adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
alyosha-tas
8e4ca6ac8e
Update Atari7800Control.cs
2017-05-05 09:17:05 -04:00
adelikat
1c885e419a
Libretro - increment frame counter
2017-05-04 21:12:16 -05:00
alyosha-tas
2790ec1801
Update GxROM.cs
...
Fix AV super real pachinko
2017-05-03 12:04:10 -04:00
J.D. Purcell
8b2b12585a
Mostly whitespace cleanup to reduce difference with mono-portable branch.
2017-05-02 23:09:50 -04:00
nattthebear
e3fab1a4d5
cleaner
2017-05-02 18:15:33 -04:00
adelikat
e5f82bf329
CoreComm - make vsync fields into properties
2017-05-02 07:56:34 -05:00
adelikat
1f014daaa0
Fix merge error
2017-05-02 07:26:48 -05:00
adelikat
69d056e990
TI83 core cleanups
2017-05-02 07:24:22 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
b3ad3ce6ba
Move BizInvoke files from Emulation.Common to Common
2017-05-01 17:30:42 -05:00
adelikat
e1750bdce9
Move BinaryQuickSerializer from Emulation.Common to Common
2017-05-01 17:26:39 -05:00
adelikat
ffd743cac7
Remove Genesis.cs core
2017-05-01 16:27:40 -05:00
adelikat
621a533dde
remove unused BoardName property on LibretroCore.cs
2017-05-01 08:13:36 -05:00
zeromus
ac4f0e97d8
libretro: slam out the audio based on the old libretro interface. didnt think about it much.
2017-05-01 04:33:09 -05:00
zeromus
112e6ca1f2
libretro: fix some scrambled framebuffers
2017-05-01 04:16:31 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
zeromus
10dc2abdef
psx: fix non-multitap input
2017-04-30 13:36:18 -05:00
nattthebear
7f3716a839
if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck
2017-04-29 07:54:31 -04:00
zeromus
d3a1ec64dd
psx: multitap support. tested for 20 seconds, but worth someone else testing.
2017-04-29 04:11:09 -05:00
zeromus
7d99ca3738
mmc5: use PPUON instead of spriteon and screenon
2017-04-29 00:38:52 -05:00
zeromus
d8fd403ea2
attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/
2017-04-28 21:33:26 -05:00
adelikat
883d9d2207
Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names
2017-04-27 12:12:11 -05:00
adelikat
83124a8d20
Fix VerifiedDisassembler to not expose the internal cpu property
2017-04-27 12:02:08 -05:00
adelikat
57b63aaed4
Emulation.Common - cleanup Enums.cs
2017-04-27 11:45:44 -05:00
adelikat
a8c15a652b
Emulation.Common cleanups
2017-04-27 11:37:26 -05:00
adelikat
17fe836926
Emulation.Common - misc cleanups in Base Implementations
2017-04-27 08:24:21 -05:00
adelikat
f0b5ee4789
just testing a webhook
2017-04-26 21:13:49 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
19b5c94fc4
Emulation.Common cleanup - Break ISyncronizingAudioBuffer classes out into their own file seaparate from Metaspu and cleanup releated classes
2017-04-26 08:34:12 -05:00
zeromus
507ca1db27
psx: support negcon (c# side)
2017-04-25 22:59:46 -05:00
adelikat
9ecf2aed7f
Fix naming of ISynchronizingAudioBuffer method and param names
2017-04-25 13:22:25 -05:00
adelikat
eee0ba69dc
misc cleanups on PCEngine
2017-04-25 12:57:42 -05:00
adelikat
15a25bdd87
cleanup MGBAHawk code
2017-04-25 12:00:50 -05:00
adelikat
167ed41a51
Break up MGBAHawk into separate files
2017-04-25 11:42:03 -05:00
adelikat
010c04f421
bleh, forgot to check this in
2017-04-25 11:17:35 -05:00
adelikat
e72aceccdc
Misc VBANext cleanups
2017-04-25 11:14:24 -05:00
adelikat
ba28ca53a8
GambatteLink cleanup
2017-04-25 11:06:50 -05:00
adelikat
2426cfa31a
misc cleanup of related Gambatte files
2017-04-25 10:42:11 -05:00
adelikat
21aa648318
Gambatte - some cleanup
2017-04-25 10:11:43 -05:00
adelikat
2de20e956b
use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
2017-04-25 08:28:06 -05:00
adelikat
1ad6e7a95f
oops
2017-04-24 13:56:42 -05:00
adelikat
a20e01ab69
Remove the obsolete MemoryDomain.FromByteArray() method
2017-04-24 13:55:20 -05:00
adelikat
1cb6289e13
Remove the obsolete MemoryDomain.FromIntPtrSwap16() method
2017-04-24 13:52:52 -05:00
adelikat
54ebe75d2b
remove the obsolete MemoryDomain.FromIntPtr method
2017-04-24 13:47:40 -05:00
adelikat
b16a9b12ff
remove an unused variable in Colecovision
2017-04-24 12:55:43 -05:00
adelikat
b4de14657a
get rid of a warning
2017-04-24 12:54:43 -05:00
adelikat
7f663a0ed6
misc. cleanup for Coleco and Intellivision
2017-04-24 12:24:56 -05:00
adelikat
4c71a34dfa
misc code cleanups Lynx
2017-04-24 11:51:59 -05:00
adelikat
c628557912
misc. cleanups in atari 7800
2017-04-24 10:32:45 -05:00
adelikat
2964585401
misc code cleanups in Atari 2600
2017-04-24 10:09:31 -05:00
adelikat
3dd5478efd
spaces to tabs in C64 files
2017-04-24 10:09:31 -05:00
adelikat
5247e1d357
Cleanup and simplify AppleII core code
2017-04-24 10:09:31 -05:00
adelikat
b488529a7b
Intellivision - debugger - fix flags to be boolean
2017-04-23 13:30:57 -05:00
adelikat
8ad021c6fd
Intellivision - implement memory callbacks
2017-04-23 13:28:40 -05:00
adelikat
44064d86d2
sms - nitpick code cleanup
2017-04-23 13:28:15 -05:00
adelikat
7fbed8d3e5
Intellivision - convert DIsassembler to peeks instead of reads
2017-04-23 13:14:05 -05:00
adelikat
4260ad528b
Intellivision - implement the BoardName property
2017-04-23 12:47:26 -05:00
adelikat
71f33e53f5
Intellivision - nitpick - let the controller deck assign Power and Reset
2017-04-23 12:41:11 -05:00
adelikat
4b695e2820
Intellivision - implement IDisassemblable
2017-04-23 12:30:41 -05:00
adelikat
d03577ade6
Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
2017-04-23 12:30:41 -05:00
nattthebear
432cbc54d7
it annoyed me
2017-04-23 13:25:29 -04:00
nattthebear
13423ac461
woops
2017-04-23 13:25:12 -04:00
nattthebear
72808f01bb
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
2017-04-23 13:21:35 -04:00
adelikat
30aa86cd7e
Intellivision - more cleanup
2017-04-23 11:10:26 -05:00
adelikat
0f36bce22a
Intellivision - actually support lag variable setting, and some misc cleanup
2017-04-23 10:53:26 -05:00
nattthebear
d1ca433a93
mgba: registers
2017-04-22 21:59:55 -04:00
nattthebear
5bebd0685a
snes: add a toggle multitap button
2017-04-22 17:08:33 -04:00
adelikat
d14b2abd17
Revert "now no one gets to have any fun"
...
This reverts commit e199dfda0d
.
2017-04-22 15:14:20 -05:00
nattthebear
e199dfda0d
now no one gets to have any fun
2017-04-22 16:04:39 -04:00
nattthebear
12b4be4fbc
justifier
2017-04-22 10:41:45 -04:00
adelikat
242b0e09ab
SNES - support the Justifier, because why not
2017-04-22 08:55:39 -05:00
nattthebear
7d60049b86
remove leftover debuggign cruft
2017-04-21 22:04:09 -04:00
nattthebear
f3f9ad8e9b
honk
2017-04-21 21:59:04 -04:00
adelikat
62ed1b5b73
snes - change x,y button names to something less vauge
2017-04-20 21:05:11 -05:00
nattthebear
a46acca981
It's like archaeology. We're the first ones to use this ancient Mayan super scope code
2017-04-20 21:29:58 -04:00
adelikat
99d70a1c7f
SNES - super scope support
2017-04-20 19:50:58 -05:00
alyosha-tas
6a23f922f6
NESHawk implement PAL APU Frame Sequencer
2017-04-20 17:26:49 -04:00
adelikat
27e7edcaf1
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
2017-04-19 20:30:54 -05:00
J.D. Purcell
3d6b1da94d
Whitespace only (indentation fixes/cleanup).
2017-04-19 20:34:30 -04:00
adelikat
3f866f6d7f
Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
2017-04-19 12:44:02 -05:00
adelikat
ee5d35bb34
Libsnescore reformat round 3
2017-04-19 12:33:05 -05:00
adelikat
58189f0113
LibsnesCore - Move ScanlineHookManager class to its own file
2017-04-19 12:25:22 -05:00
adelikat
e3ae4b1410
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
2017-04-19 12:19:16 -05:00
adelikat
808d03155a
Libsnescore - misc cleanups round 1
2017-04-19 11:40:41 -05:00
adelikat
7ebddc6087
LibsnesCore - break off memory domain stuff to a separate file
2017-04-19 10:51:16 -05:00
adelikat
bc42af0fa6
Libsnescore - Break off IEmulator implementation into a separate file
2017-04-19 10:36:08 -05:00
adelikat
8e3c3dab5d
Break off LibsnesCore services into separate files
2017-04-19 09:41:52 -05:00
adelikat
d1d6c20749
break SNES settings code into its own file
2017-04-19 08:31:48 -05:00
zeromus
f108673449
fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
2017-04-18 22:09:04 -05:00
zeromus
9bea9875a8
libretro - fix saveram
2017-04-18 03:17:11 -05:00
zeromus
2e286317f2
tidy snes
2017-04-17 22:49:17 -05:00
zeromus
e9229747d7
new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions.
2017-04-17 22:49:08 -05:00
zeromus
b1a2e99aff
save old libretro while I make a new one
2017-04-17 22:39:26 -05:00
adelikat
18017b5e23
SNES - better mouse button names
2017-04-17 16:32:09 -05:00
adelikat
94f152d1d1
misc cleanups in Emulation.Cores
2017-04-17 15:23:31 -05:00
nattthebear
0393e9241b
coreside, this is a short, so yeah...
2017-04-16 18:08:57 -04:00
adelikat
7571781f87
SNES - an attempt at mouse support
2017-04-16 16:39:21 -05:00
adelikat
13ca76f3f8
UI for changing SNES controller configurations
2017-04-15 20:34:32 -05:00
adelikat
5e177db320
Multitap button orders too
2017-04-15 20:34:31 -05:00
adelikat
2daa1b3d68
snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders
2017-04-15 20:34:30 -05:00
nattthebear
41f8875a4f
more snes controller stuff
2017-04-15 18:27:04 -04:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
nattthebear
5b41b7260b
some snes controller rough in
2017-04-15 15:40:34 -04:00
nattthebear
f8830652de
Revert "GPGX remove an exception for debugging"
...
This reverts commit 96ac5d1122
.
2017-04-15 08:09:08 -04:00
alyosha-tas
96ac5d1122
GPGX remove an exception for debugging
...
The core can handle this case just fine so there doesn't appear to be a need for it anyway
2017-04-14 21:44:15 -04:00
adelikat
37c989c661
more misc code cleanups, with some C#6isms
2017-04-10 11:24:53 -05:00
J.D. Purcell
16bf63ade8
Random cleanups.
2017-04-10 09:36:04 -04:00
J.D. Purcell
b2a28339d1
Use 'nameof' operator.
2017-04-10 08:36:42 -04:00
zeromus
23fb06a0cd
c++ side setup for setting any devices on snes input ports
2017-04-09 16:45:05 -05:00
alyosha-tas
f4f06d7554
Delete PPU.run.cs
2017-04-07 20:14:57 -04:00
alyosha-tas
9f7a926437
NES Fix more then 8 sprites option
2017-04-07 20:14:34 -04:00
alyosha-tas
9e94bec081
NES fix more then 8 sprites option
2017-04-07 20:12:59 -04:00
nattthebear
7814c26d9d
possibly make intellivision sound worse
2017-04-05 17:24:48 -04:00
alyosha-tas
a7f5bafb72
ColecoVision clean up Super Action Controller
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wheel mostly works now.
2017-03-23 10:40:32 -04:00
alyosha-tas
3bf20a4c53
ColecoVision add Super Action Controller
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Thumb Wheel is still broken, I think Interrupts are wrong but I can't find a good source of information about them.
Rest of the controller works though.
2017-03-22 21:26:51 -04:00
alyosha-tas
9d93fe404c
NES Timing Update
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Update per Visual NES inspection of $2001 writes
Correctly fixes Micro Machines while maintaining Battletoads 2p warps sync
2017-03-21 19:01:30 -04:00
adelikat
f1cc6eab36
Fix a warning
2017-03-20 10:58:13 -05:00
zeromus
b4ad2f40d9
snes c# cleanup
2017-03-15 17:49:19 -05:00
alyosha-tas
e82f19c39e
NES Set up a known valid state for testing
2017-03-09 17:50:19 -05:00
zeromus
598e173d60
snes: tidy
2017-03-08 15:57:00 -06:00
alyosha-tas
c60cb77ee8
NES Update APU
2017-03-08 13:26:41 -05:00
alyosha-tas
3ac053c33d
Update 6502 reset
2017-03-08 12:19:31 -05:00
alyosha-tas
22da9ae6ea
NES Update Core
2017-03-08 12:18:30 -05:00
alyosha-tas
fd117d3630
NES Update ExROM
2017-03-08 12:17:43 -05:00
alyosha-tas
7127c130bc
Update PPU.regs.cs
2017-03-07 22:57:09 -05:00
alyosha-tas
df7a93e83a
NES Update $2003 behaviour
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Fixes Huge Insect
Some debate reamins about what exactly is happening here though
2017-03-07 22:30:41 -05:00
alyosha-tas
b453745404
NES PPU update sprite evaluation
2017-03-06 20:27:37 -05:00
alyosha-tas
535bfa4ab4
Update PPU.run.cs
2017-03-06 07:30:20 -05:00
alyosha-tas
f6746400d9
Update PPU.run.cs
2017-03-06 07:24:28 -05:00
alyosha-tas
fe66504e2f
Update PPU.regs.cs
2017-03-06 07:07:49 -05:00
zeromus
19b38bfd90
snes: fix CDL, trace logger
2017-03-06 05:32:09 -06:00
zeromus
fbd7601b77
for evaluation:
...
overhaul snes core -- radically simplify IPC.
There were two goals
1. speedup (failed)
2. not break in the old way of becoming unstable when GC happens (uncertain)
3. lay framework for simplified libretro interface (success, provisional on #2 )
the speedup failed, I think, because a slower libco is needed to coexist with .net. I think I will fix this be incorporating both libcos, one for bsnes internal use, and one for .net<->c++ switching
2017-03-06 05:21:35 -06:00
zeromus
3bb1d0849d
remove noise from csproj
2017-03-06 05:21:35 -06:00
alyosha-tas
ae27d0ae94
Intellivision add Power/Reset
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Also fix Aspect ratio
2017-03-05 18:45:32 -05:00
alyosha-tas
2526f8c7b9
Update CP1610
2017-03-05 18:44:34 -05:00
alyosha-tas
c5e2529eb4
Intellivision fix aspect ratio
2017-03-05 17:42:01 -05:00
alyosha-tas
0960ca8a89
NES PPU clean up
2017-03-03 20:51:36 -05:00
alyosha-tas
ca2fa6c95e
NES PPU2006 write delay
...
See NESDEV discussion:
http://forums.nesdev.com/viewtopic.php?f=3&t=15484
2017-03-03 14:57:38 -05:00
alyosha-tas
685de44861
QuickNES fix Ms. Pac Man (Tengen)
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Really it's the iNES header that is wrong, but QuickNES doesn't know this so adjust the file before sending it to QuickNES to boot.
I imagine there are other games that would be fixed in this manner and thus run in QuickNES.
2017-03-02 20:05:20 -05:00
alyosha-tas
d87d5eb0e0
Coleco Turbo Controller Functional
2017-03-02 11:58:36 +08:00
alyosha-tas
079d0eaab9
ColecoVision Turbo Controller
2017-03-01 10:47:21 +08:00
alyosha-tas
39808f793d
Coleco Turbo Controller
2017-03-01 10:44:05 +08:00
alyosha-tas
14a0d114b8
Intellivision more sound work
2017-03-01 10:20:37 +08:00
zeromus
22f9179ee7
fix #807 (GPGX double size option)
2017-02-25 02:57:04 -06:00
Wyst3r
4c0bfd4764
m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
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Conflicts:
BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.IDebuggable.cs
2017-02-24 10:41:22 +03:00
feos
39c5aae61b
Revert "Merge pull request #731 from Wyst3r/master"
...
This reverts commit 318abf691a
, reversing
changes made to 5d4c8020c2
.
2017-02-23 16:56:38 +03:00
Wyst3r
d665bad4c5
Merge branch 'master' into master
2017-02-22 19:51:13 +01:00