adelikat
|
9f59219a39
|
NESHawk - support UNIF_UNL-SA-72007 (same thing as Mapper 145)
|
2015-08-22 17:06:50 -04:00 |
adelikat
|
631249f08a
|
NESHawk - add minimal support for board UNIF_UNL-CC-21
|
2015-08-22 16:58:09 -04:00 |
adelikat
|
cb7f49d94c
|
NESHawk - Implement board UNIF_UNL-CC-21
|
2015-08-22 16:34:57 -04:00 |
adelikat
|
4b364df044
|
NESHawk - implement board UNIF_UNL-AX5705
|
2015-08-22 16:03:12 -04:00 |
adelikat
|
01226e3d90
|
NesHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 15:21:01 -04:00 |
adelikat
|
939a86aaf6
|
NESHawk - implement board UNIF_BMC-GS-2004
|
2015-08-22 14:52:21 -04:00 |
adelikat
|
43e6418dac
|
NESHawk - implement board UNIF_BMC-190in1
|
2015-08-22 11:35:45 -04:00 |
adelikat
|
ce1ec1e766
|
NesHawk - implement board UNIF_BMC-A65AS
|
2015-08-22 11:17:11 -04:00 |
adelikat
|
2cb64fafb8
|
Mapper 216 - supported enough for Magic Jewelry 2 to work
|
2015-08-22 09:53:39 -04:00 |
adelikat
|
1e454a46fe
|
NesHawk - implement mapper 214
|
2015-08-21 23:23:33 -04:00 |
adelikat
|
1916ba0042
|
NesHawk - Mapper 204 implemented
|
2015-08-21 22:58:18 -04:00 |
adelikat
|
f72875b584
|
NEShawk - implement mapper 202
|
2015-08-21 21:34:48 -04:00 |
adelikat
|
0c8f46427d
|
NesHawk - Implement mapper 147
|
2015-08-19 21:31:29 -04:00 |
adelikat
|
9054f56f52
|
NesHawk - implement mapper 136
|
2015-08-19 20:17:59 -04:00 |
adelikat
|
2d8d51c951
|
Moving some unif board files around
|
2015-08-18 21:13:57 -04:00 |
adelikat
|
f044790202
|
NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl))
|
2015-08-18 21:02:28 -04:00 |
adelikat
|
dd973d03fc
|
NESHawk - support UNIF_BMC-SuperHIK8in1 unf board (same as mapper 45)
|
2015-08-18 20:41:21 -04:00 |
adelikat
|
ad601227bb
|
NESHawk - support UNIF_BMC-42in1ResetSwitch
|
2015-08-18 19:15:49 -04:00 |
zeromus
|
e9394ceb88
|
change unif vram inference logic
|
2015-08-18 16:37:34 -05:00 |
zeromus
|
b7ed34db1c
|
re-fix ta0 0f 007 n0w that it l0ads differently
|
2015-08-17 16:30:58 -05:00 |
zeromus
|
b41c223464
|
fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there.
|
2015-08-17 16:30:35 -05:00 |
adelikat
|
399a8b5166
|
NESHawk - add support for Tao of 007, The by Quietust (PD) [U][a2].unf
|
2015-08-17 16:55:40 -04:00 |
adelikat
|
1a42b8d6fc
|
Revert "Mapper 132 - change some Nintendulator logic to FCEUX logic, and makes Qi Wang - Chinese Chess (Ch) [p1][!] playable. Couldn't find any other mapper 132 games, so I don't know if this breaks any existing ones"
This reverts commit 2e49ae88d3 .
|
2015-08-16 19:21:14 -04:00 |
adelikat
|
2e49ae88d3
|
Mapper 132 - change some Nintendulator logic to FCEUX logic, and makes Qi Wang - Chinese Chess (Ch) [p1][!] playable. Couldn't find any other mapper 132 games, so I don't know if this breaks any existing ones
|
2015-08-16 12:18:44 -04:00 |
adelikat
|
b26fe36cee
|
NESHawk - according to FCEUX, mapper 79 seems to do Writes to PRG to set chr banks, fixes Puzzle (Unl)
|
2015-08-16 11:49:24 -04:00 |
adelikat
|
b1b96ad070
|
NESHawk - handle some junk with bus conflict issues
|
2015-08-16 10:53:48 -04:00 |
adelikat
|
29ac8bb05e
|
NESHawk - support STrike Wolf (MGC-014) [!] from GoodNES 3.14
|
2015-08-16 08:51:45 -04:00 |
adelikat
|
6f782133db
|
NESHawk - mapper 113 is used for several 16kb prg games, maybe they aren't bad dumps, keeping the hack but treating them as normal
|
2015-08-16 08:47:17 -04:00 |
adelikat
|
44deeb3e68
|
NEShawk - mapper 168 - the only goodnes rom of Racermate has no wram, handle it similarly to the PRG and CHR issues that copies of this game seem to have
|
2015-08-16 08:43:58 -04:00 |
adelikat
|
2ca5a0b18b
|
NESHawk - GoodNES has Othello (HES) wrong and the good dump is labeled as o and the bad dump is labeled good, fix this in our db. Also added a hack to the board to allow the bad dump to run, if it weren't clearly labeled good in goodNES, I wouldn't have bothered, but it is the likely one for someone to attempt to run, and it does work in other emulators
|
2015-08-16 08:31:18 -04:00 |
adelikat
|
c7f2ea1a9a
|
NESHawk - SxROM - according to bootgod HVC-SIROM has 64kb Chr ROM, fix asserts accordingly
|
2015-08-16 08:07:50 -04:00 |
adelikat
|
77b5eb36b6
|
NESHawk - SxROM - according to bootgod, HVC-SNROM has 8kb CHR-ROM and no CHR-RAM, fix Asserts accordingly. Fixes Morita Kazuo no Shougi (J)
|
2015-08-16 07:48:46 -04:00 |
adelikat
|
508bc7e1cc
|
NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done
|
2015-08-15 22:42:51 -04:00 |
adelikat
|
0c31b782c3
|
NES - Mapper 91 - better support some junk
|
2015-08-15 19:58:52 -04:00 |
adelikat
|
f25d64c4aa
|
NESHawk - support "MAPPER048" mapper designation as teh Taito_TC0190FMC, according to Disch docs this isn't correct but they are almost the same, add some gamedb entries for some games that should be mapper 48 instead of 33, fixes one of these games, but not the other
|
2015-08-15 19:50:47 -04:00 |
adelikat
|
cf1b53c943
|
Fix mapper 245 via an assert instead
|
2015-08-10 20:38:06 -04:00 |
adelikat
|
722cf9dec1
|
Mapper 245 - don't throw an exception on a particular bad dump shenanigans
|
2015-08-10 19:43:55 -04:00 |
nattthebear
|
6dfc43a0ed
|
NES: Support trainered roms because CHAOTIC NEUTRAL
|
2015-08-10 19:42:13 -04:00 |
zeromus
|
36f56f3530
|
neshawk - fix NES mapper 31 CHR-ROM support #470
|
2015-08-10 17:12:36 -05:00 |
scrimpeh
|
b0ff8d586c
|
NEShawk/Mapper 105 - Add IRQs
|
2015-08-10 22:54:27 +02:00 |
adelikat
|
0f8544b051
|
NES - add support for the UNIF_BMC-T-262 board
|
2015-08-09 20:41:51 -04:00 |
adelikat
|
637d2c95c0
|
Mapper 243 - remove reference to unif having problems as the documentation bug was probably what was being observed
|
2015-08-09 20:04:27 -04:00 |
adelikat
|
9dfa48015e
|
Mapper 243 - link to wiki instead of putting outdated docs in the wiki
|
2015-08-09 19:47:33 -04:00 |
adelikat
|
7fc3777e45
|
Nes - fix mapper 243 chr handling, we were correctly doing what was documented in the disch docs, but Nintendulator and FCEUX did something slightly different that is working. Changed to do against the docs and do what working emulators do
|
2015-08-09 19:42:47 -04:00 |
adelikat
|
9237b894f9
|
Mapper 235 - oops, forgot about mirroring
|
2015-08-09 15:09:21 -04:00 |
adelikat
|
faf299faf8
|
NES - implement mapper 235
|
2015-08-09 14:25:49 -04:00 |
adelikat
|
d12726a1fc
|
Fix mapper 51
|
2015-08-09 14:03:11 -04:00 |
adelikat
|
ef656a9f5d
|
Implement Mapper 244 (Decathlon)
|
2015-08-09 13:41:45 -04:00 |
adelikat
|
d9fc4f9cd0
|
NESHawk - attempt to implement mapper 51, but it is busted
|
2015-08-09 11:15:25 -04:00 |
nattthebear
|
6e433ab656
|
Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina
|
2015-08-08 10:51:30 -04:00 |
adelikat
|
20f7dca9ae
|
support ines header "MAPPER034", fixes a bad dump of something
|
2015-08-08 10:05:09 -04:00 |
adelikat
|
d662d9a700
|
clean up the NESSyncSettingsForm
|
2015-08-07 17:15:50 -04:00 |
scrimpeh
|
c095bf4b46
|
NESHawk/Mapper90 - Various Fixes to PRG and CHR banking system and IRQs, makes the 45-in-1 multicart playable
|
2015-08-06 14:54:38 +02:00 |
nattthebear
|
4f159b4c20
|
Populate board values sync settings with default values when loading a game on a board with them
|
2015-08-05 21:05:07 -04:00 |
adelikat
|
ba21484ddd
|
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
|
2015-08-05 20:12:09 -04:00 |
scrimpeh
|
40f87f3391
|
NEShawk - Mapper 90 - Change Dipswitches to sync settings
|
2015-08-06 00:10:21 +02:00 |
scrimpeh
|
a24f8bee23
|
NEShawk - Mapper 90
|
2015-08-05 19:59:48 +02:00 |
adelikat
|
e841707502
|
Quicknes - throw an UnsupportedGameException on Paperboy (U) because input will not work for some reason, this allows it to fallback to NesHawk automatically
|
2015-07-18 08:58:52 -04:00 |
adelikat
|
3541c9e975
|
Make the lag counter settable, and expose this functionality in lua
|
2015-07-09 13:05:30 -04:00 |
zeromus
|
b5d5cb03e1
|
commit an ancient comment that's meaningless to me now
|
2015-06-16 10:00:11 +00:00 |
goyuken
|
9a02a5cac0
|
mgba: RTC and syncsettings
|
2015-06-13 18:01:26 +00:00 |
adelikat
|
5bcdfb5991
|
IInputPollable - remove the set on LagCount as it is not needed
|
2015-06-11 01:23:14 +00:00 |
goyuken
|
b2ead68c4d
|
lag frame in mgba
|
2015-06-10 01:19:09 +00:00 |
goyuken
|
68506d6ea1
|
some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba
|
2015-06-06 22:23:42 +00:00 |
goyuken
|
f57c3b86f0
|
support reading the old vba-next savwerams in the mgba core
|
2015-06-06 17:42:47 +00:00 |
goyuken
|
f5c8bece3a
|
satesvates for mgba
|
2015-06-06 17:34:19 +00:00 |
goyuken
|
4a5f87387c
|
saverams in mgba, maybe
|
2015-06-06 12:49:31 +00:00 |
goyuken
|
f458c93e56
|
support hex editor and gpu viewer for mgba
|
2015-06-05 00:43:41 +00:00 |
goyuken
|
43c7483ef6
|
hook up mGBA bios
|
2015-06-05 00:12:12 +00:00 |
goyuken
|
6d5d720d55
|
mgba: input support
|
2015-06-04 23:30:24 +00:00 |
goyuken
|
f30dec819d
|
bl;ah blah
|
2015-06-04 22:47:51 +00:00 |
goyuken
|
66f0bf15c0
|
Fix up some junkus in appleii core init, and add stub for mGBA
|
2015-06-04 02:04:42 +00:00 |
goyuken
|
6ab8be0a1d
|
Screwball mode Apple II savestates
|
2015-05-18 00:14:00 +00:00 |
zeromus
|
6833a24638
|
add NES music ripper tool prototype
|
2015-05-08 00:56:46 +00:00 |
adelikat
|
3867a890fc
|
NES - fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it
|
2015-04-12 19:17:31 +00:00 |
goyuken
|
9fef38dfd6
|
NES FDS: Fix showing "Good dump" all of the time
|
2015-03-28 15:42:02 +00:00 |
pjgat09
|
c2dd59aa3a
|
N64: Move the dirty hack from LoadState to the constructor instead to avoid problems with states saved on frame 0.
|
2015-03-17 00:11:08 +00:00 |
zeromus
|
10dbd9bafb
|
nsf - big cleanup and fix a lot of games and add savestates
|
2015-03-11 21:19:47 +00:00 |
zeromus
|
db9fbced86
|
neshawk - rough sketch of NSF player. basically functional for some games
|
2015-03-11 09:46:27 +00:00 |
zeromus
|
aaa5704107
|
fix FME-7 IRQ ACK logic in quicknes and neshawk
|
2015-03-05 18:36:09 +00:00 |
goyuken
|
adc3e96ca8
|
iemulator single instance attribute. to find out about: PSX, Apple2
|
2015-03-03 00:23:50 +00:00 |
goyuken
|
c9d630b330
|
FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now.
|
2015-02-23 22:40:51 +00:00 |
adelikat
|
36f4eff0f6
|
add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed
|
2015-02-22 15:19:38 +00:00 |
goyuken
|
8bf7c960cf
|
some stuff, not ready yet
|
2015-02-19 03:16:33 +00:00 |
mathew1800
|
abbee1672e
|
Specify the parameter for argument-based exceptions. Correct the parameter names of others.
Common mistake.
|
2015-02-10 04:19:34 +00:00 |
zeromus
|
656c6e0585
|
i knew that was too good to be true
|
2015-02-02 22:00:43 +00:00 |
zeromus
|
88bb1f5c83
|
change n64 configuration of C buttons to be UP DOWN LEFT RIGHT. dont think this will cause any bugs, but who knows
|
2015-02-02 21:46:34 +00:00 |
zeromus
|
966edb10ab
|
add 65816 disassembler.. not tested very well tho
|
2015-01-26 00:20:01 +00:00 |
adelikat
|
8246de14aa
|
IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
|
2015-01-25 22:14:58 +00:00 |
goyuken
|
2c09c10721
|
memory domain: silent pokes
|
2015-01-25 20:10:19 +00:00 |
goyuken
|
2f3f7723a0
|
quicknes disassembler tweak
|
2015-01-25 20:06:41 +00:00 |
adelikat
|
76864d5d47
|
oops
|
2015-01-25 17:05:30 +00:00 |
adelikat
|
38a4765123
|
NesHawk - don't add a PRG domain if the on board ROM is null (such as in FDS mode)
|
2015-01-25 16:17:59 +00:00 |
adelikat
|
4a39b5a619
|
Hex Editor - if a domain is not writable, switch to a "read only" mode
|
2015-01-25 15:42:07 +00:00 |
adelikat
|
7ed8704555
|
add a CanPoke() extension method for memory domains, checks for a null or not implemented Poke Poke delegate, use it to disable Poke on Ram Search and Ram Watch, still todo - hex editor and lua
|
2015-01-25 14:37:37 +00:00 |
adelikat
|
ac442130ae
|
Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
|
2015-01-24 16:02:28 +00:00 |
adelikat
|
292f71e9c9
|
make INESPPUViewable an IEmulatorService
|
2015-01-23 21:46:23 +00:00 |
zeromus
|
8d340a7c19
|
fix n64 disasm pinvoke
|
2015-01-23 20:28:47 +00:00 |
adelikat
|
29b056b972
|
N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
|
2015-01-23 19:52:26 +00:00 |
adelikat
|
2651061cac
|
NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear
|
2015-01-20 00:29:17 +00:00 |