Some stuff for loading elves. Not yet all finished.

This commit is contained in:
nattthebear 2015-06-23 21:35:34 -04:00
parent 9497991fcd
commit 77d3369d26
9 changed files with 1940 additions and 1 deletions

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@ -59,6 +59,9 @@
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="ELFSharp">
<HintPath>..\References\ELFSharp.dll</HintPath>
</Reference>
<Reference Include="EMU7800">
<HintPath>..\References\EMU7800.dll</HintPath>
</Reference>
@ -732,7 +735,10 @@
<Compile Include="Consoles\Sega\gpgx\GenDbgHlp.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGX.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGXControlConverter.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGXControlConverterDynamic.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGXDynamic.cs" />
<Compile Include="Consoles\Sega\gpgx\LibGPGX.cs" />
<Compile Include="Consoles\Sega\gpgx\LibGPGXDynamic.cs" />
<Compile Include="Consoles\Sega\Saturn\FilePiping.cs" />
<Compile Include="Consoles\Sega\Saturn\LibYabause.cs" />
<Compile Include="Consoles\Sega\Saturn\Yabause.cs" />
@ -825,6 +831,7 @@
<Compile Include="CPUs\Z80\Registers.cs" />
<Compile Include="CPUs\Z80\Tables.cs" />
<Compile Include="CPUs\Z80\Z80A.cs" />
<Compile Include="ElfRunner.cs" />
<Compile Include="FileID.cs" />
<Compile Include="LibRetro.cs" />
<Compile Include="LibRetroEmulator.cs" />
@ -836,6 +843,7 @@
<Compile Include="Consoles\PC Engine\VDC.cs" />
<Compile Include="Consoles\PC Engine\VDC.Render.cs" />
<Compile Include="Consoles\PC Engine\VPC.cs" />
<Compile Include="MemoryBlock.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Consoles\Sega\Genesis\Genesis.cs" />
<Compile Include="Consoles\Sega\Genesis\GenVDP.cs" />

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@ -53,7 +53,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
Mouse
};
[CoreConstructor("GEN")]
//[CoreConstructor("GEN")]
public GPGX(CoreComm comm, byte[] file, object Settings, object SyncSettings)
:this(comm, file, null, Settings, SyncSettings)
{

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@ -0,0 +1,264 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
{
public class GPGXControlConverterDynamic
{
// this isn't all done
struct CName
{
public string Name;
public LibGPGXDynamic.INPUT_KEYS Key;
public CName(string Name, LibGPGXDynamic.INPUT_KEYS Key)
{
this.Name = Name;
this.Key = Key;
}
}
static CName[] Genesis3 =
{
new CName("Up", LibGPGXDynamic.INPUT_KEYS.INPUT_UP),
new CName("Down", LibGPGXDynamic.INPUT_KEYS.INPUT_DOWN),
new CName("Left", LibGPGXDynamic.INPUT_KEYS.INPUT_LEFT),
new CName("Right", LibGPGXDynamic.INPUT_KEYS.INPUT_RIGHT),
new CName("A", LibGPGXDynamic.INPUT_KEYS.INPUT_A),
new CName("B", LibGPGXDynamic.INPUT_KEYS.INPUT_B),
new CName("C", LibGPGXDynamic.INPUT_KEYS.INPUT_C),
new CName("Start", LibGPGXDynamic.INPUT_KEYS.INPUT_START),
};
static CName[] Genesis6 =
{
new CName("Up", LibGPGXDynamic.INPUT_KEYS.INPUT_UP),
new CName("Down", LibGPGXDynamic.INPUT_KEYS.INPUT_DOWN),
new CName("Left", LibGPGXDynamic.INPUT_KEYS.INPUT_LEFT),
new CName("Right", LibGPGXDynamic.INPUT_KEYS.INPUT_RIGHT),
new CName("A", LibGPGXDynamic.INPUT_KEYS.INPUT_A),
new CName("B", LibGPGXDynamic.INPUT_KEYS.INPUT_B),
new CName("C", LibGPGXDynamic.INPUT_KEYS.INPUT_C),
new CName("Start", LibGPGXDynamic.INPUT_KEYS.INPUT_START),
new CName("X", LibGPGXDynamic.INPUT_KEYS.INPUT_X),
new CName("Y", LibGPGXDynamic.INPUT_KEYS.INPUT_Y),
new CName("Z", LibGPGXDynamic.INPUT_KEYS.INPUT_Z),
new CName("Mode", LibGPGXDynamic.INPUT_KEYS.INPUT_MODE),
};
static CName[] Mouse =
{
new CName("Mouse Left", LibGPGXDynamic.INPUT_KEYS.INPUT_MOUSE_LEFT),
new CName("Mouse Center", LibGPGXDynamic.INPUT_KEYS.INPUT_MOUSE_CENTER),
new CName("Mouse Right", LibGPGXDynamic.INPUT_KEYS.INPUT_MOUSE_RIGHT),
new CName("Mouse Start", LibGPGXDynamic.INPUT_KEYS.INPUT_MOUSE_START),
};
static CName[] Lightgun =
{
new CName("Lightgun Trigger", LibGPGXDynamic.INPUT_KEYS.INPUT_MENACER_TRIGGER),
new CName("Lightgun Start", LibGPGXDynamic.INPUT_KEYS.INPUT_MENACER_START),
};
static CName[] Activator =
{
new CName("1L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_1L),
new CName("1U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_1U),
new CName("2L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_2L),
new CName("2U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_2U),
new CName("3L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_3L),
new CName("3U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_3U),
new CName("4L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_4L),
new CName("4U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_4U),
new CName("5L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_5L),
new CName("5U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_5U),
new CName("6L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_6L),
new CName("6U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_6U),
new CName("7L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_7L),
new CName("7U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_7U),
new CName("8L", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_8L),
new CName("8U", LibGPGXDynamic.INPUT_KEYS.INPUT_ACTIVATOR_8U),
};
static CName[] XEA1P =
{
new CName("XE A", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_A),
new CName("XE B", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_B),
new CName("XE C", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_C),
new CName("XE D", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_D),
new CName("XE Start", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_START),
new CName("XE Select", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_SELECT),
new CName("XE E1", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_E1),
new CName("XE E2", LibGPGXDynamic.INPUT_KEYS.INPUT_XE_E2),
};
static ControllerDefinition.FloatRange MouseRange = new ControllerDefinition.FloatRange(-256, 0, 255);
// lightgun needs to be transformed to match the current screen resolution
static ControllerDefinition.FloatRange LightgunRange = new ControllerDefinition.FloatRange(0, 5000, 10000);
static ControllerDefinition.FloatRange XEA1PRange = new ControllerDefinition.FloatRange(-128, 0, 127);
LibGPGXDynamic.InputData target = null;
IController source = null;
List<Action> Converts = new List<Action>();
public ControllerDefinition ControllerDef { get; private set; }
void AddToController(int idx, int player, IEnumerable<CName> Buttons)
{
foreach (var Button in Buttons)
{
string Name = string.Format("P{0} {1}", player, Button.Name);
ControllerDef.BoolButtons.Add(Name);
var ButtonFlag = Button.Key;
Converts.Add(delegate()
{
if (source.IsPressed(Name))
target.pad[idx] |= ButtonFlag;
});
}
}
void DoMouseAnalog(int idx, int player)
{
string NX = string.Format("P{0} Mouse X", player);
string NY = string.Format("P{0} Mouse Y", player);
ControllerDef.FloatControls.Add(NX);
ControllerDef.FloatControls.Add(NY);
ControllerDef.FloatRanges.Add(MouseRange);
ControllerDef.FloatRanges.Add(MouseRange);
Converts.Add(delegate()
{
target.analog[(2 * idx) + 0] = (short)source.GetFloat(NX);
target.analog[(2 * idx) + 1] = (short)source.GetFloat(NY);
});
}
void DoLightgunAnalog(int idx, int player)
{
string NX = string.Format("P{0} Lightgun X", player);
string NY = string.Format("P{0} Lightgun Y", player);
ControllerDef.FloatControls.Add(NX);
ControllerDef.FloatControls.Add(NY);
ControllerDef.FloatRanges.Add(LightgunRange);
ControllerDef.FloatRanges.Add(LightgunRange);
Converts.Add(delegate()
{
target.analog[(2 * idx) + 0] = (short)(source.GetFloat(NX) / 10000.0f * (ScreenWidth - 1));
target.analog[(2 * idx) + 1] = (short)(source.GetFloat(NY) / 10000.0f * (ScreenHeight - 1));
});
}
void DoXEA1PAnalog(int idx, int player)
{
string NX = string.Format("P{0} Stick X", player);
string NY = string.Format("P{0} Stick Y", player);
string NZ = string.Format("P{0} Stick Z", player);
ControllerDef.FloatControls.Add(NX);
ControllerDef.FloatControls.Add(NY);
ControllerDef.FloatControls.Add(NZ);
ControllerDef.FloatRanges.Add(XEA1PRange);
ControllerDef.FloatRanges.Add(XEA1PRange);
ControllerDef.FloatRanges.Add(XEA1PRange);
Converts.Add(delegate()
{
target.analog[(2 * idx) + 0] = (short)(source.GetFloat(NX));
target.analog[(2 * idx) + 1] = (short)(source.GetFloat(NY));
// +2 is correct in how gpgx internally does this
target.analog[(2 * idx) + 2] = (short)(source.GetFloat(NZ));
});
}
public GPGXControlConverterDynamic(LibGPGXDynamic.InputData input)
{
Console.WriteLine("Genesis Controller report:");
foreach (var e in input.system)
Console.WriteLine("S:{0}", e);
foreach (var e in input.dev)
Console.WriteLine("D:{0}", e);
int player = 1;
ControllerDef = new ControllerDefinition();
ControllerDef.BoolButtons.Add("Power");
ControllerDef.BoolButtons.Add("Reset");
for (int i = 0; i < LibGPGXDynamic.MAX_DEVICES; i++)
{
switch (input.dev[i])
{
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_PAD3B:
AddToController(i, player, Genesis3);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_PAD6B:
AddToController(i, player, Genesis6);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_MOUSE:
AddToController(i, player, Mouse);
DoMouseAnalog(i, player);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_NONE:
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_LIGHTGUN:
// supports menacers and justifiers
AddToController(i, player, Lightgun);
DoLightgunAnalog(i, player);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_PAD2B:
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_PADDLE:
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_SPORTSPAD:
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_TEREBI:
throw new Exception("Master System only device? Something went wrong.");
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_ACTIVATOR:
AddToController(i, player, Activator);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_XE_A1P:
AddToController(i, player, XEA1P);
DoXEA1PAnalog(i, player);
player++;
break;
case LibGPGXDynamic.INPUT_DEVICE.DEVICE_PICO:
// PICO isn't finished on the unmanaged side either
throw new Exception("Sega PICO not implemented yet!");
default:
throw new Exception("Unknown Genesis control device! Something went wrong.");
}
}
ControllerDef.Name = "GPGX Genesis Controller";
}
public void Convert(IController source, LibGPGXDynamic.InputData target)
{
this.source = source;
this.target = target;
target.ClearAllBools();
foreach (var f in Converts)
f();
this.source = null;
this.target = null;
}
/// <summary>
/// must be set for proper lightgun operation
/// </summary>
public int ScreenWidth { get; set; }
/// <summary>
/// must be set for proper lightgun operation
/// </summary>
public int ScreenHeight { get; set; }
}
}

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@ -0,0 +1,900 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BizHawk.Common.BufferExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Common;
using System.Runtime.InteropServices;
using System.IO;
using System.ComponentModel;
namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
{
[CoreAttributes(
"Genplus-gx",
"",
isPorted: true,
isReleased: true,
portedVersion: "r874",
portedUrl: "https://code.google.com/p/genplus-gx/",
singleInstance: false
)]
public class GPGXDynamic : IEmulator, ISyncSoundProvider, IVideoProvider, ISaveRam, IStatable,
IInputPollable, IDebuggable, ISettable<GPGXDynamic.GPGXSettings, GPGXDynamic.GPGXSyncSettings>, IDriveLight
{
DiscSystem.Disc CD;
byte[] romfile;
bool drivelight;
bool disposed = false;
LibGPGXDynamic gpgx;
ElfRunner elf;
LibGPGXDynamic.load_archive_cb LoadCallback = null;
LibGPGXDynamic.input_cb InputCallback = null;
LibGPGXDynamic.InputData input = new LibGPGXDynamic.InputData();
public enum ControlType
{
None,
OnePlayer,
Normal,
Xea1p,
Activator,
Teamplayer,
Wayplay,
Mouse
};
[CoreConstructor("GEN")]
public GPGXDynamic(CoreComm comm, byte[] file, object Settings, object SyncSettings)
: this(comm, file, null, Settings, SyncSettings)
{
}
public GPGXDynamic(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
{
ServiceProvider = new BasicServiceProvider(this);
(ServiceProvider as BasicServiceProvider).Register<ITraceable>(_tracer);
// this can influence some things internally
string romextension = "GEN";
// three or six button?
// http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds
//hack, don't use
//romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin");
if (rom != null && rom.Length > 16 * 1024 * 1024)
{
throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?");
}
elf = new ElfRunner(@"D:\encodes\bizhawksrc\output\dll\gpgx.elf");
try
{
gpgx = new LibGPGXDynamic();
elf.PopulateInterface(gpgx);
_SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();
CoreComm = comm;
LoadCallback = new LibGPGXDynamic.load_archive_cb(load_archive);
this.romfile = rom;
this.CD = CD;
LibGPGXDynamic.INPUT_SYSTEM system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_NONE;
LibGPGXDynamic.INPUT_SYSTEM system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_NONE;
switch (this._SyncSettings.ControlType)
{
case ControlType.None:
default:
break;
case ControlType.Activator:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
break;
case ControlType.Normal:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
break;
case ControlType.OnePlayer:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
break;
case ControlType.Xea1p:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_XE_A1P;
break;
case ControlType.Teamplayer:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
break;
case ControlType.Wayplay:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_WAYPLAY;
system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_WAYPLAY;
break;
case ControlType.Mouse:
system_a = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
// seems like mouse in port 1 would be supported, but not both at the same time
system_b = LibGPGXDynamic.INPUT_SYSTEM.SYSTEM_MOUSE;
break;
}
if (!gpgx.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region))
throw new Exception("gpgx_init() failed");
{
int fpsnum = 60;
int fpsden = 1;
gpgx.gpgx_get_fps(ref fpsnum, ref fpsden);
CoreComm.VsyncNum = fpsnum;
CoreComm.VsyncDen = fpsden;
DisplayType = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
}
// compute state size
{
byte[] tmp = new byte[gpgx.gpgx_state_max_size()];
int size = gpgx.gpgx_state_size(tmp, tmp.Length);
if (size <= 0)
throw new Exception("Couldn't Determine GPGX internal state size!");
savebuff = new byte[size];
savebuff2 = new byte[savebuff.Length + 13];
Console.WriteLine("GPGX Internal State Size: {0}", size);
}
SetControllerDefinition();
// pull the default video size from the core
update_video_initial();
SetMemoryDomains();
InputCallback = new LibGPGXDynamic.input_cb(input_callback);
gpgx.gpgx_set_input_callback(InputCallback);
if (CD != null)
DriveLightEnabled = true;
PutSettings((GPGXSettings)Settings ?? new GPGXSettings());
InitMemCallbacks();
KillMemCallbacks();
}
catch
{
Dispose();
throw;
}
}
public IEmulatorServiceProvider ServiceProvider { get; private set; }
public bool DriveLightEnabled { get; private set; }
public bool DriveLightOn { get; private set; }
/// <summary>
/// core callback for file loading
/// </summary>
/// <param name="filename">string identifying file to be loaded</param>
/// <param name="buffer">buffer to load file to</param>
/// <param name="maxsize">maximum length buffer can hold</param>
/// <returns>actual size loaded, or 0 on failure</returns>
int load_archive(string filename, IntPtr buffer, int maxsize)
{
byte[] srcdata = null;
if (buffer == IntPtr.Zero)
{
Console.WriteLine("Couldn't satisfy firmware request {0} because buffer == NULL", filename);
return 0;
}
if (filename == "PRIMARY_ROM")
{
if (romfile == null)
{
Console.WriteLine("Couldn't satisfy firmware request PRIMARY_ROM because none was provided.");
return 0;
}
srcdata = romfile;
}
else if (filename == "PRIMARY_CD" || filename == "SECONDARY_CD")
{
if (filename == "PRIMARY_CD" && romfile != null)
{
Console.WriteLine("Declined to satisfy firmware request PRIMARY_CD because PRIMARY_ROM was provided.");
return 0;
}
else
{
if (CD == null)
{
Console.WriteLine("Couldn't satisfy firmware request {0} because none was provided.", filename);
return 0;
}
srcdata = GetCDData();
if (srcdata.Length != maxsize)
{
Console.WriteLine("Couldn't satisfy firmware request {0} because of struct size.", filename);
return 0;
}
}
}
else
{
// use fromtend firmware interface
string firmwareID = null;
switch (filename)
{
case "CD_BIOS_EU": firmwareID = "CD_BIOS_EU"; break;
case "CD_BIOS_JP": firmwareID = "CD_BIOS_JP"; break;
case "CD_BIOS_US": firmwareID = "CD_BIOS_US"; break;
default:
break;
}
if (firmwareID != null)
{
// this path will be the most common PEBKAC error, so be a bit more vocal about the problem
srcdata = CoreComm.CoreFileProvider.GetFirmware("GEN", firmwareID, false, "GPGX firmwares are usually required.");
if (srcdata == null)
{
Console.WriteLine("Frontend couldn't satisfy firmware request GEN:{0}", firmwareID);
return 0;
}
}
else
{
Console.WriteLine("Unrecognized firmware request {0}", filename);
return 0;
}
}
if (srcdata != null)
{
if (srcdata.Length > maxsize)
{
Console.WriteLine("Couldn't satisfy firmware request {0} because {1} > {2}", filename, srcdata.Length, maxsize);
return 0;
}
else
{
Marshal.Copy(srcdata, 0, buffer, srcdata.Length);
Console.WriteLine("Firmware request {0} satisfied at size {1}", filename, srcdata.Length);
return srcdata.Length;
}
}
else
{
throw new Exception();
//Console.WriteLine("Couldn't satisfy firmware request {0} for unknown reasons", filename);
//return 0;
}
}
void CDRead(int lba, IntPtr dest, bool audio)
{
if (audio)
{
byte[] data = new byte[2352];
if (lba < CD.LBACount)
{
CD.ReadLBA_2352(lba, data, 0);
}
else
{
// audio seems to read slightly past the end of disks; probably innoculous
// just send back 0s.
// Console.WriteLine("!!{0} >= {1}", lba, CD.LBACount);
}
Marshal.Copy(data, 0, dest, 2352);
}
else
{
byte[] data = new byte[2048];
CD.ReadLBA_2048(lba, data, 0);
Marshal.Copy(data, 0, dest, 2048);
drivelight = true;
}
}
LibGPGXDynamic.cd_read_cb cd_callback_handle;
unsafe byte[] GetCDData()
{
LibGPGXDynamic.CDData ret = new LibGPGXDynamic.CDData();
int size = Marshal.SizeOf(ret);
ret.readcallback = cd_callback_handle = new LibGPGXDynamic.cd_read_cb(CDRead);
var ses = CD.Structure.Sessions[0];
int ntrack = ses.Tracks.Count;
// bet you a dollar this is all wrong
for (int i = 0; i < LibGPGXDynamic.CD_MAX_TRACKS; i++)
{
if (i < ntrack)
{
ret.tracks[i].start = ses.Tracks[i].Indexes[1].aba - 150;
ret.tracks[i].end = ses.Tracks[i].LengthInSectors + ret.tracks[i].start;
if (i == ntrack - 1)
{
ret.end = ret.tracks[i].end;
ret.last = ntrack;
}
}
else
{
ret.tracks[i].start = 0;
ret.tracks[i].end = 0;
}
}
byte[] retdata = new byte[size];
fixed (byte* p = &retdata[0])
{
Marshal.StructureToPtr(ret, (IntPtr)p, false);
}
return retdata;
}
#region controller
/// <summary>
/// size of native input struct
/// </summary>
int inputsize;
GPGXControlConverterDynamic ControlConverter;
public ControllerDefinition ControllerDefinition { get; private set; }
public IController Controller { get; set; }
void SetControllerDefinition()
{
inputsize = Marshal.SizeOf(typeof(LibGPGXDynamic.InputData));
if (!gpgx.gpgx_get_control(input, inputsize))
throw new Exception("gpgx_get_control() failed");
ControlConverter = new GPGXControlConverterDynamic(input);
ControllerDefinition = ControlConverter.ControllerDef;
}
public LibGPGXDynamic.INPUT_DEVICE[] GetDevices()
{
return (LibGPGXDynamic.INPUT_DEVICE[])input.dev.Clone();
}
// core callback for input
void input_callback()
{
InputCallbacks.Call();
IsLagFrame = false;
}
private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem();
public IInputCallbackSystem InputCallbacks { get { return _inputCallbacks; } }
private readonly TraceBuffer _tracer = new TraceBuffer();
#endregion
// TODO: use render and rendersound
public void FrameAdvance(bool render, bool rendersound = true)
{
if (Controller["Reset"])
gpgx.gpgx_reset(false);
if (Controller["Power"])
gpgx.gpgx_reset(true);
// do we really have to get each time? nothing has changed
if (!gpgx.gpgx_get_control(input, inputsize))
throw new Exception("gpgx_get_control() failed!");
ControlConverter.ScreenWidth = vwidth;
ControlConverter.ScreenHeight = vheight;
ControlConverter.Convert(Controller, input);
if (!gpgx.gpgx_put_control(input, inputsize))
throw new Exception("gpgx_put_control() failed!");
IsLagFrame = true;
Frame++;
drivelight = false;
gpgx.gpgx_advance();
update_video();
update_audio();
if (IsLagFrame)
LagCount++;
if (CD != null)
DriveLightOn = drivelight;
}
public int Frame { get; private set; }
public int LagCount { get; private set; }
public bool IsLagFrame { get; private set; }
public string SystemId { get { return "GEN"; } }
public bool DeterministicEmulation { get { return true; } }
public string BoardName { get { return null; } }
public CoreComm CoreComm { get; private set; }
#region saveram
byte[] DisposedSaveRam = null;
public byte[] CloneSaveRam()
{
if (disposed)
{
if (DisposedSaveRam != null)
{
return (byte[])DisposedSaveRam.Clone();
}
else
{
return new byte[0];
}
}
else
{
int size = 0;
IntPtr area = IntPtr.Zero;
gpgx.gpgx_get_sram(ref area, ref size);
if (size <= 0 || area == IntPtr.Zero)
return new byte[0];
gpgx.gpgx_sram_prepread();
byte[] ret = new byte[size];
Marshal.Copy(area, ret, 0, size);
return ret;
}
}
public void StoreSaveRam(byte[] data)
{
if (disposed)
{
throw new ObjectDisposedException(typeof(GPGX).ToString());
}
else
{
int size = 0;
IntPtr area = IntPtr.Zero;
gpgx.gpgx_get_sram(ref area, ref size);
if (size <= 0 || area == IntPtr.Zero)
return;
if (size != data.Length)
throw new Exception("Unexpected saveram size");
Marshal.Copy(data, 0, area, size);
gpgx.gpgx_sram_commitwrite();
}
}
public bool SaveRamModified
{
get
{
if (disposed)
{
return DisposedSaveRam != null;
}
else
{
int size = 0;
IntPtr area = IntPtr.Zero;
gpgx.gpgx_get_sram(ref area, ref size);
return size > 0 && area != IntPtr.Zero;
}
}
}
#endregion
public void ResetCounters()
{
Frame = 0;
IsLagFrame = false;
LagCount = 0;
}
#region savestates
private byte[] savebuff;
private byte[] savebuff2;
public void SaveStateText(System.IO.TextWriter writer)
{
var temp = SaveStateBinary();
temp.SaveAsHexFast(writer);
// write extra copy of stuff we don't use
writer.WriteLine("Frame {0}", Frame);
}
public void LoadStateText(System.IO.TextReader reader)
{
string hex = reader.ReadLine();
byte[] state = new byte[hex.Length / 2];
state.ReadFromHexFast(hex);
LoadStateBinary(new System.IO.BinaryReader(new System.IO.MemoryStream(state)));
}
public void SaveStateBinary(System.IO.BinaryWriter writer)
{
if (!gpgx.gpgx_state_save(savebuff, savebuff.Length))
throw new Exception("gpgx_state_save() returned false");
writer.Write(savebuff.Length);
writer.Write(savebuff);
// other variables
writer.Write(Frame);
writer.Write(LagCount);
writer.Write(IsLagFrame);
}
public void LoadStateBinary(System.IO.BinaryReader reader)
{
int newlen = reader.ReadInt32();
if (newlen != savebuff.Length)
throw new Exception("Unexpected state size");
reader.Read(savebuff, 0, savebuff.Length);
if (!gpgx.gpgx_state_load(savebuff, savebuff.Length))
throw new Exception("gpgx_state_load() returned false");
// other variables
Frame = reader.ReadInt32();
LagCount = reader.ReadInt32();
IsLagFrame = reader.ReadBoolean();
update_video();
}
public byte[] SaveStateBinary()
{
var ms = new System.IO.MemoryStream(savebuff2, true);
var bw = new System.IO.BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
ms.Close();
return savebuff2;
}
public bool BinarySaveStatesPreferred { get { return true; } }
#endregion
#region debugging tools
private IMemoryDomains MemoryDomains;
unsafe void SetMemoryDomains()
{
var mm = new List<MemoryDomain>();
for (int i = LibGPGXDynamic.MIN_MEM_DOMAIN; i <= LibGPGXDynamic.MAX_MEM_DOMAIN; i++)
{
IntPtr area = IntPtr.Zero;
int size = 0;
IntPtr pname = gpgx.gpgx_get_memdom(i, ref area, ref size);
if (area == IntPtr.Zero || pname == IntPtr.Zero || size == 0)
continue;
string name = Marshal.PtrToStringAnsi(pname);
if (name == "VRAM")
{
// vram pokes need to go through hook which invalidates cached tiles
byte* p = (byte*)area;
mm.Add(new MemoryDomain(name, size, MemoryDomain.Endian.Unknown,
delegate(long addr)
{
if (addr < 0 || addr >= 65536)
throw new ArgumentOutOfRangeException();
return p[addr ^ 1];
},
delegate(long addr, byte val)
{
if (addr < 0 || addr >= 65536)
throw new ArgumentOutOfRangeException();
gpgx.gpgx_poke_vram(((int)addr) ^ 1, val);
},
byteSize: 2));
}
else
{
var byteSize = name.Contains("Z80") ? 1 : 2;
mm.Add(MemoryDomain.FromIntPtrSwap16(name, size, MemoryDomain.Endian.Big, area, writable: true, byteSize: byteSize));
}
}
MemoryDomains = new MemoryDomainList(mm);
(ServiceProvider as BasicServiceProvider).Register<IMemoryDomains>(MemoryDomains);
}
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
{
LibGPGXDynamic.RegisterInfo[] regs = new LibGPGXDynamic.RegisterInfo[gpgx.gpgx_getmaxnumregs()];
int n = gpgx.gpgx_getregs(regs);
if (n > regs.Length)
throw new InvalidOperationException("A buffer overrun has occured!");
var ret = new Dictionary<string, RegisterValue>();
for (int i = 0; i < n; i++)
{
// el hacko
string name = Marshal.PtrToStringAnsi(regs[i].Name);
byte size = 32;
if (name.Contains("68K SR") || name.StartsWith("Z80"))
size = 16;
ret[Marshal.PtrToStringAnsi(regs[i].Name)] =
new RegisterValue { BitSize = size, Value = (ulong)regs[i].Value };
}
return ret;
}
public bool CanStep(StepType type) { return false; }
[FeatureNotImplemented]
public void Step(StepType type) { throw new NotImplementedException(); }
[FeatureNotImplemented]
public void SetCpuRegister(string register, int value)
{
throw new NotImplementedException();
}
public void UpdateVDPViewContext(LibGPGXDynamic.VDPView view)
{
gpgx.gpgx_get_vdp_view(view);
gpgx.gpgx_flush_vram(); // fully regenerate internal caches as needed
}
private readonly MemoryCallbackSystem _memoryCallbacks = new MemoryCallbackSystem();
public IMemoryCallbackSystem MemoryCallbacks { get { return _memoryCallbacks; } }
LibGPGXDynamic.mem_cb ExecCallback;
LibGPGXDynamic.mem_cb ReadCallback;
LibGPGXDynamic.mem_cb WriteCallback;
void InitMemCallbacks()
{
ExecCallback = new LibGPGXDynamic.mem_cb(a => MemoryCallbacks.CallExecutes(a));
ReadCallback = new LibGPGXDynamic.mem_cb(a => MemoryCallbacks.CallReads(a));
WriteCallback = new LibGPGXDynamic.mem_cb(a => MemoryCallbacks.CallWrites(a));
_memoryCallbacks.ActiveChanged += RefreshMemCallbacks;
}
void RefreshMemCallbacks()
{
gpgx.gpgx_set_mem_callback(
MemoryCallbacks.HasReads ? ReadCallback : null,
MemoryCallbacks.HasWrites ? WriteCallback : null,
MemoryCallbacks.HasExecutes ? ExecCallback : null);
}
void KillMemCallbacks()
{
gpgx.gpgx_set_mem_callback(null, null, null);
}
#endregion
public void Dispose()
{
if (!disposed)
{
// if (SaveRamModified)
// DisposedSaveRam = CloneSaveRam();
// KillMemCallbacks();
if (CD != null)
{
CD.Dispose();
}
if (elf != null)
{
elf.Dispose();
elf = null;
gpgx = null;
}
disposed = true;
}
}
#region SoundProvider
short[] samples = new short[4096];
int nsamp = 0;
public ISoundProvider SoundProvider { get { return null; } }
public ISyncSoundProvider SyncSoundProvider { get { return this; } }
public bool StartAsyncSound() { return false; }
public void EndAsyncSound() { }
public void GetSamples(out short[] samples, out int nsamp)
{
nsamp = this.nsamp;
samples = this.samples;
this.nsamp = 0;
}
public void DiscardSamples()
{
this.nsamp = 0;
}
void update_audio()
{
IntPtr src = IntPtr.Zero;
gpgx.gpgx_get_audio(ref nsamp, ref src);
if (src != IntPtr.Zero)
{
Marshal.Copy(src, samples, 0, nsamp * 2);
}
}
#endregion
#region VideoProvider
public DisplayType DisplayType { get; private set; }
int[] vidbuff = new int[0];
int vwidth;
int vheight;
public int[] GetVideoBuffer() { return vidbuff; }
public int VirtualWidth { get { return BufferWidth; } } // TODO
public int VirtualHeight { get { return BufferHeight; } } // TODO
public int BufferWidth { get { return vwidth; } }
public int BufferHeight { get { return vheight; } }
public int BackgroundColor { get { return unchecked((int)0xff000000); } }
void update_video_initial()
{
// hack: you should call update_video() here, but that gives you 256x192 on frame 0
// and we know that we only use GPGX to emulate genesis games that will always be 320x224 immediately afterwards
// so instead, just assume a 320x224 size now; if that happens to be wrong, it'll be fixed soon enough.
vwidth = 320;
vheight = 224;
vidbuff = new int[vwidth * vheight];
for (int i = 0; i < vidbuff.Length; i++)
vidbuff[i] = unchecked((int)0xff000000);
}
unsafe void update_video()
{
int pitch = 0;
IntPtr src = IntPtr.Zero;
gpgx.gpgx_get_video(ref vwidth, ref vheight, ref pitch, ref src);
if (vidbuff.Length < vwidth * vheight)
vidbuff = new int[vwidth * vheight];
int rinc = (pitch / 4) - vwidth;
fixed (int* pdst_ = &vidbuff[0])
{
int* pdst = pdst_;
int* psrc = (int*)src;
for (int j = 0; j < vheight; j++)
{
for (int i = 0; i < vwidth; i++)
*pdst++ = *psrc++;// | unchecked((int)0xff000000);
psrc += rinc;
}
}
}
#endregion
#region Settings
GPGXSyncSettings _SyncSettings;
GPGXSettings _Settings;
public GPGXSettings GetSettings() { return _Settings.Clone(); }
public GPGXSyncSettings GetSyncSettings() { return _SyncSettings.Clone(); }
public bool PutSettings(GPGXSettings o)
{
_Settings = o;
gpgx.gpgx_set_draw_mask(_Settings.GetDrawMask());
return false;
}
public bool PutSyncSettings(GPGXSyncSettings o)
{
bool ret = GPGXSyncSettings.NeedsReboot(_SyncSettings, o);
_SyncSettings = o;
return ret;
}
public class GPGXSettings
{
[DisplayName("Background Layer A")]
[Description("True to draw BG layer A")]
[DefaultValue(true)]
public bool DrawBGA { get; set; }
[DisplayName("Background Layer B")]
[Description("True to draw BG layer B")]
[DefaultValue(true)]
public bool DrawBGB { get; set; }
[DisplayName("Background Layer W")]
[Description("True to draw BG layer W")]
[DefaultValue(true)]
public bool DrawBGW { get; set; }
public GPGXSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public GPGXSettings Clone()
{
return (GPGXSettings)MemberwiseClone();
}
public LibGPGXDynamic.DrawMask GetDrawMask()
{
LibGPGXDynamic.DrawMask ret = 0;
if (DrawBGA) ret |= LibGPGXDynamic.DrawMask.BGA;
if (DrawBGB) ret |= LibGPGXDynamic.DrawMask.BGB;
if (DrawBGW) ret |= LibGPGXDynamic.DrawMask.BGW;
return ret;
}
}
public class GPGXSyncSettings
{
[DisplayName("Use Six Button Controllers")]
[Description("Controls the type of any attached normal controllers; six button controllers are used if true, otherwise three button controllers. Some games don't work correctly with six button controllers. Not relevant if other controller types are connected.")]
[DefaultValue(true)]
public bool UseSixButton { get; set; }
[DisplayName("Control Type")]
[Description("Sets the type of controls that are plugged into the console. Some games will automatically load with a different control type.")]
[DefaultValue(ControlType.Normal)]
public ControlType ControlType { get; set; }
[DisplayName("Autodetect Region")]
[Description("Sets the region of the emulated console. Many games can run on multiple regions and will behave differently on different ones. Some games may require a particular region.")]
[DefaultValue(LibGPGXDynamic.Region.Autodetect)]
public LibGPGXDynamic.Region Region { get; set; }
public GPGXSyncSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public GPGXSyncSettings Clone()
{
return (GPGXSyncSettings)MemberwiseClone();
}
public static bool NeedsReboot(GPGXSyncSettings x, GPGXSyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
{
public class LibGPGXDynamic
{
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_get_video_t(ref int w, ref int h, ref int pitch, ref IntPtr buffer);
public gpgx_get_video_t gpgx_get_video;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_get_audio_t(ref int n, ref IntPtr buffer);
public gpgx_get_audio_t gpgx_get_audio;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int load_archive_cb(string filename, IntPtr buffer, int maxsize);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_advance_t();
public gpgx_advance_t gpgx_advance;
public enum Region : int
{
Autodetect = 0,
USA = 1,
Europe = 2,
Japan_NTSC = 3,
Japan_PAL = 4
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool gpgx_init_t(string feromextension, load_archive_cb feload_archive_cb, bool sixbutton, INPUT_SYSTEM system_a, INPUT_SYSTEM system_b, Region region);
public gpgx_init_t gpgx_init;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_get_fps_t(ref int num, ref int den);
public gpgx_get_fps_t gpgx_get_fps;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int gpgx_state_max_size_t();
public gpgx_state_max_size_t gpgx_state_max_size;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int gpgx_state_size_t(byte[] dest, int size);
public gpgx_state_size_t gpgx_state_size;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool gpgx_state_save_t(byte[] dest, int size);
public gpgx_state_save_t gpgx_state_save;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool gpgx_state_load_t(byte[] src, int size);
public gpgx_state_load_t gpgx_state_load;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool gpgx_get_control_t([Out]InputData dest, int bytes);
public gpgx_get_control_t gpgx_get_control;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate bool gpgx_put_control_t([In]InputData src, int bytes);
public gpgx_put_control_t gpgx_put_control;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_get_sram_t(ref IntPtr area, ref int size);
public gpgx_get_sram_t gpgx_get_sram;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_clear_sram_t();
public gpgx_clear_sram_t gpgx_clear_sram;
public const int MIN_MEM_DOMAIN = 0;
public const int MAX_MEM_DOMAIN = 13;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
// apparently, if you use built in string marshalling, the interop will assume that
// the unmanaged char pointer was allocated in hglobal and try to free it that way
public delegate IntPtr gpgx_get_memdom_t(int which, ref IntPtr area, ref int size);
public gpgx_get_memdom_t gpgx_get_memdom;
// call this before reading sram returned by gpgx_get_sram()
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_sram_prepread_t();
public gpgx_sram_prepread_t gpgx_sram_prepread;
// call this after writing sram returned by gpgx_get_sram()
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_sram_commitwrite_t();
public gpgx_sram_commitwrite_t gpgx_sram_commitwrite;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_reset_t(bool hard);
public gpgx_reset_t gpgx_reset;
public const int MAX_DEVICES = 8;
public enum INPUT_SYSTEM : byte
{
SYSTEM_NONE = 0, // unconnected port
SYSTEM_MD_GAMEPAD = 1, // single 3-buttons or 6-buttons Control Pad
SYSTEM_MOUSE = 2, // Sega Mouse
SYSTEM_MENACER = 3, // Sega Menacer -- port B only
SYSTEM_JUSTIFIER = 4, // Konami Justifiers -- port B only
SYSTEM_XE_A1P = 5, // XE-A1P analog controller -- port A only
SYSTEM_ACTIVATOR = 6, // Sega Activator
SYSTEM_MS_GAMEPAD = 7, // single 2-buttons Control Pad -- Master System
SYSTEM_LIGHTPHASER = 8, // Sega Light Phaser -- Master System
SYSTEM_PADDLE = 9, // Sega Paddle Control -- Master System
SYSTEM_SPORTSPAD = 10, // Sega Sports Pad -- Master System
SYSTEM_TEAMPLAYER = 11, // Multi Tap -- Sega TeamPlayer
SYSTEM_WAYPLAY = 12, // Multi Tap -- EA 4-Way Play -- use both ports
};
public enum INPUT_DEVICE : byte
{
DEVICE_NONE = 0xff, // unconnected device = fixed ID for Team Player)
DEVICE_PAD3B = 0x00, // 3-buttons Control Pad = fixed ID for Team Player)
DEVICE_PAD6B = 0x01, // 6-buttons Control Pad = fixed ID for Team Player)
DEVICE_PAD2B = 0x02, // 2-buttons Control Pad
DEVICE_MOUSE = 0x03, // Sega Mouse
DEVICE_LIGHTGUN = 0x04, // Sega Light Phaser, Menacer or Konami Justifiers
DEVICE_PADDLE = 0x05, // Sega Paddle Control
DEVICE_SPORTSPAD = 0x06,// Sega Sports Pad
DEVICE_PICO = 0x07, // PICO tablet
DEVICE_TEREBI = 0x08, // Terebi Oekaki tablet
DEVICE_XE_A1P = 0x09, // XE-A1P analog controller
DEVICE_ACTIVATOR = 0x0a,// Activator
};
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void input_cb();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_set_input_callback_t(input_cb cb);
public gpgx_set_input_callback_t gpgx_set_input_callback;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void mem_cb(uint addr);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_set_mem_callback_t(mem_cb read, mem_cb write, mem_cb exec);
public gpgx_set_mem_callback_t gpgx_set_mem_callback;
/// <summary>
/// not every flag is valid for every device!
/// </summary>
[Flags]
public enum INPUT_KEYS : ushort
{
/* Default Input bitmasks */
INPUT_MODE = 0x0800,
INPUT_X = 0x0400,
INPUT_Y = 0x0200,
INPUT_Z = 0x0100,
INPUT_START = 0x0080,
INPUT_A = 0x0040,
INPUT_C = 0x0020,
INPUT_B = 0x0010,
INPUT_RIGHT = 0x0008,
INPUT_LEFT = 0x0004,
INPUT_DOWN = 0x0002,
INPUT_UP = 0x0001,
/* Master System specific bitmasks */
INPUT_BUTTON2 = 0x0020,
INPUT_BUTTON1 = 0x0010,
/* Mega Mouse specific bitmask */
INPUT_MOUSE_START = 0x0080,
INPUT_MOUSE_CENTER = 0x0040,
INPUT_MOUSE_RIGHT = 0x0020,
INPUT_MOUSE_LEFT = 0x0010,
/* Pico hardware specific bitmask */
INPUT_PICO_PEN = 0x0080,
INPUT_PICO_RED = 0x0010,
/* XE-1AP specific bitmask */
INPUT_XE_E1 = 0x0800,
INPUT_XE_E2 = 0x0400,
INPUT_XE_START = 0x0200,
INPUT_XE_SELECT = 0x0100,
INPUT_XE_A = 0x0080,
INPUT_XE_B = 0x0040,
INPUT_XE_C = 0x0020,
INPUT_XE_D = 0x0010,
/* Activator specific bitmasks */
INPUT_ACTIVATOR_8U = 0x8000,
INPUT_ACTIVATOR_8L = 0x4000,
INPUT_ACTIVATOR_7U = 0x2000,
INPUT_ACTIVATOR_7L = 0x1000,
INPUT_ACTIVATOR_6U = 0x0800,
INPUT_ACTIVATOR_6L = 0x0400,
INPUT_ACTIVATOR_5U = 0x0200,
INPUT_ACTIVATOR_5L = 0x0100,
INPUT_ACTIVATOR_4U = 0x0080,
INPUT_ACTIVATOR_4L = 0x0040,
INPUT_ACTIVATOR_3U = 0x0020,
INPUT_ACTIVATOR_3L = 0x0010,
INPUT_ACTIVATOR_2U = 0x0008,
INPUT_ACTIVATOR_2L = 0x0004,
INPUT_ACTIVATOR_1U = 0x0002,
INPUT_ACTIVATOR_1L = 0x0001,
/* Menacer */
INPUT_MENACER_TRIGGER = 0x0040,
INPUT_MENACER_START = 0x0080,
};
[StructLayout(LayoutKind.Sequential)]
public class InputData
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public readonly INPUT_SYSTEM[] system = new INPUT_SYSTEM[2];
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_DEVICES)]
public readonly INPUT_DEVICE[] dev = new INPUT_DEVICE[MAX_DEVICES];
/// <summary>
/// digital inputs
/// </summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_DEVICES)]
public readonly INPUT_KEYS[] pad = new INPUT_KEYS[MAX_DEVICES];
/// <summary>
/// analog (x/y)
/// </summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_DEVICES * 2)]
public readonly short[] analog = new short[MAX_DEVICES * 2];
/// <summary>
/// gun horizontal offset
/// </summary>
public int x_offset;
/// <summary>
/// gun vertical offset
/// </summary>
public int y_offset;
public void ClearAllBools()
{
for (int i = 0; i < pad.Length; i++)
pad[i] = 0;
}
}
public const int CD_MAX_TRACKS = 100;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void cd_read_cb(int lba, IntPtr dest, bool audio);
[StructLayout(LayoutKind.Sequential)]
public struct CDTrack
{
public int start;
public int end;
}
[StructLayout(LayoutKind.Sequential)]
public class CDData
{
public int end;
public int last;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = CD_MAX_TRACKS)]
public readonly CDTrack[] tracks = new CDTrack[CD_MAX_TRACKS];
public cd_read_cb readcallback;
}
[StructLayout(LayoutKind.Sequential)]
public struct VDPNameTable
{
public int Width; // in cells
public int Height; // in cells
public int Baseaddr;
}
[StructLayout(LayoutKind.Sequential)]
public class VDPView
{
public IntPtr VRAM;
public IntPtr PatternCache;
public IntPtr ColorCache;
public VDPNameTable NTA;
public VDPNameTable NTB;
public VDPNameTable NTW;
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_get_vdp_view_t([Out] VDPView view);
public gpgx_get_vdp_view_t gpgx_get_vdp_view;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_poke_vram_t(int addr, byte value);
public gpgx_poke_vram_t gpgx_poke_vram;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_flush_vram_t();
public gpgx_flush_vram_t gpgx_flush_vram;
[StructLayout(LayoutKind.Sequential)]
public struct RegisterInfo
{
public int Value;
public IntPtr Name;
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int gpgx_getmaxnumregs_t();
public gpgx_getmaxnumregs_t gpgx_getmaxnumregs;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int gpgx_getregs_t([Out] RegisterInfo[] regs);
public gpgx_getregs_t gpgx_getregs;
[Flags]
public enum DrawMask : int
{
BGA = 1,
BGB = 2,
BGW = 4
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void gpgx_set_draw_mask_t(DrawMask mask);
public gpgx_set_draw_mask_t gpgx_set_draw_mask;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using ELFSharp.ELF;
using ELFSharp.ELF.Sections;
using ELFSharp.ELF.Segments;
using System.Reflection;
namespace BizHawk.Emulation.Cores
{
public sealed class ElfRunner : IDisposable
{
// TODO: a lot of things only work with our elves and aren't fully generalized
private ELF<long> _elf;
private MemoryBlock _base;
private long _loadoffset;
private Dictionary<string, SymbolEntry<long>> _symdict;
private List<SymbolEntry<long>> _symlist;
public ElfRunner(string filename)
{
// todo: hack up this baby to take Streams
_elf = ELFReader.Load<long>(filename);
var loadsegs = _elf.Segments.Where(s => s.Type == SegmentType.Load);
long orig_start = loadsegs.Min(s => s.Address);
orig_start &= ~(Environment.SystemPageSize - 1);
long orig_end = loadsegs.Max(s => s.Address + s.Size);
_base = new MemoryBlock(UIntPtr.Zero, orig_end - orig_start);
_loadoffset = (long)_base.Start - orig_start;
try
{
_base.Set(_base.Start, _base.Size, MemoryBlock.Protection.RW);
foreach (var seg in loadsegs)
{
var data = seg.GetContents();
Marshal.Copy(data, 0, (IntPtr)(seg.Address + _loadoffset), data.Length);
}
RegisterSymbols();
ProcessRelocations();
_base.Set(_base.Start, _base.Size, MemoryBlock.Protection.R);
foreach (var sec in _elf.Sections.Where(s => s.Flags.HasFlag(SectionFlags.Allocatable)))
{
if (sec.Flags.HasFlag(SectionFlags.Executable))
_base.Set((UIntPtr)(sec.LoadAddress + _loadoffset), sec.Size, MemoryBlock.Protection.RX);
else if (sec.Flags.HasFlag(SectionFlags.Writable))
_base.Set((UIntPtr)(sec.LoadAddress + _loadoffset), sec.Size, MemoryBlock.Protection.RW);
}
//FixupGOT();
ConnectAllClibPatches();
Console.WriteLine("Loaded {0}@{1:X16}", filename, (long)_base.Start);
}
catch
{
_base.Dispose();
throw;
}
}
private class Elf32_Rel
{
public long Address;
public byte Type;
public int SymbolIdx;
public long Addend;
public Elf32_Rel(byte[] data, int start, int len)
{
if (len == 8 || len == 12)
{
Address = BitConverter.ToInt32(data, start);
Type = data[start + 4];
SymbolIdx = (int)(BitConverter.ToUInt32(data, start + 4) >> 8);
Addend = data.Length == 12 ? BitConverter.ToInt32(data, start + 8) : 0;
}
else
{
throw new InvalidOperationException();
}
}
}
// elfsharp does not read relocation tables, so there
private void ProcessRelocations()
{
foreach (var rel in _elf.Sections.Where(s => s.Name.StartsWith(".rel")))
{
byte[] data = rel.GetContents();
var symbols = Enumerable.Range(0, data.Length / 8)
.Select(i => new Elf32_Rel(data, i * 8, 8));
foreach (var symbol in symbols)
{
ApplyRelocation(symbol);
}
}
}
private void ApplyRelocation(Elf32_Rel rel)
{
// http://flint.cs.yale.edu/cs422/doc/ELF_Format.pdf
// this is probably mostly wrong
long val = 0;
long A = rel.Addend;
// since all symbols were moved by the same amount, just add _loadoffset here
long S = _symlist[rel.SymbolIdx].Value + _loadoffset;
long B = _loadoffset;
switch (rel.Type)
{
case 0: val = 0; break;
case 1: val = S + A; break;
case 2: throw new NotImplementedException();
case 3: throw new NotImplementedException();
case 4: throw new NotImplementedException();
case 5: val = 0; break;
case 6: val = S; break;
case 7: val = S; break;
case 8: val = B + A; break;
case 9: throw new NotImplementedException();
case 10: throw new NotImplementedException();
default: throw new InvalidOperationException();
}
byte[] tmp = new byte[4];
Marshal.Copy((IntPtr)(rel.Address + _loadoffset), tmp, 0, 4);
long currentVal = BitConverter.ToUInt32(tmp, 0);
tmp = BitConverter.GetBytes((uint)(currentVal + val));
Marshal.Copy(tmp, 0, (IntPtr)(rel.Address + _loadoffset), 4);
}
private void RegisterSymbols()
{
var symbols = ((ISymbolTable)_elf.GetSection(".symtab"))
.Entries
.Cast<SymbolEntry<long>>();
// when there are duplicate names, don't register either in the dictionary
_symdict = symbols
.GroupBy(e => e.Name)
.Where(g => g.Count() == 1)
.ToDictionary(g => g.Key, g => g.First());
_symlist = symbols.ToList();
}
public void PopulateInterface(object o)
{
var fields = o.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public)
.Where(fi => typeof(Delegate).IsAssignableFrom(fi.FieldType))
.Where(fi => fi.FieldType.GetCustomAttributes(typeof(UnmanagedFunctionPointerAttribute), false).Length > 0);
foreach (var fi in fields)
{
var sym = _symdict[fi.Name]; // TODO: allow some sort of EntryPoint attribute
if (sym.Type != SymbolType.Function)
throw new InvalidOperationException("Unexpected symbol type for alleged function!");
IntPtr ptr = (IntPtr)(sym.Value + _loadoffset);
fi.SetValue(o, Marshal.GetDelegateForFunctionPointer(ptr, fi.FieldType));
}
}
public void Dispose()
{
Dispose(true);
//GC.SuppressFinalize(this);
}
//~ElfRunner()
//{
// Dispose(false);
//}
private void Dispose(bool disposing)
{
if (disposing)
{
if (_base != null)
{
_base.Dispose();
_base = null;
}
if (_heaps != null)
{
foreach (var b in _heaps.Values)
{
b.Dispose();
}
_heaps = null;
}
}
}
#region clib monkeypatches
// our clib expects a few function pointers to be defined for it
/// <summary>
/// heap free callback
/// </summary>
/// <param name="p">ptr</param>
/// <param name="size">bytesize</param>
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate void FreeMem_D(IntPtr p, IntPtr size);
/// <summary>
/// heap alloc callback
/// </summary>
/// <param name="size">bytesize</param>
/// <returns></returns>
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate IntPtr AllocMem_D(IntPtr size);
/// <summary>
/// exit() callback
/// </summary>
/// <param name="status">desired exit code</param>
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate void Exit_D(int status);
[CLibPatch("_ZZFree")]
private void FreeMem(IntPtr p, IntPtr size)
{
MemoryBlock block;
if (_heaps.TryGetValue(p, out block))
{
_heaps.Remove(p);
block.Dispose();
}
}
[CLibPatch("_ZZAlloc")]
private IntPtr AllocMem(IntPtr size)
{
var block = new MemoryBlock((long)size);
var p = (IntPtr)(long)block.Start;
_heaps[p] = block;
block.Set(block.Start, block.Size, MemoryBlock.Protection.RW);
Console.WriteLine("AllocMem: {0:X8}@{1:X16}", (long)size, (long)block.Start);
return p;
}
[CLibPatch("_ZZExit")]
private void Exit(int status)
{
throw new InvalidOperationException("Client code called exit()");
}
/// <summary>
/// list of memoryblocks that need to be cleaned up
/// </summary>
private Dictionary<IntPtr, MemoryBlock> _heaps = new Dictionary<IntPtr, MemoryBlock>();
/// <summary>
/// list of delegates that need to not be GCed
/// </summary>
private List<Delegate> _delegates = new List<Delegate>();
private void ConnectAllClibPatches()
{
var methods = GetType().GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
.Where(mi => mi.GetCustomAttributes(typeof(CLibPatchAttribute), false).Length > 0);
foreach (var mi in methods)
{
var delegateType = GetType().GetNestedTypes(BindingFlags.Public | BindingFlags.NonPublic)
.Single(t => t.Name == mi.Name + "_D");
var del = Delegate.CreateDelegate(delegateType, this, mi);
IntPtr ptr = Marshal.GetFunctionPointerForDelegate(del);
_delegates.Add(del);
var sym = _symdict[((CLibPatchAttribute)mi.GetCustomAttributes(typeof(CLibPatchAttribute), false)[0]).NativeName];
if (sym.Size != IntPtr.Size)
throw new InvalidOperationException("Unexpected function pointer size patching clib!");
Marshal.Copy(new[] { ptr }, 0, (IntPtr)(sym.Value + _loadoffset), 1);
}
}
[AttributeUsage(AttributeTargets.Method)]
private class CLibPatchAttribute : Attribute
{
public string NativeName { get; private set; }
public CLibPatchAttribute(string nativeName)
{
NativeName = nativeName;
}
}
#endregion
}
}

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@ -0,0 +1,151 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace BizHawk.Emulation.Cores
{
public sealed class MemoryBlock : IDisposable
{
public UIntPtr Start { get; private set; }
public long Size { get; private set; }
public UIntPtr End { get; private set; }
public int PageSize { get { return Environment.SystemPageSize; } }
public MemoryBlock(long size)
: this(UIntPtr.Zero, size)
{
}
public MemoryBlock(UIntPtr start, long size)
{
Start = Kernel32.VirtualAlloc(start, checked((UIntPtr)size),
Kernel32.AllocationType.RESERVE | Kernel32.AllocationType.COMMIT,
Kernel32.MemoryProtection.NOACCESS);
if (Start == UIntPtr.Zero)
{
throw new InvalidOperationException("VirtualAlloc() returned NULL");
}
if (start != UIntPtr.Zero)
End = (UIntPtr)((long)start + size);
else
End = (UIntPtr)((long)Start + size);
Size = (long)End - (long)Start;
}
public enum Protection
{
R, RW, RX, None
}
public void Set(UIntPtr start, long length, Protection prot)
{
if ((ulong)start < (ulong)Start)
throw new ArgumentOutOfRangeException("start");
if ((ulong)start + (ulong)length > (ulong)End)
throw new ArgumentOutOfRangeException("length");
Kernel32.MemoryProtection p;
switch (prot)
{
case Protection.None: p = Kernel32.MemoryProtection.NOACCESS; break;
case Protection.R: p = Kernel32.MemoryProtection.READONLY; break;
case Protection.RW: p = Kernel32.MemoryProtection.READWRITE; break;
case Protection.RX: p = Kernel32.MemoryProtection.EXECUTE_READ; break;
default: throw new ArgumentOutOfRangeException("prot");
}
Kernel32.MemoryProtection old;
if (!Kernel32.VirtualProtect(start, (UIntPtr)length, p, out old))
throw new InvalidOperationException("VirtualProtect() returned FALSE!");
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (Start != UIntPtr.Zero)
{
Kernel32.VirtualFree(Start, UIntPtr.Zero, Kernel32.FreeType.RELEASE);
Start = UIntPtr.Zero;
}
}
~MemoryBlock()
{
Dispose(false);
}
private static class Kernel32
{
[DllImport("kernel32.dll", SetLastError = true)]
public static extern UIntPtr VirtualAlloc(UIntPtr lpAddress, UIntPtr dwSize,
AllocationType flAllocationType, MemoryProtection flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool VirtualFree(UIntPtr lpAddress, UIntPtr dwSize,
FreeType dwFreeType);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool VirtualProtect(UIntPtr lpAddress, UIntPtr dwSize,
MemoryProtection flNewProtect, out MemoryProtection lpflOldProtect);
public enum FreeType : uint
{
DECOMMIT = 0x4000,
RELEASE = 0x8000
}
[Flags]
public enum AllocationType : uint
{
COMMIT = 0x1000,
RESERVE = 0x2000,
RESET = 0x80000,
RESET_UNDO = 0x1000000,
LARGE_PAGES = 0x20000000,
PHYSICAL = 0x400000,
TOP_DOWN = 0x100000,
WRITE_WATCH = 0x200000
}
[Flags]
public enum MemoryProtection : uint
{
EXECUTE = 0x10,
EXECUTE_READ = 0x20,
EXECUTE_READWRITE = 0x40,
EXECUTE_WRITECOPY = 0x80,
NOACCESS = 0x01,
READONLY = 0x02,
READWRITE = 0x04,
WRITECOPY = 0x08,
GUARD_Modifierflag = 0x100,
NOCACHE_Modifierflag = 0x200,
WRITECOMBINE_Modifierflag = 0x400
}
/*
[Flags]
public enum Protection
{
PAGE_NOACCESS = 0x01,
PAGE_READONLY = 0x02,
PAGE_READWRITE = 0x04,
PAGE_WRITECOPY = 0x08,
PAGE_EXECUTE = 0x10,
PAGE_EXECUTE_READ = 0x20,
PAGE_EXECUTE_READWRITE = 0x40,
PAGE_EXECUTE_WRITECOPY = 0x80,
PAGE_GUARD = 0x100,
PAGE_NOCACHE = 0x200,
PAGE_WRITECOMBINE = 0x400
}*/
}
}
}

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