.Cores.Intellivision
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{
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if (addr >= 0x01F0 && addr <= 0x01FF)
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{
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return Register[addr - 0x01F0];
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return (ushort)(0xFF00 | Register[addr - 0x01F0]);
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}
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return null;
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}
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@ -36,9 +55,150 @@ namespace BizHawk.Emulation.Cores.Intellivision
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if (addr >= 0x01F0 && addr <= 0x01FF)
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{
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Register[addr - 0x01F0] = value;
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var reg = addr - 0x01F0;
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if (reg==0 || reg==4)
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{
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sq_per_A = (Register[0] & 0xFF) | (((Register[4] & 0xF) << 8));
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if (sq_per_A == 0)
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sq_per_A = 0x1000;
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else
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sq_per_A *= 2;
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//clock_A = 0;
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}
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if (reg == 1 || reg == 5)
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{
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sq_per_B = (Register[1] & 0xFF) | (((Register[5] & 0xF) << 8));
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if (sq_per_B == 0)
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sq_per_B = 0x1000;
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else
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sq_per_B *= 2;
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//clock_B = 0;
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}
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if (reg == 2 || reg == 6)
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{
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sq_per_C = (Register[2] & 0xFF) | (((Register[6] & 0xF) << 8));
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if (sq_per_C == 0)
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sq_per_C = 0x1000;
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else
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sq_per_C *= 2;
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//clock_C = 0;
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}
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if (reg == 3 || reg == 7)
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{
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env_per = (Register[3] & 0xFF) | (((Register[7] & 0xFF) << 8));
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if (env_per == 0)
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env_per = 0x20000;
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else
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env_per *= 2;
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}
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if (reg==8)
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{
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A_on = Register[8].Bit(0);
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B_on = Register[8].Bit(1);
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C_on = Register[8].Bit(2);
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A_noise = Register[8].Bit(3);
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B_noise = Register[8].Bit(4);
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C_noise = Register[8].Bit(5);
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}
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if (reg==9)
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{
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noise_per = Register[9] & 0x1F;
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}
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if (reg==10)
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{
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//writing to register 10 resets the envelope
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env_clock = 0;
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var shape_select = Register[10] & 0xF;
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if (shape_select < 4)
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env_shape = 0;
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else if (shape_select < 8)
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env_shape = 1;
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else
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env_shape = 2 + (shape_select - 8);
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}
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if (reg==11)
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{
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vol_A = Register[11] & 0xF;
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env_vol_A = (Register[11] >> 4) & 0x3;
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}
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if (reg == 12)
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{
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vol_B = Register[12] & 0xF;
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env_vol_B = (Register[12] >> 4) & 0x3;
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}
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if (reg == 13)
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{
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vol_C = Register[13] & 0xF;
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env_vol_C = (Register[13] >> 4) & 0x3;
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}
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return true;
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}
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return false;
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}
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public void generate_sound(int cycles_to_do)
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{
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// there are 4 cpu cycles for every psg cycle
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bool sound_out_A;
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bool sound_out_B;
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bool sound_out_C;
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for (int i=0;i<cycles_to_do;i++)
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{
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psg_clock++;
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if (psg_clock==4)
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{
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psg_clock = 0;
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clock_A++;
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clock_B++;
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clock_C++;
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env_clock++;
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//clock noise
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noise = (noise >> 1) ^ (noise.Bit(0) ? 0x14000 : 0);
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if (clock_A == sq_per_A)
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{
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A_up = !A_up;
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clock_A = 0;
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}
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if (clock_B == sq_per_B)
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{
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B_up = !B_up;
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clock_B = 0;
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}
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if (clock_C == sq_per_C)
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{
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C_up = !C_up;
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clock_C = 0;
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}
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sound_out_A = (noise.Bit(0) & A_noise) & (A_on & A_up);
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sound_out_B = (noise.Bit(0) & B_noise) & (B_on & B_up);
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sound_out_C = (noise.Bit(0) & C_noise) & (C_on & C_up);
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}
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}
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}
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}
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}
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