ConHuevosGuey
|
200916bb8d
|
Added Ninja Gaiden II collision viewer (LUA).
|
2015-06-29 19:13:47 -05:00 |
ConHuevosGuey
|
3a9bb13277
|
Ninja Gaiden III collision box viewer
|
2015-06-28 12:34:17 -05:00 |
zeromus
|
ee2d0aafdf
|
update psx to mednafen 0.9.38.5
|
2015-06-27 04:02:03 -05:00 |
nattthebear
|
77d3369d26
|
Some stuff for loading elves. Not yet all finished.
|
2015-06-23 21:35:34 -04:00 |
pasky1382
|
703dc33cc0
|
Small correction.
Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
|
2015-06-22 13:40:22 +00:00 |
pasky1382
|
296be2aef7
|
Removed a cheat I left in.
|
2015-06-22 11:36:58 +00:00 |
pasky1382
|
2bec7283a5
|
Added Neutopia collision viewer for PCE
|
2015-06-22 11:32:28 +00:00 |
pasky1382
|
1511aef8d8
|
Left in debug function, fixed.
|
2015-06-22 11:15:58 +00:00 |
pasky1382
|
681faaff32
|
Added a Super Mario Brothers 3 collision box viewer.
|
2015-06-22 11:13:31 +00:00 |
goyuken
|
1f0c994b46
|
some gambatte trunk stuff
|
2015-06-19 21:08:08 +00:00 |
zeromus
|
f2c62161a9
|
psx - update to mednafen 0.9.38.4
|
2015-06-16 09:44:50 +00:00 |
zeromus
|
e2aabbab60
|
psx - fix error in PAL PixelPro mode scaling
|
2015-06-16 09:31:14 +00:00 |
zeromus
|
5f5fcc4812
|
fix big memory leak in bsnes performance core loadstates
|
2015-06-15 13:18:46 +00:00 |
goyuken
|
9a02a5cac0
|
mgba: RTC and syncsettings
|
2015-06-13 18:01:26 +00:00 |
goyuken
|
0de4c85d14
|
Add mgba.dll
|
2015-06-13 17:21:52 +00:00 |
goyuken
|
2c35a85fa4
|
gambatte: fix behavior for MBC5 when bank == 0 is written. Thanks Dabomstew for pointing this out.
|
2015-06-07 16:16:11 +00:00 |
goyuken
|
98bfc77d47
|
change libquicknes.dll back to mingw build. i think it's a little faster? i forget
|
2015-06-06 21:29:28 +00:00 |
goyuken
|
6db0d41aa6
|
can the special saveram format for vbanext and use dumbo saves instead. if a game breaks, we could always add some hack or something. probably nothing will break.
|
2015-06-05 22:47:22 +00:00 |
adelikat
|
08da4147fb
|
Apple II gamedb
|
2015-05-31 13:40:43 +00:00 |
adelikat
|
7bb0a9ef72
|
apple II - fix up default controls
|
2015-05-28 00:20:50 +00:00 |
adelikat
|
530f2a43ed
|
add an ignore
|
2015-05-17 20:38:29 +00:00 |
adelikat
|
baff7319ac
|
Apple II - controller defaults
|
2015-04-13 00:53:57 +00:00 |
scepheo
|
abf1e55934
|
A bit of testing with Lua.
|
2015-04-10 14:11:01 +00:00 |
zeromus
|
dcea6aeed1
|
fix n64 gamedb
|
2015-03-23 02:16:06 +00:00 |
hegyak
|
d887547b53
|
Use the Fix from Issue 408 and really really fix the N64 DB
|
2015-03-15 22:27:22 +00:00 |
hegyak
|
a0bb235208
|
Fix Excitebike 64 (Rev A).
|
2015-03-15 21:39:30 +00:00 |
jdpurcell
|
a13d74af14
|
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
|
2015-03-08 18:56:14 +00:00 |
zeromus
|
dcd79cd678
|
psx - fix some disc swapping screwups
|
2015-03-06 22:38:40 +00:00 |
zeromus
|
aaa5704107
|
fix FME-7 IRQ ACK logic in quicknes and neshawk
|
2015-03-05 18:36:09 +00:00 |
zeromus
|
37a808eae4
|
fix rbi baseball lua crash
|
2015-03-01 04:09:02 +00:00 |
hegyak
|
768d70ba79
|
It is not a Jedi, yet. It needs another round of testing.
|
2015-02-24 13:31:57 +00:00 |
hegyak
|
b43cf3a58d
|
Removed UnitTests.luases
It's a 1:1 copy of UnitTests.lua
|
2015-02-24 13:11:36 +00:00 |
zeromus
|
562e1d41e4
|
psx - add experimental croft correction
|
2015-02-23 03:17:05 +00:00 |
jdpurcell
|
730694644d
|
Add option for OpenAL on Windows.
|
2015-02-19 03:22:20 +00:00 |
zeromus
|
f491f76207
|
psx - test rasterizer code
|
2015-02-15 18:08:09 +00:00 |
zeromus
|
36f9145483
|
psx - update to 0.9.38.1 level mednafen
|
2015-02-15 17:57:07 +00:00 |
hegyak
|
a340c5ca52
|
Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
|
2015-02-07 04:08:30 +00:00 |
hegyak
|
ec26c32dc1
|
Added Excitebike 64 (USA) (Rev A) and Turok - Rage Wars (USA) (Rev A). to gamedb/gamedb_n64.txt It should work as their non-Rev A counterparts.
|
2015-02-05 23:44:36 +00:00 |
adelikat
|
206b00252f
|
fix a bunch of genesis lua scripts
|
2015-02-05 00:28:36 +00:00 |
adelikat
|
fa0db935e3
|
Fix a bunch of SNES lua scripts
|
2015-02-05 00:16:55 +00:00 |
jdpurcell
|
2f5a7543ca
|
Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
|
2015-02-04 04:31:41 +00:00 |
zeromus
|
0c1dedbe75
|
psx - hook up non-dualshock pad types
|
2015-02-01 07:45:41 +00:00 |
zeromus
|
91c130a07a
|
psx - straighten out setting of discs when loading savestates, and avoid doing likely desyncing operations in CDC module when loading savestates and setting the appropriate disc. fixes #381
|
2015-02-01 04:55:09 +00:00 |
adelikat
|
96e91e7093
|
n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned.
|
2015-01-25 03:54:07 +00:00 |
zeromus
|
f7280b4ca9
|
fix disassembly on c++ side a little better, and actually checkin the dll this time
|
2015-01-23 22:22:31 +00:00 |
adelikat
|
29b056b972
|
N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
|
2015-01-23 19:52:26 +00:00 |
goyuken
|
d211bbd222
|
maybe fix issue 375. GB text savestates are bumped (binary savestates are ok).
|
2015-01-20 22:18:38 +00:00 |
zeromus
|
b129eab0f9
|
psx - lag logic
|
2015-01-06 03:40:01 +00:00 |
jdpurcell
|
008b35a93d
|
Fix URL.
|
2014-12-30 01:46:33 +00:00 |
hegyak
|
a598ce746d
|
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
|
2014-12-20 13:36:36 +00:00 |
zeromus
|
4dc4745122
|
psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
|
2014-12-19 03:24:48 +00:00 |
zeromus
|
877e2dde81
|
psx - rework disassembler and add trace logger
|
2014-12-18 08:35:56 +00:00 |
zeromus
|
f9b4ad82b9
|
psx - fix a bad savestate bug
|
2014-12-17 10:50:00 +00:00 |
zeromus
|
efbc4980fc
|
psx - 2 dual shock pads
|
2014-12-17 04:01:26 +00:00 |
zeromus
|
94be779707
|
psx - A cant be the default MODE button for dualshock, lets try D
|
2014-12-17 03:35:41 +00:00 |
goyuken
|
d305b2f538
|
partially functional ppu viewing tools for quicknes
|
2014-12-17 03:27:44 +00:00 |
zeromus
|
8d0205f962
|
psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do
|
2014-12-17 02:54:43 +00:00 |
zeromus
|
3f15ae4e91
|
psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
|
2014-12-17 01:23:24 +00:00 |
zeromus
|
f6fd73fe1c
|
psx - disc swapping tiny fixes
|
2014-12-16 10:59:39 +00:00 |
zeromus
|
7f44621f97
|
psx - disc swapping
|
2014-12-16 10:47:50 +00:00 |
zeromus
|
bcf053d0e9
|
psx - big update from upstream (0.9.36.5 -> 0.9.37-UNSTABLE)
|
2014-12-16 05:04:55 +00:00 |
zeromus
|
98cf92a665
|
psx - fix input
|
2014-12-16 04:02:55 +00:00 |
zeromus
|
2ac897c643
|
psx - fix some bad-sounding sounds bugs caused by some accidental older mednafen code
|
2014-12-15 05:49:18 +00:00 |
zeromus
|
ee1e99fc49
|
psx - add cpu registers get/set
|
2014-12-15 05:28:06 +00:00 |
zeromus
|
ede9620446
|
psx - settings framework and implement mednafen-compatible display mode
|
2014-12-14 08:48:23 +00:00 |
zeromus
|
2cd1ef1c63
|
psx - savestates
|
2014-12-12 11:07:47 +00:00 |
zeromus
|
2a3a8a3124
|
psx - support loading exes
|
2014-12-11 08:30:37 +00:00 |
zeromus
|
3b1ff2df66
|
psx - substantially revise original 'frontio' peripheral management code to reduce mednafenisms and support future flexibility. but for now: memory card is automatically mounted on slot 1 and tied to game name, same type of sram as other platforms.
|
2014-12-11 07:27:21 +00:00 |
zeromus
|
78c873982d
|
psx - memory domains
|
2014-12-11 01:56:21 +00:00 |
zeromus
|
a488114832
|
psx - add sound. im not sure its perfect, but its good enough for now
|
2014-12-11 00:57:47 +00:00 |
zeromus
|
95a43aa888
|
psx - fix dual shock, fix crash in 400x? resolution
|
2014-12-11 00:18:54 +00:00 |
zeromus
|
1dc8a00771
|
psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet
|
2014-12-10 23:43:11 +00:00 |
zeromus
|
542675def4
|
psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet.
|
2014-12-10 21:56:12 +00:00 |
zeromus
|
5f6bb8d8fd
|
octoshock!
|
2014-12-10 19:41:13 +00:00 |
goyuken
|
9c02bf77ba
|
wonderswan: clear out unused code for clear saveram
|
2014-11-24 18:50:18 +00:00 |
goyuken
|
8ccbd63513
|
set gamedb "LYNX" to "Lynx" for consistency
|
2014-11-21 01:38:01 +00:00 |
hegyak
|
384f1b6959
|
Really fix the defctrl.json for Lynx.
|
2014-11-20 17:29:32 +00:00 |
hegyak
|
a3f8d4bac8
|
Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button.
|
2014-11-20 16:54:06 +00:00 |
hegyak
|
92de71a0c6
|
Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
|
2014-11-20 15:35:27 +00:00 |
hegyak
|
81f2728c03
|
Fix issue 318
|
2014-11-20 12:12:19 +00:00 |
goyuken
|
08d4319ad3
|
gba: tracelog
|
2014-11-19 03:16:36 +00:00 |
goyuken
|
eaf409d4af
|
gba (vba): some roughing in for the tracelogger
|
2014-11-19 02:24:33 +00:00 |
adelikat
|
5a5c7715a3
|
snes gamedb - r8194 needed one more tab on each row
|
2014-11-19 00:15:05 +00:00 |
hegyak
|
65a7901291
|
Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
This does nothing by itself.
|
2014-11-18 16:27:18 +00:00 |
hegyak
|
2ff41e9798
|
Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons.
|
2014-11-18 11:46:24 +00:00 |
goyuken
|
5fb7058336
|
update battle wheels from U to G
|
2014-11-18 02:13:34 +00:00 |
hegyak
|
af5a7bfd27
|
Added Hashes for Wonderswan and Wonderswan Color
|
2014-11-18 01:37:59 +00:00 |
goyuken
|
d1292d8a48
|
gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync.
|
2014-11-14 00:24:15 +00:00 |
goyuken
|
f5d9de5178
|
wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes
|
2014-11-10 01:01:01 +00:00 |
goyuken
|
fa8934b1d4
|
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
|
2014-11-02 19:11:19 +00:00 |
goyuken
|
f3e9958f07
|
quicknes: support unplugging controllers
|
2014-11-01 17:44:04 +00:00 |
goyuken
|
4fc8c314d1
|
add seventh datach game to gamedb. they boot and stuff.
|
2014-10-29 01:14:51 +00:00 |
goyuken
|
755f7d7ac4
|
neshawk: make datach games boot
|
2014-10-29 01:09:15 +00:00 |
goyuken
|
ea6a61b4fb
|
lynx: automatically rotate the 7 games that used it, yay
|
2014-10-15 04:58:27 +00:00 |
goyuken
|
74358cbd09
|
lynx: incorporate info from no-intro into game_db
|
2014-10-14 00:53:13 +00:00 |
goyuken
|
e60c73eaef
|
lynx: add a gamedb. this should theoretically run correctly roms without headers (so long as they're known), but it's untested as i don't have those
|
2014-10-13 22:21:54 +00:00 |
goyuken
|
e74580a14a
|
lynx: fix an emulator crash that occurred on certain instances of emulated game crash
|
2014-10-13 21:42:53 +00:00 |
adelikat
|
1de1e60f49
|
n64 - set tom clancy to use expansion pak in the db. The game does not use it, but savestates are busted unless this setting is on, gotta love n64 emulation
|
2014-10-11 02:35:13 +00:00 |
goyuken
|
4868856160
|
fix batmens for lynx
|
2014-10-10 01:17:47 +00:00 |
goyuken
|
00b3146615
|
gpgx: fix audio CD scanning
|
2014-10-10 01:05:13 +00:00 |